Glyph of Dominion | |||||||||||||||||||||||||||||||
Class | Runemaster level 35 skill | ||||||||||||||||||||||||||||||
Description | Places a lightning glyph on the ground that grows over time. Deals lightning damage over time and slows in its area. At full size it detonates, dealing large amounts of lightning damage to enemies within its area. You can have a maximum of one Glyph at a time by default. | ||||||||||||||||||||||||||||||
Cooldown | 0s | ||||||||||||||||||||||||||||||
Mana cost | 30 | ||||||||||||||||||||||||||||||
Speed | 1.788 per second (if no cooldown) Use Duration: 0.8s Use Delay: 0.4s Speed Multiplier: 1.3 Settle Low Priority Ratio: 80% Scales With: Cast Speed | ||||||||||||||||||||||||||||||
Scaling Tags | LightningSpellDoTAreaIntelligence | ||||||||||||||||||||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Glyph of Dominion | 0 | Places a lightning glyph on the ground that grows over time. Deals lightning damage over time and slows in its area. At full size it detonates, dealing large amounts of lightning damage to enemies within its area. You can have a maximum of one Glyph at a time by default. | |||
Herald of Domination | 4 |
| The Glyph explosion deals more damage (multiplicative with other modifiers) per stack of slow on the target. | ||
Astromage | 5 |
| Glyph of Dominion deals more damage (multiplicative with other modifiers) and costs less mana. | ||
Astral Extension | 1 |
| You can now place down up to two Glyphs of Dominion, but Glyph of Dominion costs more mana. When the first Glyph explodes the second one does too. The second explosion deals more damage (multiplicative with other modifiers) the further it is from the first one up to a maximum. | ||
Careful Drawings | 2 |
| Glyph of Dominion expands slower and lasts a longer (both multiplicative with other modifiers). This increases the time before it reaches its full size to detonate. | ||
Runecarver's Domain | 3 |
| Glyph of Dominion expands faster and lasts a shorter duration (both multiplicative with other modifiers). This decreases the time before it reaches its full size to detonate. | ||
Attuned Shapes | 1 |
| Glyph of Dominion expands faster and lasts a shorter duration (both multiplicative with other modifiers) per amount of missing mana. This decreases the time before it reaches its full size to detonate. | ||
Doom Scribe | 4 |
| After Glyph of Dominion its full size it now has a short delay before it detonates. | ||
Runic Dominance | 1 |
| Glyph of Dominion now has a cooldown, which is refreshed whenever you directly cast Runic Invocation. It also deals more damage (multiplicative with other modifiers) per rune from Runic Invocation, without consuming them. | ||
Power Word: Devastation | 1 |
| Glyph of Dominion now consumes the Runes from Runic Invocation on cast to gain additional effects per Rune you have. Rah Rune: Glyph deals more damage in a larger area per Rune of this type. Gon Rune: Glyph detonates additional times during the delay per Rune of this type. Heo Rune: Glyph inflicts stacks of Frostbite per second per Rune of this type. | ||
Perfect Design | 4 |
| Glyph of Dominion has additional charges and all charges are refreshed whenever you directly cast Runic Invocation. | ||
Evoker of Elements | 3 |
| You cast Elemental Nova in the middle of the Glyph if you stand inside it when the delay from Doom Scribe starts and you gain stacks of Fire Aura. | ||
Wreak Havoc | 3 |
| Glyph of Dominion's damage over time part deals more damage for each second it is active (multiplicative with other modifiers). | ||
Atomization | 1 |
| While standing on your Glyph you and your allies deal more damage over time (multiplicative with other modifiers) per stack of Armor Shred on the enemy, up to a maximum of 14 stacks. | ||
Vaporizing Realm | 5 |
| Glyph of Dominion deals more damage over time (multiplicative with other modifiers). | ||
Runes of Disintegration | 4 |
| Disintegrate deals more damage (multiplicative with other modifiers) and grants you ward per second if you start channelling it while standing on your Glyph. | ||
Amplified Expanse | 3 |
| Glyph of Dominion deals damage in a larger area. | ||
Charged Reflections | 1 |
| Glyph of Dominion is now cast at your current location and it grants you and your allies ward per second per your uncapped resistance while standing on your Glyph. | ||
Arcane Mirror | 3 |
| You and your allies gain additional resistances while standing on your Glyph. | ||
Static Sparks | 1 |
| After casting Glyph of Dominion you gain Static Charges at an accelerating rate while standing still, until your Glyph detonates. | ||
Sanctuary Threshold | 4 |
| Whenever you or your allies enters your Glyph of Dominion it cleanses ailments and grants the Haste buff for a short duration. Leaving and re-entering the same Glyph does not cause this effect to trigger again. | ||
Shocking Grasp | 4 |
| You and your allies gain additional Shock chance while standing on your Glyph. | ||
Power Word: Stun | 3 |
| Normal and Magic enemies have a chance to be stunned every half second while on your Glyph. | ||
Tendrils of the Invoker | 3 |
| Your Lightning Blast now chains while you are standing on your Glyph, but consumes mana when cast this way while you are at positive mana. | ||
Mage's Decree | 1 |
| You and your allies gain increased area to spells and attacks while standing on your Glyph. | ||
Flaming Scroll | 1 |
| Glyph of Dominion's base lightning damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to lightning damage. Shock chance from all sources is converted to ignite for Glyph of Dominion and effects related to shock now depend on ignite instead. Swaps Glyph of Dominion's Lightning tag for a Fire tag. Ignite chance is halved for minions and other allies. | ||
Burning Symbol | 3 |
| Glyph of Dominion ignites enemies on the Glyph every half second. | ||
Fan the Inferno | 1 |
| The ignite frequency from Burning Symbol is increased by your chance to ignite. |