Home>Mage>Focus
FocusFocus
ClassMage level 20 skill
DescriptionHold ability key to channel. While channelling you have 100% increased mana regen and gain 10 ward per second. After channelling for exactly one second you recover 10% of missing mana and gain a burst of 40 mana and ward.
Cooldown
4s
Mana cost0
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.2s
Speed Multiplier: 1
Settle Low Priority Ratio: 0%
Scales With: Cast Speed
Scaling TagsSpellBuffChanneled
Non-Damaging
NameFocus
Buff
+100% increased Mana Regen
+10 Ward per Second
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Focus0
    Hold ability key to channel. While channelling you have 100% increased mana regen and gain 10 ward per second. After channelling for exactly one second you recover 10% of missing mana and gain a burst of 40 mana and ward.
    Resolute Stance3
    • Increased Health Regen 50% per point
    Focus grants increased health regeneration while channeled.
    Desperate Meditation1
    • Increased Mana Regen Per Missing Mana 1%
    Focus grants increased mana regeneration while channeled proportional to the percentage of mana you are missing when you start channeling.
    Null Infusion4
    • Mana Gained While Negative +5% per point
    • Cooldown Duration +1 per point
    Casting Focus while at negative mana instantly grants mana equal to a percentage of your maximum mana, but Focus has a longer cooldown.
    Calm Mind1
    • Instant Mana Gain Also Applies To Ward
    • Cooldown Duration +3
    The mana gained from the Null Profusion and Null Infusion nodes is also gained as ward, but Focus has a longer cooldown.
    Mana Flooded4
    • Increased Mana Regen 25% per point
    Focus grants increased mana regeneration while channeled.
    Shocking Aura5
    • Shock Chance +50% per point
    • Damage Taken from Shocked Enemies -5% per point
    Focus grants a chance to shock nearby enemies each second while channeled and causes you to take less damage from shocked enemies (multiplicative with other modifiers).
    Nerve Center4
    • Shock Duration +15% per point
    • Chill Duration +15% per point
    • Ignite Duration +15% per point
    Shocks, chills and ignites inflicted by Focus have a longer duration.
    Burning Aura5
    • Ignite Chance +50% per point
    • Damage Taken from Ignited Enemies -5% per point
    Focus grants a chance to ignite nearby enemies each second while channeled and causes you to take less damage from ignited enemies (multiplicative with other modifiers).
    Iron Stance4
    • More Armour 12% per point
    • Armour per Intelligence +3 per point
    Focus heightens your armour while channelling (multiplicative with other modifiers) and grants you additional armour based on your intelligence.
    Prismatic Stance5
    • Elemental Damage Taken -7% per point
    Focus grants less elemental damage taken while channeled (multiplicative with other modifiers).
    Inner Growth5
    • Health Per Second 6 per point
    Focus heals the target each second while channeled.
    Overcharge5
    • Mana Overcharge 10% per point
    Focus can increase your current mana to a percentage above your maximum mana. The excess decays at a rate of 10 mana per second after you stop channeling.
    Prism Barrier5
    • All Resistances +7% per point
    Focus grants additional resistance while channeled.
    Everward2
    • Ward Retention +50% per point
    Focus grants additional ward retention while channeled.
    Mind Shell4
    • Ward Per Second 5 per point
    Focus grants additional ward per second while channeled.
    Mind's Shield5
    • Mana Gained -> Ward Gain 10% per point
    You gain ward equal to a percentage of the mana you gained once you finish channeling.
    Rapid Overflow3
    • Energy Overflow Frequency +20% per point
    Energy Overflow is cast more frequently.
    Unstable Energy5
    • Lightning Wave Base Damage +30% per point
    The waves of lightning released by the Energy Overflow and Energy Battery nodes deal more damage while you are at full mana (multiplicative with other modifiers).
    Energy Battery5
    • Mana Gained -> Lightning Damage 20% per point
    When you finish channeling, you unleash a wave of lightning with base damage equal to a percentage of the mana you gained while channeling.
    Revelation4
    • Ward From Burst +25 per point
    • Mana From Burst +5 per point
    The burst of ward and mana after channelling for exactly one second grants additional ward and mana.
    Unbound Thought1
    • No Cooldown
    • Mana From Burst -100%
    Focus no longer has a cooldown, but the burst no longer grants mana. This node has no effect if you have either the Null Profusion node or the Conveyance node.
    Null Profusion1
    • Max Mana Gained While Negative 20%
    • Cooldown Duration (Seconds) +5
    Casting Focus while at negative mana instantly grants mana equal to a percentage of your maximum mana, but Focus has a longer cooldown.
    Chilling Aura5
    • Chill Chance +50% per point
    • Damage Taken from Chilled Enemies -5% per point
    Focus grants a chance to chill nearby enemies each second while channeled and causes you to take less damage from chilled enemies (multiplicative with other modifiers).
    Mind's Eye1
    • Healing Effectiveness Per Intelligence 6%
    Focus has increased healing effectiveness per point of intelligence.
    Friendly Focus1
    • Can Cast On Allies
    Focus can be cast on allies.
    Energy Infusion1
    • Haste After Channeling
    You gain Haste for 1 second per 20 mana you gained while channeling once you finish channeling. Maximum of 10 seconds.
    Energy Overflow5
    • Maximum Mana -> Lightning Damage 8% per point
    You unleash waves of lightning with base damage equal to a percentage of your maximum mana to nearby enemies each second while channeling.
    Conveyance1
    • Teleport at Start
    • Does not use the Teleport Skill or Tree
    • Counts as Traversal Skill
    You teleport to the target location when you start channelling Focus, as long as the location is accessible. This does not count as casting the Teleport skill and is not affected by Teleport's skill tree. Focus now counts as a Traversal skill.
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