Home>Acolyte>Sacrifice
SacrificeSacrifice
ClassNecromancer level 10 skill
DescriptionRips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness.
Cooldown
0s
Mana cost25
Speed
1.467 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.23s
Speed Multiplier: 1
Settle Low Priority Ratio: 50%
Scales With: Cast Speed
Scaling TagsPhysicalSpellAreaIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Damage
NameSacrifice
Base Damage40 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
200%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Sacrifice0
    Rips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness.
    Soul Shatter5
    • Damage +15% per point
    • Mana Cost +5% per point
    Sacrifice deals more damage (multiplicative with other modifiers), but Sacrifice costs more mana.
    Great Sacrifice4
    • Damage +15% per point
    Sacrifice deals significantly more damage (multiplicative with other modifiers) if the sacrificed minion has more current health than you.
    Last Sacrifice2
    • Damage +20% per point
    Sacrifice deals significantly more damage (multiplicative with other modifiers) if the minion you sacrifice is your only active minion.
    Altar of Flames4
    • Fire Damage +6 per point
    Sacrifice deals additional fire damage.
    Infernal Vindication3
    • Mana Efficiency +13% per point
    • Global Increased Damage Over Time +6% per point
    • Buff Duration (Seconds) 6 per point
    Sacrifice costs less mana and if you cast Sacrifice while you control at least one minion you gain a buff that grants you more damage over time (multiplicative with other modifiers). This buff does not stack.
    Burning Offering4
    • Ignite Chance +25% per point
    • Fire Penetration with Ignite +5% per point
    Sacrifice has a chance to ignite enemies and ignite it inflicts has additional fire penetration.
    Punishment3
    • Damage Against Bleeding +15% per point
    Sacrifice deals more damage against bleeding enemies (multiplicative with other modifiers).
    Pontifex3
    • Damage Per Minion +1.5% per point
    Sacrifice deals more damage for each minion your currently control (multiplicative with other modifiers).
    Blood Weaver5
    • Blood Spectre Bleed Chance +40% per point
    • Blood Spectre Mana Cost -2 per point
    Blood Spectres have a chance to cause enemies to bleed. Blood Spectres consume less mana when summoned.
    From Blood4
    • Blood Spectre Health +30% per point
    • Blood Spectre Damage +30% per point
    Blood Spectres summoned by Sacrifice have more maximum health and deal more damage (both multiplicative with other modifiers).
    Crimson Horror1
    • Blood Spectre Chance +100%
    • Blood Spectre Damage +100%
    • Blood Spectre Health +100%
    • Blood Spectre Size +40%
    • Blood Spectre Mana Consumed +10
    Sacrificing a minion always creates a Blood Spectre. Blood Spectres summoned by Sacrifice have significantly more maximum health and damage (both multiplicative with other modifiers), and are larger, but consume more mana when summoned.
    Hemophage3
    • Blood Spectre Chance +5% per point
    • Blood Spectre Health Leech +25% per point
    Blood Spectres leech a portion of the damage they deal as health. Sacrifice has a greater chance to summon a Blood Spectre.
    Bone Missiles4
    • Speed and Range +25% per point
    Bone Nova projectiles travel faster, causing them to travel further.
    Impaling4
    • Bone Nova Damage +15% per point
    Bone Nova deals more damage (multiplicative with other modifiers).
    Ivory Ballista1
    • Bona Nova Pierces
    Bone Nova projectiles pierce (continue through targets they hit).
    Lacerating Bones4
    • Bone Nova Bleed Chance +25% per point
    Bone Nova hits have a chance to cause enemies to bleed.
    Avatar of Decay3
    • Global Increased Damage Over Time 20% per point
    You deal increased damage over time if you have cast Sacrifice recently (past 4 seconds). You cannot have multiple instances of this buff at once.
    Temple of Awe4
    • Area +20% per point
    • Increased Stun Chance 20% per point
    Sacrifice deals damage in a larger area and has an increased chance to stun enemies.
    Necrotic Audience3
    • Damage with 3+ Minions +6% per point
    • Area with 3+ Minions +30% per point
    Sacrifice deals more damage (multiplicative with other modifiers) in a larger area if you have three or more minions active when you cast Sacrifice.
    Blood Spectre1
    • Blood Spectre Chance +15%
    • Blood Spectre Mana Cost 15
    When you sacrifice a minion you have a chance to assemble a Blood Spectre from the remains. 15 mana is consumed when you summon a Blood Spectre. You cannot summon a Blood Spectre by sacrificing a Blood Spectre or when your mana is negative and below -100.
    Bone Nova1
    • Bone Nova
    • Mana Cost +20%
    Sacrificing a minion creates a Bone Nova around it, but Sacrifice costs more mana.
    Catalyst of Horror1
    • Sacrifice Chain Targets 2
    • Mana Cost +25%
    Sacrifice is recast onto other minions within its area of effect, which can happen multiple times. Sacrifice costs more mana.
    Sanguine Libation5
    • Sacrifice Chain Targets +1 per point
    • Bleed Chance +13% per point
    Sacrifice is recast onto other minions within its area of effect up to one additional time. It also has additional Bleed Chance.
    Flickering Shadows1
    • Infernal Shade Damage Modifier +250%
    • Infernal Shade Remaining Duration (Seconds) 2
    If you cast Sacrifice while you control at least one minion all your active Infernal Shades have their remaining duration reduced to 2 seconds, but deal significantly more damage for their remaining duration.
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