Home>Rogue>Shift
ShiftShift
ClassRogue level 3 skill
DescriptionDash a short fixed distance in the target direction.
Cooldown
3.5s
Mana cost25
Range30
Speed
5.5 per second (if no cooldown)
Use Duration: 0.2s
Use Delay: 0.1s
Speed Multiplier: 1
Settle Low Priority Ratio: 56.1%
Scales With: None
Scaling TagsMovementTraversalDexterity
Scaling
Per Point of Dexterity:
  • +2% Mana Efficiency
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Shift0
    Dash a short fixed distance in the target direction.
    Shadow Recuperation4
    • Healing Amount 15 per point
    Shifting heals you. The amount of health gained is increased by healing effectiveness.
    Vault3
    • Distance +15% per point
    • Cooldown +10% per point
    You travel farther with Shift, but it has a longer cooldown.
    Elusive4
    • Dodge Rating Per Dexterity 20 per point
    You have additional dodge chance per point of Dexterity for 1 second after Shifting.
    Breathing Technique2
    • Healing Per Point of Dexterity 1 per point
    Shifting heals you for a portion equal to your Dexterity. The amount of health gained is increased by healing effectiveness.
    Rebound1
    • Cooldown Resets
    • Portion Of Health 50%
    If a single hit deals at least 50% of your health, Shift's cooldown is reset. This can only occur once every 10 seconds.
    Deadly Ambush5
    • Damage +4% per point
    You deal more damage (multiplicative with other modifiers) with your next damaging non-channelled skill after Shifting.
    Momentum3
    • Buff Duration (seconds) 0.5 per point
    • Movement Speed Buff 50%
    You gain 50% increased movement speed for a brief moment after Shifting.
    Hypovolemia5
    • Bleed Chance +30% per point
    You have a chance to cause bleeding with your next damaging non-channelled skill after Shifting.
    Jagged Cuts3
    • Bleed Duration +25% per point
    • Physical Penetration with Bleed +25% per point
    After Shifting your next damaging non-channelled skill has increased bleed duration and bleed it inflicts has additional Physical Penetration.
    Swift Recovery4
    • Mana Gained Use 4 per point
    • Mana Gain Below Half Health 12 per point
    Shift restores mana on use. This amount is tripled when below half health.
    Emergency Flask1
    • Potion Used Below 50% Health
    Shift consumes a health potion on use if you are below 50% health.
    Critical Opening1
    • Always Crit With Next Non-Channelled Skill
    The next damaging non-channelled skill you use after Shifting is always a critical strike.
    Unseen Strike1
    • Melee Damage Along Path
    If using a melee weapon, when Shifting you perform an Unseen Strike, hitting enemies along your path.
    Sleight of Hand5
    • Shurikens Thrown +1 per point
    You throw Shurikens at nearby enemies after Shifting.
    Broad Sweep3
    • Unseen Strike Width +10% per point
    Unseen Strike hits in a wider area.
    Through the Shadows1
    • Return To Shadow Location
    When the Shadow created by Shift is consumed, you return to its location.
    Arrival Gift2
    • Acid Flask On Arrival Chance +50% per point
    You have a chance to drop an Acid Flask on arrival.
    Parting Gift2
    • Acid Flask On Departure Chance +50% per point
    You have a chance to drop an Acid Flask on departure.
    Velocity3
    • Increased Cooldown Recovery Speed 4% per point
    • Mana Efficiency +16% per point
    Shift has a shorter cooldown and costs less mana.
    Hidden Blades2
    • Shadow Dagger Chance +50% per point
    Unseen Strike has a chance to inflict Shadow Dagger to enemies hit.
    Low Blow3
    • Slow Duration (seconds) +1 per point
    Unseen Strike slows enemies it hits.
    Consumed by Shadow4
    • Kill Threshold 4% per point
    Unseen Strike instantly kills enemies that are below a health threshold (a percentage of their maximum health). If you have a similar effect from an item or passive node then the highest threshold is used.
    Braskula's Hesitation3
    • Damage +10% per point
    • Distance -10% per point
    You deal more damage (multiplicative with other modifiers) with your next damaging non-channelled skill after Shifting, but travel a shorter distance with Shift.
    Jade Quiver4
    • Jade Arrow Stacks Granted 1 per point
    • Jade Arrow Increased Critical Strike Chance +60%
    • Jade Arrow Poison Chance +30%
    Using Shift grants you Jade Arrows. Using a bow attack consumes a Jade Arrow to have increased critical strike chance and a chance to poison enemies.
    Jagged Arrows5
    • Jade Arrow Critical Multiplier +10% per point
    Consuming a Jade Arrow also causes your next bow attack's critical strikes to deal more damage.
    Venom Tipped Arrows5
    • Jade Arrow Damage Over Time +25% per point
    Consuming a Jade Arrow also grants your next bow attack increased damage over time.
    Molting1
    • Cleanses Ailments
    Shifting cleanses all negative ailments on you.
    Shadowslip1
    • Invulnerability While Shifting
    You are invulnerable while Shifting.
    Lasting Presence1
    • Shadow Created After Shifting
    You leave behind a Shadow at the place you Shifted from.
    Dancing Shadows1
    • Shadow Cascade After Shift
    After using Shift you use Shadow Cascade.
    Page slapped together by Tunk