Hammer Throw | |||||||||||||||
Class | Sentinel level 3 skill | ||||||||||||||
Description | Throws a hammer that returns to you after a short delay. Added Throwing Damage is applied to each hit at 105% effectiveness. | ||||||||||||||
Cooldown | 0s | ||||||||||||||
Mana cost | 3 | ||||||||||||||
Speed | 1.54 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1.05 Settle Low Priority Ratio: 50% Scales With: Attack Speed | ||||||||||||||
Scaling Tags | PhysicalThrowingStrengthDexterity | ||||||||||||||
Scaling | Per Point of Strength:
Per Point of Dexterity:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Hammer Throw | 0 | Throws a hammer that returns to you after a short delay. Added Throwing Damage is applied to each hit at 105% effectiveness. | |||
Rapid Throw | 5 |
| Hammer Throw has increased attack speed. | ||
Weighted Hammers | 5 |
| Hammer Throw deals more damage (multiplicative with other modifiers), but hammers travels slower. | ||
Enra's Technique | 1 |
| Hammer Throw can no longer spiral, chain, or orbit. If your hammers would spiral, they instead deal significantly more hit damage (multiplicative with other modifiers). If your hammers would chain, they instead deal more critical damage for each time they would chain. If your hammers would orbit you, they instead have additional base critical strike chance. Hammer Throw hits deal increased damage (multiplicative with other modifiers). | ||
Mana Starved Forging | 1 |
| When you are out of mana Hammer Throw is free. | ||
Shattering Force | 5 |
| Hammer Throw hits have a chance to reduce enemy armor. | ||
Rapid Disintegration | 4 |
| Disintegrating Aura deals more damage, and Hammer Throw costs less mana. | ||
Force of Impact | 5 |
| Hammer Throw hits deal more damage, have a higher chance to stun enemies, and stun for a longer duration. | ||
Collision | 1 |
| Hammer Throw hits have a higher chance to stun enemies, and the stuns they inflict last longer, but Hammer Throw hits no longer pierce (travel through enemies hit). | ||
Chaining Hammers | 2 |
| Hammers chain to additional enemies, but Hammer Throw has less attack speed and its hits deal less damage (both multiplicative with other modifiers). | ||
Overwhelm | 5 |
| Hammer Throw deals more hit damage against stunned enemies (multiplicative with other modifiers) and the stuns they inflict last longer | ||
Battle Rouse | 5 |
| Hammer Throw has a chance to grant you health on hit. | ||
Hammer of Want | 1 |
| Hammer Throw rips a Dark Orb from enemies on hit, which travels back to you and grants 6 health and mana. Hammer Throw has a 5 second cooldown. | ||
Winged Hammers | 3 |
| Hammers travel faster. | ||
Steadfast Path | 1 |
| Hammer Throw hits have a chance to deal double damage, but hammers no longer return to you. | ||
Ballista | 6 |
| Hammer Throw deals more damage (multiplicative with other modifiers) and costs less mana. | ||
Zealot's Conviction | 5 |
| Hammer Throw hits have a higher chance to deal double damage. | ||
Guardian's Zeal | 3 |
| Using Hammer Throw grants you a stack of Zeal for 4 seconds, which increases your damage and critical strike chance by 10% per stack. | ||
Rahyeh's Legacy | 3 |
| Each stack of Zeal also grants you added global ignite chance. | ||
Disintegrating Aura | 1 |
| Your hammers gain a Disintegrating Aura, causing enemies nearby them to take void damage over time, but Hammer Throw costs additional mana and has less attack speed (multiplicative with other modifiers). | ||
Ricochet | 1 |
| Hammers chain to nearby enemies instead of returning to you, but Hammer Throw hits deal less damage (multiplicative with other modifiers) and have reduced chance to stun enemies. | ||
Catapult | 2 |
| Hammer Throw launches additional hammers, but Hammer Throw costs more mana. Hammers from the same throw cannot hit the same enemy, unless they spiral. | ||
Avatar of the Spire | 1 |
| Hammers are now thrown in a nova, with double the amount of additional hammers unless your hammers spiral. Hammer Throw hits deal additional throwing physical damage. | ||
Iron Spiral | 1 |
| Hammers now travel in a spiral around you, but halves your amount of additional hammers and Hammer Throw costs more mana. | ||
Hammer Vortex | 1 |
| Your spiralling hammers now orbit you, but Hammer Throw costs more mana. |