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Class | Beastmaster level 35 skill | ||||
Description | Summons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can have a maximum of two companions at once by default. | ||||
Cooldown | 4s | ||||
Mana cost | 60 | ||||
Range | 20 | ||||
Speed | 0.733 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.43s Speed Multiplier: 0.5 Settle Low Priority Ratio: 70% Scales With: Cast Speed | ||||
Scaling Tags | MinionCompanionStrengthDexterity | ||||
Minion Tags | PhysicalMelee | ||||
Scaling | Per Point of Strength:
Per Point of Dexterity:
Per Level:
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Combo Skill |
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Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
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Summon Sabertooth | 0 | Summons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can have a maximum of two companions at once by default. | |||
Prowling Juggernaut | 4 |
| Your sabertooth has more health (multiplicative with other modifiers) and recovers a percentage of its maximum health when it leaps. | ||
Frozen Fur | 3 |
| Your sabertooth has additional cold resistance and it has a chance to chill attackers that hit it. It also has more health (multiplicative with other modifiers). | ||
Ferocity | 5 |
| Your sabertooth has increased attack. Additionally, it deals more damage (multiplicative with other modifiers) with Flurry Swipes. | ||
Camouflage | 4 |
| Your sabertooth has more dodge rating (multiplicative with other modifiers), and it gains additional dodge rating for each point of Dexterity you have. | ||
Sabermaw | 4 |
| Your sabertooth deals more melee damage (multiplicative with other modifiers) and its melee attacks have increased area. | ||
Keen Senses | 5 |
| Your sabertooth has additional critical strike chance. | ||
Opportunistic Hunter | 4 |
| Your sabertooth has additional critical strike multiplier. | ||
Agile and Deadly | 4 |
| Your sabertooth has increased attack speed. | ||
From the Brink | 2 |
| While your sabertooth is on low health it deals more damage (multiplicative with other modifiers) and leeches a portion of the melee damage it deals as health. | ||
Patient Predator | 5 |
| Your sabertooth deals more damage over time (multiplicative with other modifiers). | ||
Frost Fang | 4 |
| Your sabertooth deals additional cold damage with spells and melee attacks. | ||
King of the Tundra | 3 |
| Your sabertooth has additional Freeze Rate Multiplier and it has more Freeze Rate per stack of Chill on the target (multiplicative with other modifiers) | ||
Northwind | 1 |
| Your sabertooth deals additional cold melee damage based on your dexterity. | ||
Shatterhide | 1 |
| All physical damage dealt to your sabertooth is converted to cold damage. Consequently it is reduced by cold resistance, but not by physical resistance. | ||
Savage Catalyst | 4 |
| When your sabertooth directly uses a melee attack and hits at least one target it has a chance to use Flurry Swipes. | ||
Frenzy | 1 |
| Your sabertooth gains Frenzy for 2 seconds after using Flurry Swipes. | ||
Ice Tiger | 1 |
| Your sabertooth becomes an Ice Tiger, converting 100% of its base melee physical damage to cold. Consequently this damage scales with increases to cold damage, but not with increases to physical damage. The ice tiger's melee attacks have a freeze rate equal to twice their base damage. All bleed chance is converted to frostbite chance for your ice tiger. The ice tiger's melee attacks' Physical tags are swapped for Cold tags. | ||
Rhyme Heart | 3 |
| Your sabertooth deals more melee damage (multiplicative with other modifiers) per stack of chill on the target. | ||
Ice Bringer | 3 |
| Your sabertooth has a a chance to inflict frostbite and chill on hit. | ||
Heavy Paws | 1 |
| Your sabertooth deals more melee damage (multiplicative with other modifiers) and have an increased chance to stun enemies, but your Sabertooth can no longer leap. | ||
Destructive Power | 4 |
| ![]() | Your sabertooth's attacks which hit at least one enemy have a chance to trigger Upheaval. Upheaval cast in this way uses your sabertooth's stats, but your Upheaval tree. This chance is halved if Upheaval creates multiple fault lines. | |
Earthshaking Entrance | 1 |
| ![]() | When your sabertooth leaps, it uses Upheaval when it lands | |
Hunter's Trail | 4 |
| When your sabertooth leaps you gain Haste for a duration. | ||
Ancestral Hunter | 1 |
| ![]() | Your sabertooth's hits now have a chance to summon an Ancestral Sabertooth that attacks nearby enemies for a short duration. This effect can trigger a limited number of times per 5 seconds. | |
Ancient Bond | 3 |
| ![]() | Your sabertooth's hits have a higher chance to summon Ancestral Sabertooths and they deal more damage (multiplicative with other modifiers). | |
Cornered Beast | 1 |
| Your sabertooth's Flurry Swipes inflict Bleed on hit and if you or your Sabertoth are below half health it always crits. | ||
Ancestral Favor | 1 |
| ![]() | Your ancestral sabertooths have increased duration per point of your attunement. Additionally, your sabertooth gains attunement scaling equivalent to its strength scaling. | |
Gouging Claws | 3 |
| Your sabertooth's hits have a chance to cause enemies to bleed and a chance to shred armor. |