Home>Acolyte>Harvest
HarvestHarvest
ClassAcolyte level 5 skill
DescriptionA melee attack that hits all enemies in an area in front of you, dealing double damage to those that are Cursed.
Cooldown
0s
Mana cost0
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.2s
Speed Multiplier: 1
Settle Low Priority Ratio: 40%
Scales With: Attack Speed
Scaling TagsNecroticMeleeAreaDexterityIntelligence
Scaling
Per Point of Dexterity:
  • +4% increased Damage
Per Point of Intelligence:
  • +1 Melee Necrotic Damage
Damage
NameHarvest
Base Damage2 Necrotic
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
70%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Harvest0
    A melee attack that hits all enemies in an area in front of you, dealing double damage to those that are Cursed.
    Harrowing Blade5
    • Necrotic Resistance Shred Chance +20% per point
    Harvest hits have a chance to reduce enemy necrotic resistance.
    Life Eater1
    • Health Gained Per Point Of Intelligence 1
    Harvest grants you health each time it hits a cursed enemy. Health gained scales with your intelligence stat.
    Great Scythe5
    • Area +20% per point
    Harvest deals damage in a larger area.
    Spectral Whetstone3
    • Base Crit Chance +3% per point
    Improves Harvest's base critical strike chance.
    Learned Weakness5
    • Global Increased Crit Chance 20% per point
    • Critical Multiplier +5% per point
    You have increased critical strike chance if you have hit a cursed enemy with Harvest recently (past 4 seconds).
    Steal Youth2
    • Movespeed On Crit +10% per point
    You have more movement speed if you have landed a critical strike with Harvest recently (past 4 seconds).
    Mind Harvest4
    • Ward Gained +2 per point
    Harvest grants you ward when it hits a Cursed enemy.
    Mirror Soul1
    • Percent Of Health Granted As Ward 1%
    Harvest grants you ward based on your maximum health when it hits a Cursed enemy.
    Ghost Conduit1
    • Minion Ward Granted
    Ward granted by this skill tree is also granted to your minions.
    Undead Veins4
    • Minion Ward Granted From Harvest +50% per point
    Your minions are granted more ward from Harvest.
    Putrid Reaper5
    • Poison Chance +20% per point
    Harvest hits have a chance to poison enemies.
    Death Inside3
    • Hit Damage Per Poison +3% per point
    • Maximum Damage Bonus 30%
    Harvest hits deal more damage per stack of poison on the target (multiplicative with other modifiers) up to a maximum
    Blood Bringer5
    • Bleed Chance +20% per point
    Harvest has a chance to cause enemies to bleed.
    Double Edged Scythe1
    • Bleed Chance +100%
    • Physical Penetration with Bleed +50%
    • Self Bleed Chance +100%
    When you hit an enemy with Harvest both you and the enemy are inflicted with bleed. Bleed stacks on enemies inflicted by Harvest have additional Physical Penetration. The self-inflicted bleed does not scale with your stats.
    Iron Mouths5
    • Base Crit Chance +10% per point
    • Health Cost +10 per point
    Improves Harvest's base critical strike chance., but also costs health to use.
    Legion of the Lich5
    • Increased Minion Crit Chance +50% per point
    Minions have increased critical strike chance if you have landed a critical strike with Harvest recently (past 4 seconds).
    Finality3
    • Kill Threshold 4% per point
    Harvest hits instantly kill enemies that are below a health threshold (a percentage of their maximum health).
    Spirit Shards5
    • Spirit Shards On Hit 1
    • Damage With 13 Shards +13% per point
    • Mana With 13 Shards 2 per point
    • Minion Damage Buff With 13 Shards 13% per point
    Each hit with Harvest grants a Spirit Shard up to a total of 13. When you have 13 Spirit Shards your next use of Harvest consumes them to deal more damage (multiplicative with other modifiers) and grant you mana. Consuming Spirit Shards also grants your existing minions more damage (multiplicative with other modifiers) for 4 seconds. This buff does not stack.
    Undead Harvest1
    • Minions Prioritize Target
    • Enemy Damage Taken +5%
    Harvest hits leave a trace on enemies, causing enemies to take increased damage and be prioritized by your minions. Traces last for 5 seconds.
    Red Reapers3
    • Blood Spectre Increased Crit Chance 100% per point
    Blood Spectres summoned by Harvest have a significantly increased critical strike chance.
    Spectral Feast2
    • Blood Spectre Health Leech +50% per point
    Blood Spectres summoned by Harvest leech a signficant portion of the damage they deal as health.
    Necrotic Blood5
    • Blood Spectre Necrotic Damage +7 per point
    Blood Spectres summoned by Harvest deal additional melee necrotic damage.
    Mark of the Locust1
    • Withering Chance 100%
    • Spirit Plague Spread Chance 13%
    When Harvest hits a target afflicted by Spirit Plague, it applies Withering and has a chance to spread Spirit Plague to an additional target.
    Symbol of Loss5
    • Marked Enemy Damage +13% per point
    Harvest hits deal more damage against Cursed enemies (multiplicative with other modifiers).
    Wraith Skin1
    • Mana Converted To Ward
    • Harvest Consumes All Mana
    Harvest consumes all of your remaining mana on use, and you gain ward equal to twice the mana consumed.
    Blood Sculptor4
    • Blood Spectre Chance +15% per point
    Harvest has a chance to summon a Blood Spectre when it kills an enemy. You cannot summon more than one Blood Spectre every 2 seconds.
    Crimson Death1
    • Base Necrotic Damage -> Physical
    • Bleed Chance per Intelligence 4%
    • Necrotic Damage per Intelligence -1
    Harvest's base necrotic damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to necrotic damage. Harvest now gains bleed chance per point of intelligence instead of added melee necrotic damage. Swaps Harvest's Necrotic tag for a Physical tag.
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