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NameForge Strike
ClassForge Guard Mastery Skill
DescriptionA melee attack that hits all enemies in an area in front of you. 20% chance on hit to manifest a sword which lasts for 10 seconds and is affected by the stats and attack rate of your weapon.
CooldownNo cooldown
Mana cost35
Scaling TagsPhysicalMeleeMinionStrengthAttunement
Minion TagsPhysicalMelee
Scaling
Per Point of Strength:
  • +4% increased Damage
Per Point of Attunement:
  • +4% increased Damage
  • +4% increased Minion Damage
Per Level:
  • +15 Minion Health
Skill Tree Nodes
Name
Max
Points
StatsDescription
Forge Strike0
    A melee attack that hits all enemies in an area in front of you. 20% chance on hit to manifest a sword which lasts for 10 seconds and is affected by the stats and attack rate of your weapon.
    Ironbound3
    • Base Crit Chance +1% per point
    • Critical Multiplier +15% per point
    Improves Forge Strike's base critical chance, and critical strikes deal more damage.
    Lightforge3
    • Mana Efficiency +25% per point
    • Area -10% per point
    Forge Strike costs less mana, but hits in a smaller area.
    Arcane Welding3
    • Ward Granted On Forged Weapon 10 per point
    You are granted ward when Forge Strike summons a Forged Weapon.
    Rewarding Craft1
    • Forged Weapon Ward Per Second 5
    Forged Weapons no longer move or attack, but generate ward when you are near them.
    Singular Craft1
    • Base Crit Chance +6%
    • Cannot Summon Forged Weapons
    Improves Forge Strike's base critical chance, but Forge Strike can no longer summon Forged Weapons.
    Put to the Sword1
    • Converts To Sword
    • More Attack Speed 35%
    • Crit Multiplier -> Bleed Chance
    • Cannot Crit
    Converts Forge Strike into a sword that falls from the sky instead. Forge Strike has more attack speed (multiplicative with other modifiers), cannot crit, and critical strike multiplier from the tree is converted to bleed chance. Converts to a polearm if you also have the Spear Forge node.
    Spear Forge1
    • Converts To Spear
    • Critical Multiplier 100%
    • Area -40%
    Converts Forge Strike into a spear that falls from the sky instead. Forge Strike critical strikes deal significantly more damage, but hit in a smaller area. Converts to a polearm if you also have the Put To The Sword node.
    Heavy Strike5
    • Hit Damage +10% per point
    • Increased Stun Chance +10% per point
    Forge Strike hits deal more damage and have an increased chance to stun enemies.
    Rending Descent3
    • Armour Shred Stacks Applied 1 per point
    Forge Strike hits reduce enemy armor.
    Ranged Strike1
    • Cast At Target
    • Mana Cost +10
    Forge Strike can now be cast at your target instead of in front of you, but costs more mana.
    Reinforce Weapon5
    • Global Melee Physical Damage +5 per point
    You deal additional melee physical damage if you have cast Forge Strike recently (last 4 seconds).
    Reinforce Armor4
    • Armor +25% per point
    You have increased armor if you have casted Forge Strike recently (last 4 seconds).
    Goliath Strike1
    • More Hit Damage Against Rares And Bosses 20%
    Forge Strike hits deal more damage against rare and boss enemies (multiplicative with other modifiers).
    Strike Smash5
    • Area +30% per point
    Forge Strike hits in a larger area.
    Anvil Blow1
    • Summons Anvil
    • Physical Damage +15
    • Increased Stun Chance +100%
    Converts Forge Strike into an anvil that falls from the sky instead. Forge Strike has a significantly increased chance to stun enemies, and deals additional physical damage.
    Temper5
    • Base Fire Damage +10 per point
    Forge Strike hits deal additional base fire damage.
    Detonating Ground1
    • Forge Strike Casts Detonating Ground
    • Detonating Ground Ignite Chance 150%
    Forge Strike causes Detonating Ground, sending out cracks which erupt after 1.5 seconds, dealing melee fire damage and igniting enemies.
    Lava Burn4
    • Detonating Ground Hit Damage +25% per point
    Detonating Ground hits deal more damage.
    Ignited Grounds3
    • Detonating Ground Ignite Chance +50% per point
    Detonating Ground has a chance to inflict ignite on enemies.
    Forged by Fire4
    • Forged Weapon Fire Damage +10 per point
    Forged Weapons deal additional fire damage.
    Well Forged Weapons4
    • Forged Weapon Duration +25% per point
    Forged Weapons created by Forge Strike last longer.
    Forgemaster1
    • Chance To Convert To Great Axe 20%
    • Great Axe Area +50%
    Forged Weapons now have a chance to become a Great Axe on summon, which deal damage in a larger area.
    Mass Production4
    • Chance To Summon Forged Weapon +5% per point
    Forge Strike has a higher chance to summon Forged Weapons.
    Shrapnel3
    • Forged Weapon Chance To Detonate +34# per point
    Forged Weapons have a chance to explode when they expire, dealing fire and physical damage to nearby enemies.
    Serrated Blade4
    • Bleed Effect +25% per point
    Bleed inflicted by Forge Strike has increased effectiveness, causing it to deal more damage (multiplicative with other modifiers)
    Patient Strike1
    • More Physical Damage +30%
    • Cooldown (seconds) +3
    Forge Strike hits deal more damage (multiplicative with other modifiers), but Forge Strike has a cooldown.
    Sundry1
    • Fire Damage 25%
    You are now deal more fire damage for 4 seconds as well.