Focus | |||||
Class | Mage level 20 skill | ||||
Description | Hold ability key to channel. While channelling you have 100% increased mana regen and gain 10 ward per second. After channelling for exactly one second you recover 10% of missing mana and gain a burst of 40 mana and ward. | ||||
Cooldown | 4s | ||||
Mana cost | 0 | ||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1 Settle Low Priority Ratio: 0% Scales With: Cast Speed | ||||
Scaling Tags | SpellBuffChanneled | ||||
Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Focus | 0 | Hold ability key to channel. While channelling you have 100% increased mana regen and gain 10 ward per second. After channelling for exactly one second you recover 10% of missing mana and gain a burst of 40 mana and ward. | |||
Resolute Stance | 3 |
| Focus grants increased health regeneration while channeled. | ||
Desperate Meditation | 1 |
| Focus grants increased mana regeneration while channeled proportional to the percentage of mana you are missing when you start channeling. | ||
Null Infusion | 4 |
| Casting Focus while at negative mana instantly grants mana equal to a percentage of your maximum mana, but Focus has a longer cooldown. | ||
Calm Mind | 1 |
| The mana gained from the Null Profusion and Null Infusion nodes is also gained as ward, but Focus has a longer cooldown. | ||
Mana Flooded | 4 |
| Focus grants increased mana regeneration while channeled. | ||
Shocking Aura | 5 |
| Focus grants a chance to shock nearby enemies each second while channeled and causes you to take less damage from shocked enemies (multiplicative with other modifiers). | ||
Nerve Center | 4 |
| Shocks, chills and ignites inflicted by Focus have a longer duration. | ||
Burning Aura | 5 |
| Focus grants a chance to ignite nearby enemies each second while channeled and causes you to take less damage from ignited enemies (multiplicative with other modifiers). | ||
Iron Stance | 4 |
| Focus heightens your armour while channelling (multiplicative with other modifiers) and grants you additional armour based on your intelligence. | ||
Prismatic Stance | 5 |
| Focus grants less elemental damage taken while channeled (multiplicative with other modifiers). | ||
Inner Growth | 5 |
| Focus heals the target each second while channeled. | ||
Overcharge | 5 |
| Focus can increase your current mana to a percentage above your maximum mana. The excess decays at a rate of 10 mana per second after you stop channeling. | ||
Prism Barrier | 5 |
| Focus grants additional resistance while channeled. | ||
Everward | 2 |
| Focus grants additional ward retention while channeled. | ||
Mind Shell | 4 |
| Focus grants additional ward per second while channeled. | ||
Mind's Shield | 5 |
| You gain ward equal to a percentage of the mana you gained once you finish channeling. | ||
Rapid Overflow | 3 |
| Energy Overflow is cast more frequently. | ||
Unstable Energy | 5 |
| The waves of lightning released by the Energy Overflow and Energy Battery nodes deal more damage while you are at full mana (multiplicative with other modifiers). | ||
Energy Battery | 5 |
| When you finish channeling, you unleash a wave of lightning with base damage equal to a percentage of the mana you gained while channeling. | ||
Revelation | 4 |
| The burst of ward and mana after channelling for exactly one second grants additional ward and mana. | ||
Unbound Thought | 1 |
| Focus no longer has a cooldown, but the burst no longer grants mana. This node has no effect if you have either the Null Profusion node or the Conveyance node. | ||
Null Profusion | 1 |
| Casting Focus while at negative mana instantly grants mana equal to a percentage of your maximum mana, but Focus has a longer cooldown. | ||
Chilling Aura | 5 |
| Focus grants a chance to chill nearby enemies each second while channeled and causes you to take less damage from chilled enemies (multiplicative with other modifiers). | ||
Mind's Eye | 1 |
| Focus has increased healing effectiveness per point of intelligence. | ||
Friendly Focus | 1 |
| Focus can be cast on allies. | ||
Energy Infusion | 1 |
| You gain Haste for 1 second per 20 mana you gained while channeling once you finish channeling. Maximum of 10 seconds. | ||
Energy Overflow | 5 |
| You unleash waves of lightning with base damage equal to a percentage of your maximum mana to nearby enemies each second while channeling. | ||
Conveyance | 1 |
| You teleport to the target location when you start channelling Focus, as long as the location is accessible. This does not count as casting the Teleport skill and is not affected by Teleport's skill tree. Focus now counts as a Traversal skill. |