Meteor | |||||||||||||
Class | Sorcerer Mastery Skill | ||||||||||||
Description | Call a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at 900% effectiveness. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 56 | ||||||||||||
Speed | 1.257 per second (if no cooldown) Use Duration: 0.7s Use Delay: 0.2s Speed Multiplier: 0.8 Settle Low Priority Ratio: 40% Scales With: Cast Speed | ||||||||||||
Scaling Tags | FireSpellAreaIntelligence | ||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Meteor | 0 | Call a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at 900% effectiveness. | |||
Infernal Descent | 5 |
| Meteor deals more damage (multiplicative with other modifiers), but Meteor has reduced cast speed. | ||
Celestial Celerity | 3 |
| Meteor has increased cast speed, but costs more mana. Meteors fall faster. | ||
Crushing Force | 5 |
| Meteor deals more damage (multiplicative with other modifiers) and even more against enemies at full health. | ||
Jagged Fragments | 5 |
| Shrapnel deals more damage (multiplicative with other modifiers). | ||
Rapid Break Up | 3 |
| Shrapnel travels faster, causing it to travel further. | ||
Piercing Remnants | 1 |
| Shrapnel projectiles pierce (continue through targets they hit), but travel slower. | ||
Force of Impact | 5 |
| Meteor has a chance to stun enemies and stuns it inflict last longer. | ||
Rapid Descent | 5 |
| Meteor falls faster. | ||
Distant Craters | 5 |
| Meteor deals more damage (multiplicative with other modifiers), but meteors fall further apart. | ||
Meteor Shower | 3 |
| More Meteors fall per cast, but individual Meteors deal damage in a smaller area. | ||
Rapid Impacts | 3 |
| Meteors fall more frequently. This does not affect the total number of Meteors that fall. | ||
Mana Fall | 4 |
| Meteor costs less mana. | ||
Apocalyptic Impact | 5 |
| Meteors deals damage in a larger area of effect. | ||
Extinction | 4 |
| Improves Meteor's base critical strike chance. Meteor has a chance to deal damage in a significantly larger area. | ||
Astral Cataclysm | 3 |
| Meteor critical strikes deal more damage. | ||
Rain of Fire | 1 |
| More Meteors fall per cast. | ||
Aftermath | 3 |
| After you cast Meteor you recover a portion of the mana spent over the next three seconds. You can only recover mana from one cast at once, so if you cast meteor again within three seconds you lose the remaining mana you would have recovered from the first cast. | ||
Craterborn | 5 |
| Casting Meteor grants the Craterborn buff, granting additional fire penetration and increased cast speed for a short duration. Craterborn does not stack. | ||
Cycle of Fire | 3 |
| Casting Fireball while you have Craterborn grants ward and restores your mana. | ||
Stardust | 4 |
| Meteors deal more damage of all types except fire (multiplicative with other modifiers). | ||
Shattering Star | 2 |
| Meteor has a chance to break into Shrapnel on impact, hitting nearby enemies. | ||
Twin Meteors | 1 |
| An additional Meteor falls within a 4m radius of the first, but meteor costs much more mana. | ||
Infernal Column | 1 |
| Meteors fall in a line towards where you aim, but Meteor costs more mana. | ||
World Ender | 1 |
| Meteor always crits if you have more than 400 mana before you cast it. |