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Harvest
ClassAcolyte level 5 skill
DescriptionA melee attack that hits all enemies in an area in front of you, dealing double damage to those that are Cursed.
CooldownNo cooldown
Mana cost0
Scaling TagsNecroticMeleeDexterityIntelligence
Scaling
Per Point of Dexterity:
  • +4% increased Damage
Per Point of Intelligence:
  • +1 Melee Necrotic Damage
Damage
NameHarvest
Base Damage2 Necrotic
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
70%
Is HitYes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Harvest0
    A melee attack that hits all enemies in an area in front of you, dealing double damage to those that are Cursed.
    Harrowing Blade5
    • Necrotic Resistance Shred Chance +20% per point
    Harvest hits have a chance to reduce enemy necrotic resistance.
    Life Eater1
    • Health Gained Per Point Of Intelligence 1
    Harvest grants you health each time it hits a cursed enemy. Health gained scales with your intelligence stat.
    Great Scythe5
    • Area +20% per point
    Harvest deals damage in a larger area.
    Spectral Whetstone3
    • Base Crit Chance +3% per point
    Improves Harvest's base critical strike chance.
    Learned Weakness5
    • Global Increased Crit Chance 10% per point
    You have increased critical strike chance if you have hit a cursed enemy with Harvest recently (past 4 seconds).
    Steal Youth2
    • Movespeed On Crit +10% per point
    You have more movement speed if you have landed a critical strike with Harvest recently (past 4 seconds).
    Mind Harvest4
    • Ward Gained +2 per point
    Harvest grants you ward when it hits a Cursed enemy.
    Mirror Soul1
    • Percent Of Health Granted As Ward 1%
    Harvest grants you ward based on your maximum health when it hits a Cursed enemy.
    Ghost Conduit1
    • Minion Ward Granted
    Ward granted by this skill tree is also granted to your minions.
    Undead Veins4
    • Minion Ward Granted From Harvest +50% per point
    Your minions are granted more ward from Harvest.
    Putrid Reaper5
    • Poison Chance +20% per point
    Harvest has a chance to poison enemies.
    Death Inside5
    • Poison Resistance Shred Chance +20% per point
    Harvest has a chance to reduce enemy poison resistance.
    Waning5
    • Poison Duration +10% per point
    • Bleed Duration +10% per point
    Poisons and Bleeds caused by Harvest last longer.
    Blood Bringer5
    • Bleed Chance +20% per point
    Harvest has a chance to cause enemies to bleed.
    Double Edged Scythe1
    • Bleed Chance +100%
    • Bleed Effect +50%
    • Self Bleed Chance +100%
    When you hit an enemy with Harvest both you and the enemy are inflicted with bleed. Bleed stacks on enemies inflicted by Harvest have increased effectiveness, causing them to deal more damage (multiplicative with other modifiers). The self-inflicted bleed does not scale with your stats.
    Iron Mouths5
    • Base Crit Chance +10% per point
    • Health Cost +10 per point
    Improves Harvest's base critical strike chance., but also costs health to use.
    Legion of the Lich5
    • Increased Minion Crit Chance +50% per point
    Minions have increased critical strike chance if you have landed a critical strike with Harvest recently (past 4 seconds).
    Finality3
    • Kill Threshold 4% per point
    Harvest hits instantly kill enemies that are below a health threshold (a percentage of their maximum health).
    Skull Shards5
    • Skull Stack Threshold 6
    • Next Harvest Hit Damage +60% per point
    • Increased Minion Damage +60% per point
    Harvest hits grant Skull Stacks. Skull Stacks are automatically consumed when you reach 6 stacks to make your next Harvest Hit and your minions deal more damage.
    Undead Harvest1
    • Minions Prioritize Target
    • Enemy Damage Taken +5%
    Harvest hits leave a trace on enemies, causing enemies to take increased damage and be prioritized by your minions. Traces last for 5 seconds.
    Red Reapers3
    • Blood Spectre Increased Crit Chance 100% per point
    Blood Spectres summoned by Harvest have a significantly increased critical strike chance.
    Wraith Feast2
    • Blood Spectre Health Leech +50% per point
    Blood Spectres summoned by Harvest leech a signficant portion of the damage they deal as health.
    Necrotic Blood5
    • Blood Spectre Necrotic Damage +7 per point
    Blood Spectres summoned by Harvest deal additional melee necrotic damage.
    Elements of Death1
    • Damage Converted To Necrotic
    All added damage is converted to necrotic for Harvest. Consequently this damage scales with increases to necrotic damage, but not increases to the original type, such as physical damage.
    Symbol of Loss7
    • Marked Enemy Damage +13% per point
    Harvest hits deal more damage against Cursed enemies (multiplicative with other modifiers).
    Wraith Skin1
    • Mana Converted To Ward
    • Harvest Consumes All Mana
    Harvest consumes all of your remaining mana on use, and you gain ward equal to twice the mana consumed.
    Blood Sculptor4
    • Blood Spectre Chance +15% per point
    Harvest has a chance to summon a Blood Spectre when it kills an enemy. You cannot summon more than one Blood Spectre every 2 seconds.