Home>Primalist>Tempest Strike
Tempest StrikeTempest Strike
ClassPrimalist level 10 skill
DescriptionA melee attack that if it hits an enemy can trigger three different spells - Earth Spikes, Northern Winds, and Lightning Bolt - at a 20% chance each.

Modifiers to attack speed instead apply to physical, cold, and lightning penetration, for both the melee attack and the spells.
Cooldown
0s
Mana cost0
Speed
1.571 per second (if no cooldown)
Use Duration: 0.7s
Use Delay: 0.1s
Speed Multiplier: 1
Settle Low Priority Ratio: 40%
Scales With: None
Scaling TagsPhysicalLightningColdMeleeSpellStrengthAttunement
Scaling
Per Point of Strength:
  • +4% increased Damage
Per Point of Attunement:
  • +4% increased Damage
Chance on Hit
Northern Winds
(Chance: 20%)
Earth Spikes
(Chance: 20%)
Lightning Bolt
(Chance: 20%)
Damage
NameTempest Strike
Base Damage1 Physical, 1 Cold, 1 Lightning
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
100%
Is Hit
Yes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Tempest Strike0
    A melee attack that if it hits an enemy can trigger three different spells - Earth Spikes, Northern Winds, and Lightning Bolt - at a 20% chance each. Modifiers to attack speed instead apply to physical, cold, and lightning penetration, for both the melee attack and the spells.
    Static4
    • Lightning Bolt Chance +5% per point
    • Lightning Bolt Damage +10% per point
    Tempest Strike hits have a higher chance to cast Lightning Bolt, and Lightning Bolt deals more damage (multiplicative with other modifiers).
    With the Wind5
    • Tempest Strike Crit Chance +1% per point
    • Lightning Bolt Crit Chance +1% per point
    Improves Tempest Strike and Lightning Bolt's base critical strike chances.
    Storm's Aid4
    • Lightning Bolt Storm Totem Chance On Hit 5% per point
    Lightning Bolt has a chance to cast Storm Totem.
    Mute Earth1
    • Lightning Bolt Chance +8%
    • Northern Winds Chance +8%
    • Cannot Proc Earth Spikes
    You have a higher chance to proc Lightning Bolt and Northern Winds, but you can no longer proc Earth Spikes.
    Stormstrike3
    • Tempest Strike And Lightning Bolt Lightning Damage +4 per point
    Tempest Strike and Lightning Bolt deal additional base lightning damage.
    Storm Lord4
    • Tempest Strike And Lightning Bolt Shock Chance +25% per point
    Tempest Strike and Lightning Bolt hits have a chance to shock enemies.
    Reinforced Stone4
    • Earth Spikes Chance +5% per point
    • Earth Spikes Damage +10% per point
    Tempest Strike hits have a higher chance to proc Earth Spikes, and Earth Spikes hits deal more damage (multiplicative with other modifiers).
    Thirsty Blades3
    • Health Gain On Earth Spikes Hit +5 per point
    Earth Spikes hits grant you health.
    Deadwind1
    • Lightning Bolt Chance +8%
    • Earth Spikes Chance +8%
    • Cannot Proc Northern Winds
    You have a higher chance to proc Lightning Bolt and Earth Spikes, but you can no longer proc Northern Winds.
    Boulder Smash4
    • Tempest Strike And Earth Spikes Increased Stun Chance +50% per point
    Tempest Strike and Earth Spikes have an increased chance to stun enemies.
    Razor Earth3
    • Earth Spikes Damage +25% per point
    • Additional Earth Spikes +1 per point
    Earth Spikes deal more damage (multiplicative with other modifiers), and Earth Spikes generates additional spikes.
    Earthquake2
    • Earth Spikes Area +50% per point
    Earth Spikes deals damage in a larger area.
    Earth's Aid4
    • Chance To Summon Thorn Totem On Earth Spikes Proc 25% per point
    You have a chance to cast Thorn Totem when Earth Spikes is cast.
    Grounded1
    • Northern Winds +8%
    • Earth Spikes +8%
    • Cannot Proc Lightning Bolt
    You have a higher chance to proc Northern Winds and Earth Spikes, but you can no longer proc Lightning Bolt. This node has no effect if Northern Winds and Earthspikes are disabled.
    Chilling Blows4
    • Northern Winds Chance +5% per point
    • Northern Winds Damage +10% per point
    Tempest Strike hits have a higher chance to cast Northern Winds, and Northern Winds deals more damage (multiplicative with other modifiers).
    Winter's Blast4
    • Northern Winds Chill Chance +25% per point
    • Hailstorm Chance To Chill Each Second 25% per point
    Northern Winds hits have a chance to chill enemies, and Hailstorm has a chance to chill affected enemies each second.
    Winter's Chill4
    • Tempest Strike And Northern Winds Freeze Rate Multiplier +75% per point
    Tempest Strike and Northern Winds hits have a higher chance to freeze enemies.
    Shatter4
    • Tempest Strike And Northern Winds Critical Multiplier Against Frozen Enemies 25% per point
    Tempest Strike and Northern Winds deal more critical damage against chilled or frozen enemies.
    Absolute Zero5
    • Spell Cold Damage +8 per point
    • Freeze Rate +20 per point
    • Earth Spikes Proc Chance -5% per point
    • Lightning Bolt -5% per point
    Tempest Strike hits deal additional spell cold damage and have a chance to freeze enemies, but you have a reduced chance to proc Earth Spikes and Lightning Bolt.
    Elemental Imbuement5
    • Lightning Damage On Lightning Bolt Proc +2 per point
    • Physical Damage On Earth Spikes Proc +2 per point
    • Cold Damage On Northern Winds Proc +2 per point
    Tempest Strike deals additional physical damage if Earth Spikes procs, cold damage if Northern Winds procs, or lightning damage if Lightning Bolt procs.
    Augury3
    • Chance To Proc Secondary Effects After Failure +10% per point
    Each time Tempest Strike fails to proc any secondary effects, you are granted an additional chance to proc each effect until you do.
    Empowerment5
    • All Proc Chances +3% per point
    Tempest Strike hits have a higher chance to proc each secondary effect.
    Unspent Power5
    • Mana Gained +4 per point
    When you use Tempest Strike and it does not proc Lightning Bolt, Earth Spikes, or Northern Winds, you regain mana.
    Perfect Storm1
    • Elemental Explosion When All Effects Trigger
    If all three effects of Tempest Strike are cast in the same hit, it causes an explosion that deals physical, cold, and lightning damage.
    Tempestuous1
    • Tempest Cast On Northern Winds And Lightning Bolt Proc
    When both Lightning Bolt and Northern Winds proc, you gain a stack of Tempest for 3 seconds, a spell that deals lightning and cold damage in an area around you over time.
    Lightning Can Strike Twice3
    • Lightning Bolt Doublecast Chance 34# per point
    Lightning Bolt has a chance to recast itself once after 0.3 seconds.
    Charged Stone1
    • Charged Stone On Earth Spikes And Lightning Bolt Proc
    When both Earth Spikes and Lightning Bolt proc, a Charged Stone orbits you for 6 seconds, dealing physical and lightning spell damage to nearby enemies each second.
    Upheaval1
    • Earth Spikes Travel In Line
    • Lightning Bolt Chance -7%
    Earth Spikes now travel in a line, but you have a reduced chance to proc Lightning Bolt.
    Hailstorm1
    • Tempest On Earth Spikes And Northern Winds Proc
    When both Earth Spikes and Northern Winds proc, a Hailstorm surrounds you for 3 seconds, dealing physical and cold spell damage to nearby enemies each second.
    Charged1
    • All Proc Chances At Low Health +6%
    While at low health, Tempest Strike hits have a higher chance to proc Lightning Bolt, Earth Spikes, and Northern Winds.
    Force of Nature1
    • Tempest's Might On Northern Winds Or Lightning Bolt Proc
    Whenever you proc Northern Winds or Lightning Bolt, Tempest's Might is granted to a random companion. Tempest's Might grants 3 additional melee cold and lightning damage and lasts 4 seconds.
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