Sacrifice | |||||||||||||
Class | Necromancer level 10 skill | ||||||||||||
Description | Rips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 25 | ||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.23s Speed Multiplier: 1 Settle Low Priority Ratio: 50% Scales With: Cast Speed | ||||||||||||
Scaling Tags | PhysicalSpellAreaIntelligence | ||||||||||||
Scaling | Per Point of Intelligence:
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Damage |
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Name | Max Points | Stats | Related Skill | Description | |
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Sacrifice | 0 | Rips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness. | |||
Soul Shatter | 5 |
| Sacrifice deals more damage (multiplicative with other modifiers), but Sacrifice costs more mana. | ||
Great Sacrifice | 4 |
| Sacrifice deals significantly more damage (multiplicative with other modifiers) if the sacrificed minion has more current health than you. | ||
Last Sacrifice | 2 |
| Sacrifice deals significantly more damage (multiplicative with other modifiers) if the minion you sacrifice is your only active minion. | ||
Altar of Flames | 4 |
| Sacrifice deals additional fire damage. | ||
Infernal Vindication | 3 |
| Sacrifice costs less mana and if you cast Sacrifice while you control at least one minion you gain a buff that grants you more damage over time (multiplicative with other modifiers). This buff does not stack. | ||
Burning Offering | 4 |
| Sacrifice has a chance to ignite enemies and ignite it inflicts has additional fire penetration. | ||
Punishment | 3 |
| Sacrifice deals more damage against bleeding enemies (multiplicative with other modifiers). | ||
Pontifex | 3 |
| Sacrifice deals more damage for each minion your currently control (multiplicative with other modifiers). | ||
Blood Weaver | 5 |
| Blood Spectres have a chance to cause enemies to bleed. Blood Spectres consume less mana when summoned. | ||
From Blood | 4 |
| Blood Spectres summoned by Sacrifice have more maximum health and deal more damage (both multiplicative with other modifiers). | ||
Crimson Horror | 1 |
| Sacrificing a minion always creates a Blood Spectre. Blood Spectres summoned by Sacrifice have significantly more maximum health and damage (both multiplicative with other modifiers), and are larger, but consume more mana when summoned. | ||
Hemophage | 3 |
| Blood Spectres leech a portion of the damage they deal as health. Sacrifice has a greater chance to summon a Blood Spectre. | ||
Bone Missiles | 4 |
| Bone Nova projectiles travel faster, causing them to travel further. | ||
Impaling | 4 |
| Bone Nova deals more damage (multiplicative with other modifiers). | ||
Ivory Ballista | 1 |
| Bone Nova projectiles pierce (continue through targets they hit). | ||
Lacerating Bones | 4 |
| Bone Nova hits have a chance to cause enemies to bleed. | ||
Avatar of Decay | 3 |
| You deal increased damage over time if you have cast Sacrifice recently (past 4 seconds). You cannot have multiple instances of this buff at once. | ||
Temple of Awe | 4 |
| Sacrifice deals damage in a larger area and has an increased chance to stun enemies. | ||
Necrotic Audience | 3 |
| Sacrifice deals more damage (multiplicative with other modifiers) in a larger area if you have three or more minions active when you cast Sacrifice. | ||
Blood Spectre | 1 |
| When you sacrifice a minion you have a chance to assemble a Blood Spectre from the remains. 15 mana is consumed when you summon a Blood Spectre. You cannot summon a Blood Spectre by sacrificing a Blood Spectre or when your mana is negative and below -100. | ||
Bone Nova | 1 |
| Sacrificing a minion creates a Bone Nova around it, but Sacrifice costs more mana. | ||
Catalyst of Horror | 1 |
| Sacrifice is recast onto other minions within its area of effect, which can happen multiple times. Sacrifice costs more mana. | ||
Sanguine Libation | 5 |
| Sacrifice is recast onto other minions within its area of effect up to one additional time. It also has additional Bleed Chance. | ||
Flickering Shadows | 1 |
| If you cast Sacrifice while you control at least one minion all your active Infernal Shades have their remaining duration reduced to 2 seconds, but deal significantly more damage for their remaining duration. |