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Class | Sentinel level 5 skill | ||||||||||||
Description | A combo of three melee attacks. Every third consecutive attack with Rive slashes in a full circle around the character, dealing double damage. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 0 | ||||||||||||
Speed | 1.833 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1.25 Settle Low Priority Ratio: 32% Scales With: Attack Speed | ||||||||||||
Scaling Tags | PhysicalMeleeAreaStrength | ||||||||||||
Scaling | Per Point of Strength:
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Combo Skill |
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Rive | 0 | A combo of three melee attacks. Every third consecutive attack with Rive slashes in a full circle around the character, dealing double damage. | |||
Champion | 4 |
| Rive deals more damage (multiplicative with other modifiers) and has an increased chance to stun enemies. | ||
Bound Weapon | 4 |
| ![]() | When Rive kills an enemy or hits a boss or rare enemy, you have a chance to summon a Forged Weapon. | |
Temporal Warrior | 1 |
| Rive's base physical damage is converted to void. Consequently this damage scales with increases to void damage, but not increases to physical damage or other damage types. Bleed chance from all sources is converted to chance to inflict Time Rot. Swaps Rive's Physical tag for a Void tag. Additionally, your chance to Echo with Rive is doubled. | ||
Azure Crescendo | 3 |
| Rive's third strike deals more damage (multiplicative with other modifiers) and restores mana if it hits at least one target. | ||
Ripples of Oblivion | 5 |
| Rive deals more damage (multiplicative with other modifiers). This effect is tripled for Echoes. | ||
Sever | 3 |
| Rive's first strike has a chance to ignite enemies. | ||
Twisting Fangs | 3 |
| Rive's second strike has a chance to ignite enemies. | ||
Assassin's Sustenance | 1 |
| When you trigger Flame Drinker's Blade's effect you also gain an additional buff that causes you to leech a percentage of the damage you deal as health. Unlike the buff from Flame Drinker's Blade, this buff cannot stack. | ||
Savagery | 3 |
| Rive hits deal more damage to ignited targets (multiplicative with other modifiers). | ||
Flurry | 4 |
| Rive's first and second strike have increased attack speed. | ||
Concentration | 4 |
| Improves Rive's base critical strike chance. This bonus is doubled for Rive's third strike. | ||
Adrenaline | 4 |
| Rive's first strike grants you increased critical strike chance on hit for 4 seconds. Stacks up to 4 times. | ||
Focused Strike | 1 |
| Rive's third strike has double crit chance and its critical strikes deal more damage, but strikes one and two can no longer critically strike. | ||
Rending | 2 |
| Rive's first and second strike have a chance to reduce enemy armor. | ||
Cadence | 1 |
| Changes Rive's sequence of strikes to 1, 2, 1, 2, 3. | ||
Triple Threat | 1 |
| Rive's third strike deals more damage (multiplicative with other modifiers) and hits in a larger area, and has increased chance to stun enemies. | ||
Iron Reach | 4 |
| Rive's second strike deals more damage (multiplicative with other modifiers) in a larger area. | ||
Outburst | 3 |
| Rive's third strike deals damage in a larger area. | ||
Reclamation | 2 |
| Rive's third strike leeches damage dealt as health. | ||
Brutality | 3 |
| Rive's third strike deals more damage (multiplicative with other modifiers). | ||
Massacre | 4 |
| Rive's hits have a chance to cause enemies to bleed. Additionally, bleeds inflicted by Rive's third strike last longer. | ||
Laceration | 1 |
| Rive's third strike lacerates enemies on it. Lacerated enemies take melee damage over time for 3 seconds, with base damage equal to 300% of your added melee damage. Laceration does not stack. | ||
Weapon Specialist | 1 |
| Rive deals additional melee physical damage per point of Dexterity if you are using a Sword. Rive deals additional melee void damage per point of Vitality if you are using an Axe. Rive deals additional melee fire damage per point of Attunement if you are using a Mace. | ||
Flame Drinker's Blade | 1 |
| Rive's third strike consumes all stacks of ignite you applied to enemies it hits, granting you a buff that grants physical penetration per stack consumed, up to a maximum. | ||
Projection of War | 1 |
| ![]() | Rive's first strike consumes mana to release a wave of energy that passes through enemies. | |
Double Slash | 1 |
| Rive skips its third strike. | ||
Challenge | 1 |
| If you have positive mana, Rive's second strike pulls enemies. Additionally, Rive's hits slow enemies. | ||
Coup de Grace | 1 |
| Rive's third strike instantly kills enemies below a health threshold (a percentage of their maximum health). | ||
Foe Cleaver | 1 |
| If you are using a two handed weapon, stats on that weapon that directly add damage, increase damage or add a chance to apply an ailment on hit, have double effect for Rive. | ||
Scrap Metal | 1 |
| ![]() | Whenever you would summon a Forged Weapon from any source, you instead gain a stack of Scrap Metal. Each stack grants more armour and more damage with Rive (multiplicative with other modifiers). |