Home>Primalist>Summon Sabertooth
Summon SabertoothSummon Sabertooth
ClassBeastmaster level 35 skill
DescriptionSummons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it.

The sabertooth cat counts as a companion. You can have a maximum of two companions at once by default.
Cooldown
4s
Mana cost60
Range20
Speed
0.733 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.43s
Speed Multiplier: 0.5
Settle Low Priority Ratio: 70%
Scales With: Cast Speed
Scaling TagsMinionCompanionStrengthDexterity
Minion TagsPhysicalMelee
Scaling
Per Point of Strength:
  • +12 Minion Health
  • +4% increased Minion Damage
Per Point of Dexterity:
  • +12 Minion Health
  • +4% increased Minion Damage
Per Level:
  • +12 Minion Health
Combo Skill
  • Flurry Swipes
Non-Damaging
NameSummon Sabertooth
Summons
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Summon Sabertooth0
    Summons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can have a maximum of two companions at once by default.
    Prowling Juggernaut4
    • Health +15% per point
    • Health Recovered on Leap 5% per point
    Your sabertooth has more health (multiplicative with other modifiers) and recovers a percentage of its maximum health when it leaps.
    Frozen Fur3
    • Cold Resistance +25% per point
    • Chill Retaliation Chance 12% per point
    • Health +8% per point
    Your sabertooth has additional cold resistance and it has a chance to chill attackers that hit it. It also has more health (multiplicative with other modifiers).
    Ferocity5
    • Attack Speed +4% per point
    • Flurry Swipes Damage +10% per point
    Your sabertooth has increased attack. Additionally, it deals more damage (multiplicative with other modifiers) with Flurry Swipes.
    Camouflage4
    • Dodge Rating +10% per point
    • Dodge Rating Per Dexterity +10 per point
    Your sabertooth has more dodge rating (multiplicative with other modifiers), and it gains additional dodge rating for each point of Dexterity you have.
    Sabermaw4
    • Melee Damage +8% per point
    • Melee Area +15% per point
    Your sabertooth deals more melee damage (multiplicative with other modifiers) and its melee attacks have increased area.
    Keen Senses5
    • Critical Chance +3% per point
    Your sabertooth has additional critical strike chance.
    Opportunistic Hunter4
    • Critical Multiplier +25% per point
    Your sabertooth has additional critical strike multiplier.
    Agile and Deadly4
    • Melee Attack Speed +8% per point
    • Movespeed +6% per point
    Your sabertooth has increased attack speed.
    From the Brink2
    • Damage on Low Health +65% per point
    • Melee Leech on Low Health +5% per point
    While your sabertooth is on low health it deals more damage (multiplicative with other modifiers) and leeches a portion of the melee damage it deals as health.
    Patient Predator5
    • Damage Over Time +30% per point
    Your sabertooth deals more damage over time (multiplicative with other modifiers).
    Frost Fang4
    • Cold Damage +5 per point
    Your sabertooth deals additional cold damage with spells and melee attacks.
    King of the Tundra3
    • Freeze Rate Multiplier +60% per point
    • Freeze Rate per Chill +15% per point
    Your sabertooth has additional Freeze Rate Multiplier and it has more Freeze Rate per stack of Chill on the target (multiplicative with other modifiers)
    Northwind1
    • Cold Melee Damage per 2 Dexterity +1
    Your sabertooth deals additional cold melee damage based on your dexterity.
    Shatterhide1
    • Physical -> Cold Damage Taken 100%
    All physical damage dealt to your sabertooth is converted to cold damage. Consequently it is reduced by cold resistance, but not by physical resistance.
    Savage Catalyst4
    • Flurry Swipes Chance on Attack 6% per point
    When your sabertooth directly uses a melee attack and hits at least one target it has a chance to use Flurry Swipes.
    Frenzy1
    • Frenzy Duration After Flurry Swipes (seconds) 2
    Your sabertooth gains Frenzy for 2 seconds after using Flurry Swipes.
    Ice Tiger1
    • Base Melee Damage -> Cold 100%
    • Melee Attacks can Freeze
    • Bleed Chance -> Frostbite
    Your sabertooth becomes an Ice Tiger, converting 100% of its base melee physical damage to cold. Consequently this damage scales with increases to cold damage, but not with increases to physical damage. The ice tiger's melee attacks have a freeze rate equal to twice their base damage. All bleed chance is converted to frostbite chance for your ice tiger. The ice tiger's melee attacks' Physical tags are swapped for Cold tags.
    Rhyme Heart3
    • Melee Damage per Chill +8% per point
    Your sabertooth deals more melee damage (multiplicative with other modifiers) per stack of chill on the target.
    Ice Bringer3
    • Frostbite Chance +34# per point
    • Chill Chance +10% per point
    Your sabertooth has a a chance to inflict frostbite and chill on hit.
    Heavy Paws1
    • Melee Damage +8%
    • Increased Stun Chance 40%
    • Cannot Leap
    Your sabertooth deals more melee damage (multiplicative with other modifiers) and have an increased chance to stun enemies, but your Sabertooth can no longer leap.
    Destructive Power4
    • Upheaval Chance on Attack +5% per point
    • Halved Chance with Multiple Fault Lines
    Your sabertooth's attacks which hit at least one enemy have a chance to trigger Upheaval. Upheaval cast in this way uses your sabertooth's stats, but your Upheaval tree. This chance is halved if Upheaval creates multiple fault lines.
    Earthshaking Entrance1
    • Upheaval on Landing
    When your sabertooth leaps, it uses Upheaval when it lands
    Hunter's Trail4
    • You gain Haste when your Sabertooth Leaps
    • Haste Duration (Seconds) 1.5 per point
    When your sabertooth leaps you gain Haste for a duration.
    Ancestral Hunter1
    • Ancestral Sabertooth Chance 10%
    • Ancestral Sabertooth Duration (seconds) 4
    • Limit per 5 Seconds 10
    Your sabertooth's hits now have a chance to summon an Ancestral Sabertooth that attacks nearby enemies for a short duration. This effect can trigger a limited number of times per 5 seconds.
    Ancient Bond3
    • Ancestral Sabertooth Chance +4% per point
    • Ancestral Sabertooth Damage +20% per point
    Your sabertooth's hits have a higher chance to summon Ancestral Sabertooths and they deal more damage (multiplicative with other modifiers).
    Cornered Beast1
    • Flurry Swipes Bleed Chance +100%
    • Flurry Swipes Crit Chance if You or Sabertooth are below 50% Health +100%
    Your sabertooth's Flurry Swipes inflict Bleed on hit and if you or your Sabertoth are below half health it always crits.
    Ancestral Favor1
    • Ancestral Sabertooth Duration per Attunement +4%
    • Attunement Scaling Equivalent to Strength Scaling
    Your ancestral sabertooths have increased duration per point of your attunement. Additionally, your sabertooth gains attunement scaling equivalent to its strength scaling.
    Gouging Claws3
    • Bleed Chance +34# per point
    • Armor Shred Chance +34# per point
    Your sabertooth's hits have a chance to cause enemies to bleed and a chance to shred armor.
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