Home>Mage>Glyph of Dominion
Glyph of DominionGlyph of Dominion
ClassRunemaster level 35 skill
DescriptionPlaces a lightning glyph on the ground that grows over time. Deals lightning damage over time and slows in its area. At full size it detonates, dealing large amounts of lightning damage to enemies within its area. You can have a maximum of one Glyph at a time by default.
Cooldown
0s
Mana cost30
Speed
1.788 per second (if no cooldown)
Use Duration: 0.8s
Use Delay: 0.4s
Speed Multiplier: 1.3
Settle Low Priority Ratio: 80%
Scales With: Cast Speed
Scaling TagsLightningSpellDoTAreaIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Damage
NameGlyph of Dominion
Base Damage7.5 Lightning
Critical Chance0%
Added Damage Scaling
38% (152% effectiveness per second)
Is Hit
No
Interval0.25s
Duration3s
Damage TagsSpellDoT
Ailments on Hit
Target Type: Enemy
Slow (Chance: 100%)
NameGlyph of Dominion Explosion
Base Damage40 Lightning
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
200%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Glyph of Dominion0
    Places a lightning glyph on the ground that grows over time. Deals lightning damage over time and slows in its area. At full size it detonates, dealing large amounts of lightning damage to enemies within its area. You can have a maximum of one Glyph at a time by default.
    Herald of Domination4
    • Explosion Damage Per Slow +8% per point
    The Glyph explosion deals more damage (multiplicative with other modifiers) per stack of slow on the target.
    Astromage5
    • Damage +4% per point
    • Mana Efficiency +8% per point
    Glyph of Dominion deals more damage (multiplicative with other modifiers) and costs less mana.
    Astral Extension1
    • Can Place Two Glyphs
    • Second Glyph Damage Per 1 Meter Distance +10%
    • Maximum Damage Bonus 60%
    • Mana Cost +10
    You can now place down up to two Glyphs of Dominion, but Glyph of Dominion costs more mana. When the first Glyph explodes the second one does too. The second explosion deals more damage (multiplicative with other modifiers) the further it is from the first one up to a maximum.
    Careful Drawings2
    • Less Expansion Speed 25% per point
    • More Duration 25% per point
    Glyph of Dominion expands slower and lasts a longer (both multiplicative with other modifiers). This increases the time before it reaches its full size to detonate.
    Runecarver's Domain3
    • More Expansion Speed 12% per point
    • Less Duration 12% per point
    Glyph of Dominion expands faster and lasts a shorter duration (both multiplicative with other modifiers). This decreases the time before it reaches its full size to detonate.
    Attuned Shapes1
    • More Expansion Speed Per 3 Missing Mana 1%
    • Less Duration Per 3 Missing Mana 1%
    Glyph of Dominion expands faster and lasts a shorter duration (both multiplicative with other modifiers) per amount of missing mana. This decreases the time before it reaches its full size to detonate.
    Doom Scribe4
    • Delay Before Detonation (seconds) 1 per point
    After Glyph of Dominion its full size it now has a short delay before it detonates.
    Runic Dominance1
    • Damage Per Rune +10%
    • Cooldown Refreshes on Runic Invocation
    • Cooldown (seconds) +20
    Glyph of Dominion now has a cooldown, which is refreshed whenever you directly cast Runic Invocation. It also deals more damage (multiplicative with other modifiers) per rune from Runic Invocation, without consuming them.
    Power Word: Devastation1
    • Damage Per Rah Rune +30%
    • Area Per Rah Rune +30%
    • Detonations Per Gon Rune +1
    • Frostbite Stacks Per Second Per Heo Rune +5
    Glyph of Dominion now consumes the Runes from Runic Invocation on cast to gain additional effects per Rune you have. Rah Rune: Glyph deals more damage in a larger area per Rune of this type. Gon Rune: Glyph detonates additional times during the delay per Rune of this type. Heo Rune: Glyph inflicts stacks of Frostbite per second per Rune of this type.
    Perfect Design4
    • Additional Charges +1 per point
    • Charges Refresh on Runic Invocation
    Glyph of Dominion has additional charges and all charges are refreshed whenever you directly cast Runic Invocation.
    Evoker of Elements3
    • Cast Elemental Nova When Delay Starts
    • Fire Aura Stacks +2 per point
    You cast Elemental Nova in the middle of the Glyph if you stand inside it when the delay from Doom Scribe starts and you gain stacks of Fire Aura.
    Wreak Havoc3
    • Damage Over Time Every Second +12% per point
    Glyph of Dominion's damage over time part deals more damage for each second it is active (multiplicative with other modifiers).
    Atomization1
    • Damage Over Time Per Armor Shred +1%
    • Maximum Damage Bonus 14%
    While standing on your Glyph you and your allies deal more damage over time (multiplicative with other modifiers) per stack of Armor Shred on the enemy, up to a maximum of 14 stacks.
    Vaporizing Realm5
    • Damage Over Time +20% per point
    Glyph of Dominion deals more damage over time (multiplicative with other modifiers).
    Runes of Disintegration4
    • Disintegrate Damage +10% per point
    • Disintegrate Grants Ward Gain Per Second +40 per point
    Disintegrate deals more damage (multiplicative with other modifiers) and grants you ward per second if you start channelling it while standing on your Glyph.
    Amplified Expanse3
    • Area +20% per point
    Glyph of Dominion deals damage in a larger area.
    Charged Reflections1
    • Cast On You
    • Ward Per Second Per 5% Uncapped Resistances +1
    Glyph of Dominion is now cast at your current location and it grants you and your allies ward per second per your uncapped resistance while standing on your Glyph.
    Arcane Mirror3
    • All Resistances On Glyph +15% per point
    You and your allies gain additional resistances while standing on your Glyph.
    Static Sparks1
    • Static Charges Per Second +4
    • Additional Static Charges Per Second +4
    After casting Glyph of Dominion you gain Static Charges at an accelerating rate while standing still, until your Glyph detonates.
    Sanctuary Threshold4
    • Cleanses Ailments
    • Haste Duration (seconds) 1 per point
    Whenever you or your allies enters your Glyph of Dominion it cleanses ailments and grants the Haste buff for a short duration. Leaving and re-entering the same Glyph does not cause this effect to trigger again.
    Shocking Grasp4
    • Shock Chance on Glyph +20% per point
    You and your allies gain additional Shock chance while standing on your Glyph.
    Power Word: Stun3
    • Stun Chance On Glyph Every 0.5 Seconds 10% per point
    Normal and Magic enemies have a chance to be stunned every half second while on your Glyph.
    Tendrils of the Invoker3
    • Lightning Blast Additional Chains on Glyph +1 per point
    • Mana Consumed 2 per point
    Your Lightning Blast now chains while you are standing on your Glyph, but consumes mana when cast this way while you are at positive mana.
    Mage's Decree1
    • Spells and Attacks Area on Glyph +30%
    You and your allies gain increased area to spells and attacks while standing on your Glyph.
    Flaming Scroll1
    • Lightning -> Fire Damage
    • Shock -> Ignite Chance
    • Ignite Chance Halved for Allies
    Glyph of Dominion's base lightning damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to lightning damage. Shock chance from all sources is converted to ignite for Glyph of Dominion and effects related to shock now depend on ignite instead. Swaps Glyph of Dominion's Lightning tag for a Fire tag. Ignite chance is halved for minions and other allies.
    Burning Symbol3
    • Ignite Stacks Every 0.5 Seconds +1 per point
    Glyph of Dominion ignites enemies on the Glyph every half second.
    Fan the Inferno1
    • Increased Ignite Frequency Per Ignite Chance 1%
    The ignite frequency from Burning Symbol is increased by your chance to ignite.
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