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Icon
NameSmoke Bomb
ClassRogue level 5 skill
DescriptionDrop a Smoke Bomb at your feet that blinds enemies and grants you haste while you remain inside it. The Smoke Bomb grows in size over its duration. Lasts 4 seconds.
Cooldown10s
Mana cost21
Scaling TagsThrowing
Skill Tree Nodes
Name
Max
Points
StatsDescription
Smoke Bomb0
    Drop a Smoke Bomb at your feet that blinds enemies and grants you haste while you remain inside it. The Smoke Bomb grows in size over its duration. Lasts 4 seconds.
    Thick Smoke1
    • Slow Stacks +1
    Applies slow to enemies within the smoke cloud each second.
    Eroding Fumes4
    • Armour Shred Stacks +1 per point
    Applies armor shred to enemies within the smoke cloud each second.
    Toxic Cloud1
    • Armor -> Poison Res Shred
    Armor shred applied by Smoke Bomb is converted to poison resistance shred.
    Venom Infusion4
    • Poison Chance +25% per point
    You have a chance to poison enemies with bow attacks while inside the smoke cloud.
    Smokescreen Arrow1
    • Targeted Bomb
    While using a bow you now shoot an arrow that detonates the Smoke Bomb at the target location.
    Swirling Fog4
    • Armour Shred Frequency +25% per point
    • Slow Frequency +25% per point
    Smoke Bomb has a chance to shred enemy armor each second within the smoke cloud.
    Knives in the Dark1
    • Shadow Dagger On Slow
    Smoke Bomb also inflicts a stack of Shadow Dagger whenever it applies slow.
    Lingering Fumes5
    • Duration +10% per point
    The smoke cloud lasts longer.
    Shadow Hunter5
    • Base Crit Chance +2% per point
    • Blinds With Bow Attacks
    Your bow attacks have improved base critcal strike chance and blind enemies, while inside the smoke cloud.
    Smoke Blades5
    • Melee Damage +10% per point
    • Throwing Attack Damage +10% per point
    • Buff Duration (seconds) 4
    You and allies are granted Smoke Blades each second for 4 seconds while inside the smoke cloud, granting you increased melee and throwing attack damage. This effect can stack.
    Blood Bandit3
    • Melee Leech +2% per point
    • Throwing Leech +2% per point
    Smoke Blades now also causes melee and throwing attacks to leech a portion of the damage you deal as health.
    Umbral Assault4
    • Shadow Chance +25% per point
    The smoke cloud has a chance to create a Shadow each second at a random location inside the smoke cloud.
    Concealed in Carnage1
    • Bleed Chance +50%
    • Damage Over Time Taken -5%
    • Max Stacks 3
    • Buff Duration (seconds) 4
    You are granted a stack of Crimson Shroud on kill while inside the smoke cloud, granting you bleed chance and less damage over time taken for 4 seconds. This stacks up to 3 times.
    Red Mist5
    • Health Gain +4 per point
    You regain health on kill while inside the smoke cloud.
    Generosity5
    • Starting Area +20% per point
    The smoke cloud has a larger starting area. This does not increase the maximum area.
    Escape Tactics1
    • Backflip Away
    You backflip away from target direction when you use Smoke Bomb.
    Enfeeblement4
    • Frailty Duration (seconds) 1 per point
    The initial burst applies Frailty to enemies, causing them to deal less damage.
    Moonlight Bomb3
    • Silver Shroud Stacks +1 per point
    • Dodge Next Attack
    • Ward Gain On Dodge +100
    The initial burst grants you a stack of Silver Shroud, causing you to dodge the next hit and gain ward per stack.
    Cleansing Steam1
    • Cleanses Ailments
    The initial burst cleanses negative ailments on you.
    Purging Fumes1
    • Cleanses Ailments
    The initial burst also cleanses negative ailments on allies.
    Invigorating Darkness3
    • Health Gain 100 per point
    The initial burst consumes all Shadows inside the smoke to grant you and allies health per Shadow consumed this way.
    Refreshment1
    • Mana Gain 10
    The initial burst consumes all Shadows inside the smoke to grant you and allies mana per Shadow consumed this way.
    Engulfed in Flames5
    • Ignite Stacks +1 per point
    The smoke cloud catches fire at the end of its duration, igniting enemies inside cloud.
    Hasty Combustion1
    • Ignites Early
    Leaving the smoke cloud early causes it to immediately catch fire and end.
    Cleaving Shadows1
    • Shadow Cascade On End
    You use Shadow Cascade when the smoke cloud ends.
    Trapped Shadows1
    • Decoys Explode
    Your Decoys inside the smoke cloud automatically explode when the smoke cloud ends.
    Shrouded in Darkness1
    • Glancing Blow Chance +5%
    • Dodge Rating +50
    • Buff Duration (seconds) 2
    You are granted a stack of Dusk Shroud each second for 2 seconds while you are in the smoke cloud, granting you glancing blow chance and dodge rating. This effect can stack.
    Rapid Concealment4
    • Dusk Shroud Frequency +25% per point
    The smoke cloud grants stacks of Dusk Shroud more frequently.
    Shared Concealment1
    • Dusk Shroud To Allies
    The smoke cloud now also grants Dusk Shroud to allies for 2 seconds while inside the smoke cloud.
    Impending Gloom4
    • Radius +10% per point
    • Growth Speed +10% per point
    The smoke cloud grows faster and to a larger area.
    Hidden Blows4
    • Puncture Bleed Chance +50% per point
    • Shurikens Bleed Chance +50% per point
    Punture and Shurikens have a chance cause enemies to bleed if used inside the smoke cloud.