Multishot | |||||||||||||
Class | Marksman level 5 skill | ||||||||||||
Description | Requires a bow. A bow attack that fires a cone of 5 arrows in the target direction. Aiming the cursor further from your character reduces the spread. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 8 | ||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.25s Speed Multiplier: 1 Settle Low Priority Ratio: 72% Scales With: Attack Speed | ||||||||||||
Scaling Tags | PhysicalBowDexterity | ||||||||||||
Scaling | Per Point of Dexterity:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Multishot | 0 | Requires a bow. A bow attack that fires a cone of 5 arrows in the target direction. Aiming the cursor further from your character reduces the spread. | |||
Efficient Draw | 4 |
| Multishot costs less mana. | ||
Bodkin Points | 4 |
| Multishot hits have a chance to apply armor shred on hit. | ||
Hang Loose | 3 |
| Multishot has increased attack speed and chance to gain Haste when you use or trigger Multishot from another skill. | ||
Point Blank | 3 |
| Multishot deals more hit damage to close targets (multiplicative with other modifiers) falling off rapidly, but deals less hit damage to far away targets (multiplicative with other modifiers). | ||
Repeater Bow | 3 |
| Reduce the amount of attacks to double shoot with Multishot. Additionally, Multishot deals more damage (multiplicative with other modifiers). | ||
Quick Draw | 4 |
| Multishot has increased attack speed. | ||
Piercing Shots | 3 |
| Multishot arrows pierce enemies (continue through enemies hit) up to a limit. | ||
Critical Arrows | 3 |
| Multishot's critical strikes deal more damage. | ||
Stand My Ground | 3 |
| Multishot deals more damage (multiplicative with other modifiers) if you haven't moved in the past second. | ||
Hit 'n' Run | 2 |
| You have a chance to gain Haste for 2 seconds when you use Multishot while Stand My Ground is activate. | ||
True Strikes | 4 |
| Multishot has increased critical strike chance. | ||
Large Quiver | 2 |
| Multishot has additional arrows, but costs more mana. | ||
Heavy Arrows | 1 |
| Multishot deals more damage (multiplicative with other modifiers), but hits in a smaller cone and can only shoot a maximum of 3 arrows. Additionally, Multishot hits have a chance to shred enemy armor per arrow before the limit. | ||
Toxic Gift | 2 |
| Multishot hits have a chance to inflict poison. | ||
Rain of Arrows | 3 |
| Multishot hits in a wider cone. | ||
No Easy Way Out | 4 |
| Multishot hits have a chance to slow and inflict bleed on enemies. | ||
Pinning Shots | 3 |
| Multishot deals more hit damage to slowed targets (multiplicative with other modifiers). | ||
The Maj'Elkan Grasp | 1 |
| Multishot has increased slow and bleed duration per point of Dexterity. | ||
Pincushion | 3 |
| Multishot penetrates enemy physical resistance. | ||
Keep Pushing 'em Around | 1 |
| Multishot hits have a chance to knock enemies on hit. This effect only works on direct uses and has a 2 second cooldown. | ||
Won't Back Down | 1 |
| When you are out of mana Multishot is free to use, but it can't shoot more than a few arrows. Other bonuses still apply. | ||
Sniping | 5 |
| Multishot deals more damage (multiplicative with other modifiers) and arrows travel faster. | ||
Giant Slayer | 1 |
| Multishot arrows from the same attack can hit the same target and have an increased chance to stun enemies, but Multishot deals significantly less damage (multiplicative with other modifiers). | ||
Strong Pull | 1 |
| Multishot deals more damage (multiplicative with other modifiers) when used directly, but has less attack speed (multiplicative with other modifiers). | ||
Readied Arrows | 1 |
| Multishot has a chance to be shot when you use another bow attack with increased chance to stun, but it costs significantly more mana. | ||
Back to Back | 1 |
| When directly using Multishot, every 6th attack is a double shot. |