Multistrike | |||||||||||||||||||||||||||
Class | Sentinel level 15 skill | ||||||||||||||||||||||||||
Description | A melee attack that grants a stack of {Armament} if you hit at least one enemy. Armament stacks up to 2 times and each stack lasts 3 seconds. Each stack of {Armament} causes an additional sword to strike a nearby enemy when you use Multistrike. | ||||||||||||||||||||||||||
Cooldown | 0s | ||||||||||||||||||||||||||
Mana cost | 0 | ||||||||||||||||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1 Settle Low Priority Ratio: 32% Scales With: Attack Speed | ||||||||||||||||||||||||||
Scaling Tags | PhysicalMeleeAreaStrength | ||||||||||||||||||||||||||
Scaling | Per Point of Strength:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Multistrike | 0 | A melee attack that grants a stack of Armament if you hit at least one enemy. Armament stacks up to 2 times and each stack lasts 3 seconds. Each stack of Armament causes an additional sword to strike a nearby enemy when you use Multistrike. | |||
Way of the Sword | 5 |
| Armament stacks last longer and grant you additional melee physical damage per stack. | ||
Guarding Stance | 5 |
| You have additional armor and block effectiveness per stack of Armament. | ||
Bladed Focus | 2 |
| When you drop below 0 mana, you consume all stacks of Armament to restore mana per stack. | ||
Flanking Strikes | 1 |
| When you have 0 stacks of Armament you have an additional sword when using Multistrike, as if you had 1 stack. | ||
Hallowed Arsenal | 1 |
| Each additional sword is replaced with Smite. Smite cast this way costs its full mana cost per cast. | ||
Vengeful | 3 |
| You have a chance to retaliate with Multistrike swords on block. This effect has a 3 second cooldown and doesn't include the initial strike. | ||
Echoed Warfare | 2 |
| Multistrike attacks repeated by your Echoes have additional swords. | ||
Initiate | 5 |
| The initial strike deals more damage (multiplicative with other modifiers). | ||
Path of the Knight | 5 |
| Multistrike deals more damage (multiplicative with other modifiers) per 30 armor, up to a maximum. | ||
Heated Forge | 1 |
| Directly using Forge Strike consumes all stacks of Armament to summon additional Forged Weapons per stack. | ||
Forgemastery | 2 |
| Multistrike has a chance to consume a stack of Armament while at maximum stacks to summon a Forged Weapon. | ||
Hack and Slash | 1 |
| You now strike twice with Multistrike, but the full attack takes significantly longer. Each additional sword is now replaced with an axe that strikes its target twice. | ||
Alpha Cuts | 3 |
| Improves Multistrike's base critical strike chance. | ||
Bladestorm | 1 |
| Multistrike consumes mana per stack of Armament to refresh existing stacks and create an additional sword per stack. | ||
Relentless Advance | 3 |
| Multistrike has increased attack speed. | ||
Determination | 5 |
| Multistrike deals more damage (multiplicative with other modifiers) while you are at maximum stacks of Armament. | ||
Blitz | 5 |
| Multistrike penetrates enemy physical resistance. | ||
Decimate | 5 |
| Multistrike hits have a chance to bleed enemies per stack of Armament. | ||
Guillotine | 3 |
| Multistrike deals more melee damage (multiplicative with other modifiers) per stack of bleed up to a maximum. | ||
Jousting | 1 |
| Each additional sword is replaced with a spear, which stabs in an elongated area rather than a slash. This has no effect if swords are already converted to axes. | ||
Sweeping Blows | 4 |
| Created swords can strike enemies further away. | ||
Victory Strikes | 1 |
| If a sword kills an enemy it will create an additional sword to strike another enemy. This effect cannot be triggered from additional swords created this way. | ||
Perfect Steel | 1 |
| You can have an additional maximum stack of Armament. | ||
Doctrine of the Anvil | 1 |
| You can have an additional maximum stack of Armament, but Multistrike has less attack speed per stack (multipicative with other modifiers). | ||
Fiery Justice | 1 |
| While at maximum stacks of Armament and positive mana, attacking with Multistrike will consume all stacks and 40 mana to use Forge Strike. | ||
Aggressive Cadence | 1 |
| Multistrike has an additional sword while you are at maximum stacks of Armament and wielding a two-handed weapon. | ||
Nullifying Carve | 1 |
| Void Cleave consumes all stacks of Armament to gain more damage (multiplicative with other modifiers) and increased area per stack consumed. |