Icon | ![]() |
Name | Summon Bone Golem |
Class | Acolyte level 10 skill |
Description | Summons a bone golem, which attacks slowly, but has a 15% chance to retaliate with bone nova when hit. |
Cooldown | 10s |
Mana cost | 60 |
Range | 20 |
Tags | MinionIntelligence |
Scaling | Per Point of Intelligence:
Per Level:
|
Skill Tree Nodes
Name | Max Points | Stats | Description | |
---|---|---|---|---|
Summon Bone Golem | 0 | Summons a bone golem, which attacks slowly, but has a 15% chance to retaliate with bone nova when hit. | ||
Amalgam of Rogues | 5 |
| Your Golem moves and attacks faster. | |
Twinned Golems | 1 |
| You summon an additional Golem, but each Golem has reduced maximum health, deals less damage, and is smaller (all multiplicative with other modifiers). | |
Ivory Twin | 1 |
| Your Golem deals more damage (multiplicative with other modifiers). If Bone Golem have been replaced by another type of Golem, you now have an equal chance to summon a Bone Golem. | |
Burning Bones | 5 |
| Your Golem has a chance to ignite enemies. Golem also has higher fire resistance and deals more damage over time (multiplicative with other modifiers). | |
Charged Bones | 5 |
| Your Golem deals additional fire damage. | |
Pyre Golem | 1 |
| You summon a Pyre Golem instead of a Bone Golem. Pyre Golems have a Fire Aura that deals 12 fire damage to nearby enemies each second and Pyre Golems’ melee hits ignite enemies. | |
World Pyre | 7 |
| The Golem deals more damage over time (multiplicative with other modifiers), and Pyre Golems’ Fire Aura deals damage in a larger area. | |
Unnatural Speed | 4 |
| Each Golem causes all nearby minions to move faster, including themselves. This bonus is doubled for the Golems themselves. | |
Infected Remains | 5 |
| Your Golem's melee attacks have a chance to poison enemies. | |
Faint Form | 5 |
| Your Golems have additional cold and necrotic resistance. | |
Spectral Golem | 1 |
| You summon a Spectral Golem instead of a Bone Golem. Spectral Golem fears all nearby enemies every 5 seconds, and has a higher chance to dodge. | |
Amalgam of Sentinels | 5 |
| Your Golem has additional health and armor, as well as more health and armor (multiplicative with other modifiers. | |
Bladed Fists | 5 |
| Your Golems deals more damage with melee attacks (multiplicative with other modifers), and have an increased chance to stun with melee attacks. | |
Tower of Bones | 4 |
| Your Golem is larger (multiplicative with other modifiers) and generates more threat, which increases the likelihood of being targeted by enemies. | |
Fragments of the Fallen | 4 |
| Your Golem has significantly higher armour for the first 15 seconds of their life when summoned near the corpse of another Golem. | |
Amalgam of Primalists | 5 |
| Your Golem grant additional armor to nearby minions, including itself. | |
Hunger | 5 |
| Your Golem's melee attacks heal both itself and you. | |
Blood Golem | 1 |
| You summon a Blood Golem instead of a Bone Golem. Blood Golems cast Rip Blood every 2 seconds. The Hunger node also applies to Blood Golem’s Rip Blood. | |
Amalgam of Mages | 5 |
| Golems have more spell damage (multiplicative with other modifiers), and have an increased chance to stun. | |
Bone Hail | 5 |
| Your Golem has a higher chance to retaliate with Bone Nova when hit and its bone nova deals more damage (multiplicative with other modifiers). | |
Flight of the Femurs | 1 |
| Your Golem's Bone Nova projectiles pierce (continue through targets they hit) and travel faster, causing them to also travel further. | |
Bone Growth | 5 |
| Golems regenerate more health per second. | |
Marrow Eater | 5 |
| Your Golem gains significantly more armor for 4 seconds whenever a skeleton minion dies nearby. | |
Betrayal | 1 |
| Your Golem has a much higher chance to retaliate with Bone Nova when damaged by hits from allies. |