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Spriggan Form
ClassDruid level 15 skill
DescriptionTransform into a forrest spriggan, increasing your spell casting capabilities, and gaining 4 new abilities.

Your mana does not regenerate while in spriggan form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.
Cooldown20s
Mana cost0
Scaling TagsPhysicalSpellMinionTotemBuffTransformAttunement
Buff
+10 Vitality
+10 Attunement
100% less Mana Regen
Transform Skills
Root Wall
Summon Vine
Summon Healing Totem
Human Form
Vale Blast
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Spriggan Form0
    Transform into a forrest spriggan, increasing your spell casting capabilities, and gaining 4 new abilities. Your mana does not regenerate while in spriggan form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.
    Thick Tendrils5
    • Summoned Vine Damage +20% per point
    • Summoned Vine Health +20% per point
    Summoned Vines deal more damage and have more health (both multiplicative with other modifiers).
    Tree Sap4
    • Vale Blast And Summoned Vines Slow Chance +25% per point
    Vale Blast and Summoned Vine have a chance to slow enemies.
    Witherspike1
    • Thorn Fired On Great Vine Death
    When the Great Vine dies, it blooms and fires a giant piercing thorn.
    Creeping Vines5
    • Chance To Summon More Vines On Vine Death 5% per point
    Each Summoned Vine has a chance when they die to summon another vine near a random enemy.
    Bine2
    • Additional Vines +1 per point
    Summon Vine summons additional vines.
    Deep Roots4
    • Root Wall Health +35% per point
    Root Wall has more health (multiplicative with other modifiers).
    Green Pallisade4
    • Number Of Bleed Stacks On Root Wall Retaliation 1 per point
    Root Wall inflicts bleeding on enemy melee attackers.
    Grove of Hemlock4
    • Chance To Cast Poison Nova On Root Wall Death 34# per point
    Root Wall segments have a chance to cast Poison Nova on death, which poisons nearby enemies.
    Permafrost5
    • Root Wall Chance To Cast Ice Thorns Each Second +6% per point
    Root Wall segments have a higher chance to cast Ice Thorns each second.
    Skin Like Bark5
    • Health Gain On Transforming +80 per point
    • Armor +80 per point
    You gain health when you enter Spriggan Form, and have have additional armor while in Spriggan Form.
    Reinforced Totem5
    • Healing Totem Duration +20% per point
    • Health +20% per point
    Healing Totems summoned with the Summon Healing Totem skill last longer and have more health (multiplicative with other modifiers).
    Nurture5
    • Increased Healing 20% per point
    Healing Totems summoned by the Summon Healing Totem skill have increased healing effectiveness.
    Totem Blast3
    • Chance To Cast Vale Blast From Healing Totem 34# per point
    If you cast Vale Blast while you have an active Healing Totem, you have a chance to cast another Vale Blast from the Healing Totem.
    Vale's Wrath4
    • Vale Blast Damage +25% per point
    Vale Blast deals more damage (multiplicative with other modifiers).
    Purification3
    • Chance To Summon Vale Spirit On Vale Blast Kill 10% per point
    You have a chance to summon a Vale Spirit when you kill an enemy with Vale Blast.
    Mending Blast1
    • Vale Blast Heals Allies
    Vale Blast can now target allies and heal them. Increased damage from this tree also increases Vale Blast's healing.
    Eterra's Aid3
    • Vale Spirits Summoned When Transforming 1 per point
    When you enter Spriggan Form, you summon Vale Spirits.
    Cycle of Life3
    • Chance To Summon Vale Spirit On Minion Death 10% per point
    When a Healing Totem, Summoned Vine, or Root Wall segment dies, they have a chance to summon a Vale Spirit.
    Imbue Spirit5
    • More Hit Damage On Spirit Ally Proc 80% per point
    Vale Blast hits deal more damage on your next cast whenever the Spirit Ally node summons a Vale Spirit (multiplicative with other modifiers).
    Fury of the Glade5
    • Chance For Vale Spirits To Cast Vale Blast 7% per point
    When you cast Vale Blast you have a chance to also cast Vale Blast from each of your Vale Spirits. The chance is rolled separately for each Vale Spirit.
    Unbound Garden4
    • Maximum Healing Totems +1 per point
    • Healing Totems per Cast 3
    You can control additional Healing Totems, and always summon three Healing Totems with each cast.
    Great Vine1
    • Great Vine Summoned
    • Health 200%
    • Increased Damage 200%
    • Increased Size 200%
    • Increased Attack Range 200%
    Summon Vine now summons a Great Vine instead. The Great Vine has increased health, damage, size, and attack range.
    Razor Vines1
    • Vines Cast Thorns
    • Thorns Pierce Enemies
    Summoned Vines now attack with a Thorn that deals spell physical damage and pierces enemies (travels through enemies it hits).
    Unfettered Growth1
    • Root Wall Summons Additional Segments
    Root Wall summons an additional wall segment on each end.
    Ring of Nature1
    • Root Wall Forms In Circle
    Root Wall now forms in a semicircle.
    On Frozen Grounds1
    • Root Wall Chance To Cast Ice Thorns Each Second 10%
    Root Wall segments each have a chance to cast Ice Thorns each second.
    Petrify1
    • 50% Of Mana Costs -> Health Cost
    • Cannot Regenerate Health
    • Revert To Human Form At 30% Life
    While in Spriggan Form, you now pay 50% of the mana cost of your skills with health, but you cannot regenerate health and you automatically transform back to human form while at or below 30% health.
    Spiked Totem1
    • Healing Totem Shoots Thorns
    • Healing Totem Uses Thorn Totem Skill Tree
    Healing Totems summoned by the Summon Healing Totem skill also shoot thorns. Thorn Totem's skill tree, mana cost, cooldown, and totem limit also apply to Healing Totems.
    Vale Tide3
    • Chance To Summon Vale Spirit On Healing Totem Death 34# per point
    Healing Totems summoned by the Summon Healing Totem skill have a chance to summon a Vale Spirit on death.
    Spirit Ally1
    • Every 5 Vale Blast Cast Summons Vale Spirit
    Every 5 casts of Vale Blast summons a Vale Spirit.
    Nature's Bounty1
    • Mana Cost Refunded On Spirit Ally Proc
    Vale Blast's mana cost is refunded when it summons a Vale Spirit via the Spirit Ally node.