Icon
NameRive
ClassSentinel level 6 skill
DescriptionEvery third consecutive attack with Rive slashes in a full circle around the character, lacerating enemies it hits.
CooldownNo cooldown
Mana cost0
Scaling TagsPhysicalMeleeStrength
Scaling
Per Point of Strength:
  • +4% increased Damage
Combo Skill
Rive
Rive
Skill Tree Nodes
Name
Max
Points
StatsDescription
Rive0
    Every third consecutive attack with Rive slashes in a full circle around the character, lacerating enemies it hits.
    Trampling Ahuizotl5
    • Damage +5% per point
    • Increased Stun Chance 10% per point
    Rive deals more damage (multiplicative with other modifiers) and have an increased chance to stun enemies.
    Bound Weapon4
    • Forged Weapon On Kill Chance 6% per point
    Kills with Rive have a chance to summon a Forged Weapon, which seeks and attacks nearby enemies and has decaying health over time.
    Overwhelm1
    • Third Strike Hit Damage +50%
    • No Longer Lacerates
    Rive's third strike deals significantly more hit damage (multiplicative with other modifiers), but no longer inflicts Laceration.
    Insidious4
    • Void Damage +2 per point
    Rive deals additional void damage.
    Gaze Into The Abyss1
    • Void Damage +100%
    • No Attack Speed Benefits From Tree
    Rive and ailments it inflicts deal more void damage (multiplicative with other modifiers, but Rive no longer benefits from attack speed from this tree.
    Rapacious Mind2
    • Mana Gained 6 per point
    Rive's third strike restores mana if it hits at least one target.
    The Abyss Gazes Back4
    • Third Strike Void Damage +6 per point
    Rive's third strike deals additional void damage.
    Sever3
    • First Strike Ignite Chance +50% per point
    Rive's first strike has a chance to ignite enemies.
    Twisting Fangs3
    • Second Strike Ignite Chance +50% per point
    Rive's second strike has a chance to ignite enemies.
    Execution1
    • Physical Damage Per Ignite Stack Consumed +15%
    Rive's third strike consumes all stacks of ignite on enemies it hits, granting you increased physical damage per stack consumed for 2 seconds.
    Assassin's Sustenance3
    • Global Health Leech +5% per point
    Rive's third strike grants you life leech for 4 seconds when it hits an enemy.
    Savagery3
    • More Hit Damage Vs Ignited Enemies +15% per point
    Rive hits deal more damage to ignited targets (multiplicative with other modifiers).
    Oppourtunist3
    • More Critical Chance Vs Ignited Enemies +10% per point
    Rive hits have more crit chance against ignited enemies (multiplicative with other modifiers).
    Flurry5
    • First And Second Strike Attack Speed +8% per point
    Rive's first and second strike have increased attack speed.
    Concentration4
    • Base Crit Chance +1% per point
    Improves Rive's base critical strike chance. This bonus is doubled for Rive's third strike.
    Adrenaline4
    • Increased Crit Chance 7% per point
    Rive's first strike grants you increased critical strike chance on hit for 4 seconds. Stacks up to 4 times.
    Focused Strike1
    • Third Strike Always Crits
    • First And Second Strike Never Crit
    Rive's third strike always crits, but strikes one and two can no longer critically strike.
    Rending2
    • First And Second Strike Armour Shred Chance +30% per point
    Rive's first and second strike have a chance to reduce enemy armor.
    Indomitable1
    • First Strike Wave Of Energy At High Health
    If you are above 75% health and have positive mana, Rive's first strike releases a wave of energy that deals 20 physical damage to enemies hit.
    Cadence1
    • Change Sequence Of Strikes
    Changes Rive's sequence of strikes to 1, 2, 1, 2, 3.
    Triple Threat1
    • Third Strike Damage +50%
    • Third Strike Area +50%
    • Increased Stun Chance +50%
    Rive's third strike deals more damage (multiplicative with other modifiers) and hits in a larger area, and has increased chance to stun enemies.
    Double Slash1
    • Skips Third Strike
    Rive skips its third strike.
    Initiative4
    • First Strike Physical Damage +3 per point
    Rive's first strike deals additional physical damage.
    Hamstring5
    • First And Second Strike Slow Chance +10% per point
    Rive's first and second strikes have a chance to slow enemies.
    Iron Reach4
    • Strike Two Damage +25% per point
    • Strike Two Area +25% per point
    Rive's second strike deals more damage (multiplicative with other modifiers) in a larger area.
    Challenge1
    • Strike Two Pulls Enemies
    • Mana Cost +5
    If you have positive mana, Rive's second strike pulls enemies, but costs more mana.
    Outburst3
    • Third Strike Area +40% per point
    Rive's third strike deals damage in a larger area.
    Reclamation2
    • Third Strike Health Leech 5% per point
    Rive's third strike leeches damage dealt as health.
    Brutality3
    • Third Strike Damage +20% per point
    Rive's third strike deals more damage (multiplicative with other modifiers).
    Massacre3
    • Third Strike Detonate On Kill Chance 10% per point
    Rive's third strike has a chance to detonate enemies it kills, dealing fire damage to nearby enemies.
    Coup de Grace1
    • Strike Three Kill Threshold 15%
    Rive's third strike instantly kills enemies below a health threshold (a percentage of their maximum health).