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NameMarrow Shards
ClassAcolyte level 3 skill
DescriptionFires sharpened bones from your body. The bones pierce through enemies inflicting physical damage. Instead of mana, 9% of your current health is consumed to cast this spell.
CooldownNo cooldown
Mana cost0
Scaling TagsPhysicalSpellIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Skill Tree Nodes
Name
Max
Points
StatsDescription
Marrow Shards0
    Fires sharpened bones from your body. The bones pierce through enemies inflicting physical damage. Instead of mana, 9% of your current health is consumed to cast this spell.
    Marrow Hunger3
    • Physical Leech +3% per point
    You leech a portion of physical damage as health if you have cast Marrow Shards recently (past 4 seconds).
    Carving5
    • Bone Splinters Hit Damage +30% per point
    Bone Splinters deal more damage.
    Ghost Splinters6
    • Bone Splinters Speed and Range +25% per point
    Bone Splinters travel faster and further.
    Gouging Splinters4
    • Bone Splinters Bleed Chance +50% per point
    Bone Splinters have a chance to cause enemies to bleed.
    Crimson Ivory4
    • Hit Damage Against Bleeding +25% per point
    Bone Splinters hits deal more damage against bleeding enemies (multiplicative with other modifiers).
    Dark Precision3
    • Base Crit Chance +2% per point
    Improves Bone Splinters' base critical strike chance.
    Ivory Obliteration1
    • Critical Multiplier +35%
    Bone Splinters critical strikes deal more damage.
    Dead Weight5
    • Hit Damage +15% per point
    • Projectile Range -13% per point
    Marrow Shards and Bone Splinters hits deal more damage, but Marrow Shards travels less far.
    Blood Assassin3
    • Base Crit Chance +1% per point
    • Critical Multiplier +15% per point
    Marrow Shards and Bone Splinters have improved base critical strike chance and critical strikes deal more damage.
    Marrow Death2
    • Critical Multiplier +20% per point
    Marrow Shards and Bone Splinters deal more damage with critical strikes.
    Femoral Offering1
    • Critical Multiplier +30%
    • Health Lost On Crit 1%
    Marrow Shards and Bone Splinters critical strikes deal more damage, but you lose health when you critically strike with Marrow Shards.
    Twin Malevolence1
    • Global Increased Crit Chance 40%
    If you have exactly two minions when you cast Marrow Shards, you have increased critical strike chance for 2 seconds. You cannot have multiple instances of this buff at once.
    Marrow Caster1
    • Targeted Destruction Of Projectile
    • Health Cost +10%
    Marrow Shards are destroyed at the location you target if it is within their maximum range. Marrow Shards costs more health.
    Ossumancy7
    • Doublecast Chance +14% per point
    When you directly cast Marrow Shards, you have a chance to immediately cast a second instance of Marrow Shards. The additional cast does cost health.
    Shredding Bones5
    • Armour Shred Chance +20% per point
    Marrow Shards and Bone Splinters hits have a chance to shred enemy armor.
    Treachery7
    • Health Gained +10 per point
    You gain health when you kill one of your own minions.
    Dark Reverie2
    • Global Increased Crit Chance +30% per point
    Grants you increased critical strike chance if you have killed with Marrow Shards or Bone Splinters recently (past 4 seconds).
    Blood Reverie2
    • Global Physical Leech +4% per point
    You leech a portion of physical damage as life if you have killed with Marrow Shards recently (past 4 seconds).
    Soul Blood4
    • Bleed Chance +25% per point
    • Health Cost +10% per point
    Marrow Shards and Bone Splinters have a chance to cause enemies to bleed, but Marrow Shards costs more health.
    Rip Marrow1
    • Marrow Orb Chance +20%
    • Marrow Orb Health Gained +15
    Marrow Shards has a chance to create a Marrow Orb on hit that returns 15 health to you.
    Marrow Eater3
    • Marrow Orb Health Gained +7 per point
    Marrow Orbs return more health.
    Life Blood2
    • Marrow Orb Chance +10% per point
    Marrow Shards hits have a higher chance to create a Marrow Orb.
    Spirit Feast1
    • Marrow Orb Chance To Gain Mana +33%
    • Marrow Orb Mana Gained 15
    Marrow Orbs have a chance to also replenish mana.
    Demise5
    • Hit Damage Against Bleeding +20% per point
    Marrow Shards hits deal more damage against bleeding enemies (multiplicative with other modifiers).
    Bone Knives1
    • More Hit Damage 75%
    • Cannot Pierce
    Marrow Shards and Bone Splinters hits deal significantly more damage (multiplicative with other modifiers), but Marrow Shards no longer pierces.
    Splintering Impact1
    • Bone Splinters On Hit
    • Cannot Pierce
    • Health Cost +50%
    Marrow Shards creates Bone Splinters in a cone behind the enemy when destroyed, damaging other enemies, but Marrow Shards no longer pierces and costs more health.
    Bone Splinters1
    • Bone Splinters On Hit
    • Projectile Range -20%
    • Health Cost +40%
    Marrow Shards creates Bone Splinters in a cone when destroyed, which damage enemies, but Marrow Shards travels less far and costs more health.
    Apathy1
    • Hit Damage +25%
    • Minion Friendly Fire
    Marrow Shards and Bone Splinters deal more damage, but Marrow Shards can hit and damage your own minions. On hit effects, such as health gained on hit, do not proc when you hit your minions.
    Bones Of The Follower1
    • Hit Damage +100%
    • Consumes Minion
    Marrow Shards hits deal significantly more damage, but consumes one of your minions when you cast it.