Home>Rogue>Puncture
PuncturePuncture
ClassRogue level 5 skill
DescriptionAn extended melee stab or piercing bow attack that has a 30% chance to inflict bleed on hit. Bleeds inflicted by puncture have 30% increased duration.
Cooldown
0s
Mana cost0
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.15s
Speed Multiplier: 1
Settle Low Priority Ratio: 50%
Scales With: Attack Speed
Scaling TagsPhysicalMeleeBowDexterity
Scaling
Per Point of Dexterity:
  • +4% increased Damage
Damage
NamePuncture
Base Damage2 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
100%
Is Hit
Yes
Ailments on Hit
Target Type: Enemy
Bleed (Chance: 30%, Increased Duration: 30%)
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Puncture0
    An extended melee stab or piercing bow attack that has a 30% chance to inflict bleed on hit. Bleeds inflicted by puncture have 30% increased duration.
    Perforate5
    • Bleed Chance +20% per point
    Puncture has a chance to cause enemies to bleed.
    Timing4
    • Damage +12% per point
    • Attack Speed -3% per point
    Puncture deals more damage (multiplicative with other modifiers), but has less attack speed (multiplicative with other modifiers).
    Splinter5
    • Physical Res Shred Chance +20% per point
    Puncture has a chance to shred enemy physical resistance.
    Thrill of Anticipation5
    • Damage Per Second Charged +50% per point
    Puncture deals more damage (multiplicative with other modifiers) per second charged.
    Press The Attack2
    • Frenzy Duration (seconds) 1 per point
    Attacking with Puncture and hitting at least one enemy grants Frenzy for a short duration.
    Efficacious Toxin5
    • Efficacious Toxin Chance +10% per point
    Puncture has a chance to apply Efficacious Toxin on hit, causing them to take increased damage over time.
    Toxic Delivery3
    • Poison Chance +20% per point
    Puncture has a chance to poison on hit.
    Penumbral Ambush1
    • Mirages Created +2
    • Mana Cost +15
    Directly using Puncture causes several Mirages to briefly appear at either side of you, attacking in the same direction as you.
    Bloodthirst4
    • Bleed Chance +15% per point
    • Bleeding Fury Max Stacks 3
    • Bleeding Fury Duration (seconds) 3
    Directly using Puncture and hitting at least one enemy grants you Bleeding Fury, a buff that grants bleed chance and stacks up to 3 times. Each stack falls off after 3 seconds of not attacking.
    Hunger3
    • Bleeding Fury Max Stacks +1 per point
    Bleeding Fury can have more maximum stacks.
    Shatter5
    • Armour Shred Chance +10% per point
    • Armour Shred Effect +10% per point
    Puncture has a chance to shred enemy armor. Armor Shred applied by Puncture has increased effect.
    Death's Imprint2
    • Shadow Dagger Chance +50% per point
    Puncture has a chance to apply a Shadow Dagger on hit.
    Inescapable2
    • Hit Damage +5% per point
    Puncture deals more hit damage (multiplicative with other modifiers) per stack of slow on the target.
    Seized Prey4
    • Hit Damage Against Slowed +4% per point
    • Hit Damage Against Immobilized +8% per point
    Puncture hits deal more damage against slowed and Immobilized targets (multiplicative with other modifiers).
    Cross Forward2
    • Melee Range +15% per point
    When used with a melee weapon Puncture has increased range.
    Redouble2
    • Bow Hit Damage Per Pierce +10% per point
    When used with a bow, Puncture deals more hit damage (multiplicative with other modifiers) per enemy pierced.
    Debilitation5
    • Maximum Ailments Counted 1 per point
    • Hit Damage Per Negative Ailment +7%
    Puncture hits deal more damage (multiplicative with other modifiers) per unique negative ailment on the target.
    Night's Descent1
    • Charge Speed +100%
    • Blinds on Hit
    If you use Puncture with a bow while you have a Black Arrow, Puncture charges 100% faster and blinds on hit.
    Mutilate3
    • Health Per Stack Consumed +5 per point
    • Bleed Stacks Consumed
    • Bleed Stacks Deal Damage Instantly
    Instead of applying bleed, the greater Puncture consumes all stacks of bleed on the target, causing them to deal damage immediately and restoring health per stack consumed.
    Sanguine Obsession1
    • Poison -> Bleed Chance
    Converts poison chance from all sources to bleed chance. This has no effect if you have Scalebane.
    Cadence of Death1
    • Damage +20%
    • Area +20%
    Every third Puncture deals more damage (multiplicative with other modifiers) and in a larger area.
    Stay of Execution1
    • Melee Range Per Second Charged +100%
    • Bow Damage Per Second Charged +100%
    Puncture can be charged up, causing Puncture with a melee weapon to deal damage in a larger area and causes Puncture with a bow to deal more damage (multiplicative with other modifiers) per second charged. After 1 second it releases automatically.
    Scalebane1
    • Bleed -> Poison Chance
    • Physical -> Poison Shred Chance
    • Poison Duration +20%
    Converts bleed chance from all sources to poison chance. Converts physical resistance shred from all sources to poison resistance shred. Poison applied by Puncture has increased duration.
    Sealed Fate1
    • Immobilize on Hit
    Every 10 seconds, your next Puncture Immobilizes enemies on hit, causing them to be unable to move for 1 second.
    Mind Piercer4
    • Mana on Hit 1 per point
    • Physical Penetration Per 15 Maximum Mana 1% per point
    Directly using Puncture and hitting at least one enemy restores mana. Puncture also has physical penetration based on your maximum mana.
    Rapid Strikes3
    • Maximum Rapid Strikes every 4 seconds 1 per point
    • Rapid Strike Attack Speed +150%
    Every 4 seconds your first few direct uses of Puncture are rapid strikes, which have increased attack speed.
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