Summon Storm Totem | |||||
Class | Shaman Mastery Skill | ||||
Description | Summons a totem that casts lightning storms around nearby enemies. Storm totems last 8 seconds, and you cannot control more than 1 at once. | ||||
Cooldown | 3s | ||||
Mana cost | 20 | ||||
Range | 20 | ||||
Speed | 1.833 per second (if no cooldown) Use Duration: 0.6s Use Delay: 0.17s Speed Multiplier: 1 Settle Low Priority Ratio: 50% Scales With: Cast Speed | ||||
Scaling Tags | MinionTotemAttunement | ||||
Minion Tags | LightningSpell | ||||
Scaling | Per Point of Attunement:
Per Level:
| ||||
Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Storm Totem | 0 | Summons a totem that casts lightning storms around nearby enemies. Storm totems last 8 seconds, and you cannot control more than 1 at once. | |||
Static Field | 3 |
| Storm Totem attacks have a chance to shock enemies. | ||
Exploit Weaknesses | 3 |
| Storm Totem hits deal more damage to shocked enemies (multiplicative with other modifiers). | ||
Press Your Advantage | 4 |
| Storm Totem has more critical strike chance against shocked enemies (multiplicative with other modifiers). | ||
Fulgurite Core | 2 |
| Storm Totem has additional Spell Lightning Damage based on your Shock Chance and your Chance to Shock Attackers. | ||
Stormrider | 4 |
| You have increased movement speed if Storm Totem has hit a shocked an enemy recently (last 4 seconds). | ||
Grounding Conduit | 3 |
| You deal increased lightning damage if a Storm Totem has hit a shocked an enemy recently. | ||
Shielding Totem | 2 |
| Allies near your Storm Totem have additional lightning resistance. | ||
Steel Plating | 4 |
| Storm Totem has increased health. | ||
Heavy Impact | 3 |
| Storm Totem hits have an increased chance to stun enemies and the stuns they inflict last longer. | ||
Limited Resistance | 4 |
| Storm Totem costs less mana to summon. | ||
Lightning Raider | 4 |
| Storm Totem has more cast speed (multiplicative with other modifiers). | ||
Direct Current | 3 |
| Improves Storm Totem's base critical strike chance. | ||
Power Shunt | 3 |
| Storm Totem critical strikes deal more damage. | ||
Icicles | 5 |
| Storm Totem deals additional cold spell damage. | ||
Chill to the Bone | 3 |
| Storm Totem hits have a chance to chill enemies. | ||
Frostbite | 3 |
| Blizzard has a chance to inflict enemies with Frostbite each second. | ||
Piercing Winds | 3 |
| Frostbite inflicted by Blizzard has additional Cold Penetration. | ||
Storm's Reach | 5 |
| Storm Totem's individual lightning strikes damage enemies in a larger area | ||
Shockfury | 5 |
| Allies near your Storm Totem are granted additional melee lightning damage. | ||
Intensity | 5 |
| Storm Totem deals more damage (multiplicative with other modifiers), but cost more mana. | ||
Overstimulation | 1 |
| Enemies hit by Storm Totem recently have reduced movement speed. | ||
Blizzard | 1 |
| Storm Totem now creates a Blizzard around itself; enemies caught in the blizzard take cold damage over time and have a 25% chance to be chilled each second. All shock chance is converted to chill chance. All effects which are conditional on shock are conditional on chill instead. | ||
Discharge | 1 |
| Storm Totem casts Lightning Nova when it dies. | ||
Thunder Totem | 1 |
| If you have at least 3 other totems when you summon Storm Totem, up to 5 are consumed to instead summon a Thunder Totem which has more damage, duration, health and size per totem consumed this way (all multiplicative with other modifiers). This effect does not consume other Storm Totems or Thunder Totems. | ||
Unmatched Storms | 1 |
| Your Storm Totem now casts Storm Bolts from your Gathering Storm instead of its own lightning strikes, but Storm Totem has significantly less cast speed. |