Home>Mage>Flame Ward
Flame WardFlame Ward
ClassMage level 7 skill
DescriptionGrants a burst of 400 ward. Then for 3 seconds, hits deal 30% less damage to you and cause a retaliatory burst of flames.
Cooldown
15s
Mana cost25
Speed
2.933 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.43s
Speed Multiplier: 2
Settle Low Priority Ratio: 70%
Scales With: Cast Speed
Scaling TagsFireSpellBuffInstant CastAreaIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
  • +1% Mana Efficiency
Non-Damaging
NameFlame Ward
Buff
30% less Damage Taken on Hit
400 Ward
Duration3s
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Flame Ward0
    Grants a burst of 400 ward. Then for 3 seconds, hits deal 30% less damage to you and cause a retaliatory burst of flames.
    Retribution5
    • Retaliation Damage +40% per point
    Flame Ward's retaliation hits deal more damage (multiplicative with other modifiers).
    Blast Field5
    • Retaliation Area +40% per point
    Flame Ward's retaliation hits in a larger area.
    Frostguard5
    • Armor +200 per point
    Flame Ward grants armor while active.
    Glacial Reinforcement5
    • Block Chance +10%
    • Block Effectiveness +500 per point
    • Ward Gained On Block +5 per point
    Flame Ward grants additional block chance, block effectiveness, and ward on block while active.
    Rimeskin5
    • Retaliation Freeze Rate +100% per point
    Flame Ward's retaliation hits have a higher chance to freeze enemies.
    Dilation3
    • Duration +12% per point
    • Mana Efficiency +6% per point
    Flame Ward costs less mana. Flame Ward and Fire Aura last longer.
    Eye of Flame1
    • Fire Aura Damage +15%
    Fire Aura deals more damage (multiplicative with other modifiers). This also effects Fire Aura from sources other than Flame Ward.
    Energize3
    • Ward Per Second +15 per point
    Flame Ward grants ward over time while active.
    Recollection2
    • Ward Retention +25% per point
    Flame Ward grants increased ward retention while active.
    Through Flames5
    • Fire Damage +2 per point
    Flame Ward grants additional fire damage to attacks and spells while active. If Flame Ward is converted to cold or lightning, then this added damage is also converted.
    Stalwart Defense5
    • Ward Granted +40 per point
    Flame Ward grants additional ward.
    Barrier5
    • Less Hit Damage 8% per point
    You take less damage from hits while Flame Ward is active (multiplicative with other modifiers).
    Prismatic Buffer3
    • Elemental Damage Taken -10% per point
    Flame Ward reduces elemental damage taken while active (multiplicative with other modifiers).
    Shrewd Shielding3
    • Mana Efficiency +10% per point
    Flame Ward costs less mana.
    Warmth4
    • Mana Regen +25% per point
    Flame Ward grants increased mana regeneration while active.
    Concentrated Shielding4
    • Ward Granted +50 per point
    • Duration -10% per point
    Flame Ward grants additional ward, but has a shorter duration.
    Fortification1
    • Ward Granted +150
    • No Longer Retaliates
    Flame Ward grants significantly more ward, but no longer retaliates.
    Desperate Defense3
    • Percent Of Missing Health Granted As Ward 12% per point
    Flame Ward grants additional ward equal to a percentage of your missing health.
    Fuel The Flames3
    • Ward Granted +10% per point
    • Cooldown (seconds) +1 per point
    Flame Ward grants more ward, but has a longer cooldown.
    Infusion5
    • Increased Fire Damage 50% per point
    Flame Ward grants increased fire damage while active If Flame Ward is converted to cold or lightning, then this damage increase is also converted.
    Flame Runner1
    • Gain Haste
    You have Haste while Flame Ward is active.
    Telepyrosis1
    • Centered On Enemy
    • Retaliation Area -50%
    Flame Ward's retaliation is centered on the enemy that hits you, but it hits in a smaller area.
    Frost Ward1
    • Fire -> Cold
    • Retaliation Freeze Rate 40
    • Fire Aura Freeze Rate Per Second 48
    Flame Ward is converted to Cold. This converts the base damage of the retaliation, granting it a freeze rate, and converts any fire damage modifiers from nodes on this tree. This also globally converts Fire Aura to cold and grants it a Freeze Rate.
    Lightning Ward1
    • Fire -> Lightning
    Flame Ward is converted to Lightning, unless it has been converted to cold. This converts the base damage of the retaliation, and any fire damage modifiers from nodes on this tree. This also globally converts Fire Aura to lightning, unless it has been converted to cold.
    Fire Aura1
    • Fire Aura
    While active, Flame Ward grants you Fire Aura, a spell that deals fire damage over time to surrounding enemies.
    Selfless Sorcery1
    • Can Cast On Allies
    Flame Ward can be cast on allies. This has no effect if you have taken the Mental Aegis node.
    Astonish1
    • Cast Flame Ward When Stunned
    Flame Ward is cast when you are stunned, if it is off cooldown and you have positive mana.
    Mental Aegis5
    • Percent Of Damage Absorbed 15% per point
    Mana now absorbs damage while Flame Ward is active. Each point of mana shields 5 health and ward.
    Dual Aegis1
    • Charges +1
    Flame Ward can store an additional charge, allowing you to use it twice before it goes on cooldown.
    Warden Pulse1
    • Knock Back
    Enemies around you are knocked back when you use Flame Ward
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