Fury LeapFury Leap
ClassPrimalist level 3 skill
DescriptionLeap to the target location, dealing damage to nearby enemies when you hit the ground.
Cooldown
5.88s
Mana cost20
Range24
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.2s
Speed Multiplier: 1
Settle Low Priority Ratio: 0%
Scales With: Attack Speed
Scaling TagsPhysicalMeleeMovementStrength
Scaling
Per Point of Strength:
  • +4% increased Damage
Damage
NameFury Leap AoE
Base Damage2 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
250%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Fury Leap0
    Leap to the target location, dealing damage to nearby enemies when you hit the ground.
    Brutal Impact5
    • Critical Strike Multiplier +20% per point
    Fury Leap's critical strikes deal more damage.
    Regain Stamina4
    • Chance To Reset Fury Leap Cooldown On Kill 5% per point
    You have a chance to reset Fury Leap's cooldown whenever you kill an enemy with any other skill. Fury Leap's cooldown can only be reset once every 5 seconds.
    Storm Bringer5
    • Lightning Bolt Projectile Speed +20% per point
    Lightning Bolts strike faster.
    Rejuvenating Storms1
    • Lightning Penetration +10%
    • Chance For Lightning Bolt To Reset Fury Leap's Cooldown 30%
    Fury Leap penetrates enemy lightning resistance, and kills with Lightning Bolt have a chance to reset Fury Leap's cooldown. Fury Leap's cooldown can only be reset once every 5 seconds.
    Warrior's Entrance5
    • Global Melee Damage +3 per point
    • Global Spell Damage +3 per point
    • Duration (Seconds) 3
    When you land, you and your minions gain additional melee damage and spell damage for 3 seconds. This buff can stack.
    Frenzied Onslaught1
    • Frenzy Duration (Seconds) 3
    When you land, you and your minions gain Frenzy for 3 seconds, which increases attack and cast speed. Frenzy cannot stack.
    Crushing Impact5
    • Increased Stun Chance 30% per point
    • Increased Stun Duration 30% per point
    Fury Leap has an increased chance to stun enemies and stuns it inflicts last longer.
    Gravity1
    • Pulls Enemies
    Fury Leap pulls enemies when you land.
    Poisonous Thicket4
    • Chance To Cast Summon Vines At Arrival 25% per point
    Fury Leap has a chance to cast Summon Vines where you land.
    Crater4
    • Area +25% per point
    • Mana Cost -2 per point
    Fury Leap's deals damage in a larger area and costs less mana.
    Ambush Predator5
    • Hit Damage Against Enemies At Full Health +30% per point
    Fury Leap hits deal more damage against enemies at full health (multiplicative with other modifiers).
    Savage Impact5
    • Damage +6% per point
    • Health Leech 3% per point
    Fury Leap deal more damage (multiplicative with other modifiers) and you leech a portion of the damage it deals as health.
    Unshackled1
    • Critical Chance Below Half Health 100%
    While you are below half health, Fury Leap always critically strikes.
    Aspect of the Mantis1
    • Reset Fury Leap Cooldown On Short Leap Kill
    Fury Leap's cooldown is reset when you kill an enemy with a short leap. Fury Leap's cooldown can only be reset once every 5 seconds.
    Pack Leader1
    • Companions Leap With You
    Your Wolf, Sabertooth, and Raptor companions leap with you.
    Rise4
    • Chance To Cast Summon Vines At Departure 25% per point
    Fury Leap has a chance to cast Summon Vines where you leap from.
    Lagon's Wrath1
    • Fury Leap Casts Lightning Bolts
    Fury Leap summons Lightning Bolts, a spell that deals 18 lightning damage to nearby enemies.
    Panther Strike4
    • Damage +6% per point
    • Cooldown Recovery Speed +6% per point
    Fury Leap deals more damage (multiplicative with other modifiers) and has a shorter cooldown.
    Violent Upheaval1
    • Casts Upheaval on Landing
    • Consumes Upheaval's Mana Cost
    When you land with Fury Leap you cast Upheaval. This consumes Upheaval's mana cost and requires positive mana.
    Heorot's Protection1
    • Immune while Leaping
    You are immune to damage while leaping.
    Wind Hammer3
    • Damage per Metre Travelled +1% per point
    Fury Leap deals more damage based on how far you leap.
    Wings of Endurance3
    • Health Restored on Landing 50 per point
    When you land, you and your minions are healed.
    Battle Bloom1
    • Ailments Cleansed on Landing
    When you land you cleanse all ailments on you and your minions.