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Icon
NameSummon Skeleton
ClassAcolyte level 2 skill
DescriptionSummons a skeleton warrior or skeleton archer to guard you. You are limited to 3 skeletons at a time.
CooldownNo cooldown
Mana cost15
Range20
TagsMinionIntelligence
Scaling
Per Point of Intelligence:
  • +5 Minion Health
  • +4% increased Minion Damage
Per Level:
  • +5 Minion Health
Skill Tree Nodes
Name
Max
Points
StatsDescription
Summon Skeleton0
    Summons a skeleton warrior or skeleton archer to guard you. You are limited to 3 skeletons at a time.
    Necrotic Conviction5
    • Warrior Maximum Health +15% per point
    • Archer Damage +15% per point
    • Rogue Damage +15% per point
    Skeleton Warriors have more maximum health, while Skeleton Rogues and Archers deal more damage (all multiplicative with other modifiers).
    Aegis of Death1
    • Heal Skeleton On Death
    When one of your Skeletons dies, another Skeleton is healed to full health.
    Unbound Necromancy4
    • Mana Efficiency +20% per point
    • Increased Crit Chance +20% per point
    Summon Skeletons costs less mana, and your Skeletons have increased critical strike chance.
    Soul Catcher4
    • Ward Gained 10 per point
    You gain ward whenever one of your Skeletons dies.
    Mind Catcher3
    • Mana Gained 5 per point
    You gain mana whenever one of your Skeletons dies.
    Memory Catcher4
    • Global Increased Spell Damage +25% per point
    You have increased spell damage if one of your Skeletons has died recently (past 4 seconds).
    Unholy Rage5
    • Attack Speed +5% per point
    • Cast Speed +5% per point
    • Movespeed +5% per point
    Skeletons have increased attack speed, cast speed, and movement speed.
    Lone Guardian1
    • Increased Crit Chance +30%
    • Warriors Limited To 1
    Your Skeletons have increased critical strike chance, but you can only have one Skeleton Warrior summoned at once.
    Mightier than the Sword1
    • Removes Warriors
    Skeleton Warriors are removed from the pool of Skeletons that can be summoned.
    Marrow Walkers1
    • Maximum Number Of Skeletons +1
    You can summon more Skeletons.
    Hollow Walkers1
    • Maximum Number Of Skeletons +1
    You can summon more Skeletons.
    Grave Walkers1
    • Maximum Number Of Skeletons +1
    You can summon more Skeletons.
    Shambling Steel1
    • Removes Archers
    Skeleton Archers are removed from the pool of Skeletons that can be summoned.
    Fire Arrow1
    • Archers Gain Fire Arrow
    Skeleton Archers use Fire Arrow, which is a bow attack that deals physical and fire damage and ignites on hit. Fire Arrow has a 6 second cooldown by default.
    Multishot3
    • Number Of Arrows +2 per point
    • Cooldown (seconds) +1 per point
    Fire Arrow shoots more arrows, but has a longer cooldown.
    Ice Arrow1
    • Fire Arrow -> Ice Arrow
    • Ice Arrow Freeze Rate 30
    Converts Fire Arrow into Ice Arrow, converting its base fire damage to cold damage. Ice Arrow cannot ignite, but has a chance to freeze.
    Dread Phalanx1
    • Damage +80%
    • Size +20%
    • Maximum Number Of Skeletons -50%
    Skeletons deal more damage (multiplicative with other modifiers) and are larger, but you can only summon half as many as you could before (rounded up).
    Bone Armor1
    • Skeleton Warriors Cast Bone Armor
    Skeleton Warriors can now cast Bone Armor, which reduces damage taken by 40% for 4 seconds and has a 10 second cooldown.
    Impatience4
    • Cooldown Recovery Speed +30% per point
    • Bone Armor Duration +1 per point
    Skeletons are able to use their abilities more frequently, and Bone Armor cast by Skeletons lasts longer.
    Bone Share1
    • Bone Armor Can Target Allies
    • Bone Armor Effect On Non-Minions -75%
    Skeleton Warriors can target allies with Bone Armor. Bone Armor has 75% reduced effect on non-minions.
    Marrow Tap5
    • Health Leech +1% per point
    Skeletons leech a portion of the damage they deal as health.
    Empty the Graves2
    • Skeletons Summoned Per Cast +1 per point
    • Mana Cost +110% per point
    You summon multiple Skeletons in a single cast, but Summon Skeleton costs more mana. This does not affect your maximum number of Skeletons.
    Sweeping Strikes5
    • Melee Area Of Effect +12% per point
    • Damage +12% per point
    Skeletons have an increased area of effect with melee attacks, and your Skeletons deal more damage (multiplicative with other modifiers).
    Skeleton Rogue1
    • Adds Rogues
    Adds Skeleton Rogues to the pool of Skeletons that can be summoned. Rogues teleport to distant enemies, throw shurikens, and use melee attacks.
    Immortal4
    • Skeleton Resummon Chance 10% per point
    When a Skeleton dies, there is a chance to summon a random new one at the same location after 3 seconds.
    Acid Flask1
    • Rogues Use Acid Flask
    Skeleton Rogues throw Acid Flasks, which inflict poison and armor shred on hit. Acid Flask has a 5 second cooldown.
    Individual Operator4
    • Rogue Cooldown Recovery Speed +50% per point
    Skeleton Rogues gain an amount of increased cooldown recovery divided by your maximum number of summonable Skeleton Rogues.