Umbral Blades
ClassRogue level 16 skill
DescriptionA combo ability that throws 2 blades, then 4 blades, then recalls all blades in the ground back to you, hitting enemies along the way.

An enemy can be hit by multiple blades from the same throw and by multiple blades from the recall.

Shadows using Umbral Blades always throw a single Shadow Blade that deals 300% more damage and has 100% increased radius.
Cooldown0s
Mana cost3
Speed ScalerAttack Speed
Scaling TagsPhysicalThrowingDexterity
Scaling
Per Point of Dexterity:
  • +4% increased Damage
Combo Skill
Umbral Blades
Umbral Blades Recall
Damage
NameUmbral Blades
Base Damage12 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
60%
Is HitYes
NameShurikens
Base Damage12 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
60%
Is HitYes
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Umbral Blades0
    A combo ability that throws 2 blades, then 4 blades, then recalls all blades in the ground back to you, hitting enemies along the way. An enemy can be hit by multiple blades from the same throw and by multiple blades from the recall. Shadows using Umbral Blades always throw a single Shadow Blade that deals 300% more damage and has 100% increased radius.
    Dawnfall4
    • Dusk Shroud Chance On Use +12% per point
    You have a chance to gain Dusk Shroud when you use Umbral Blades and hit at least one enemy.
    Sword Thrower1
    • Damage +250%
    • Radius +100%
    • Only 1 Blade With Each Throw
    You now throw just one large Umbral Blade with each throw that deals significantly more damage (multiplicative with other modifiers) and has increased radius.
    Cacophony of Steel1
    • Blades Spin In Place
    Blades in the ground now create a Bladestorm that hovers and spins in midair at the target location for 4 seconds, hitting nearby enemies 2 times per second. You can have up to 3 active Bladestorms.
    Steel Torrent4
    • Bladestorm Duration +10% per point
    • Bladestorm Area +40% per point
    Bladestorms last longer and deal damage in a larger area.
    Loathing1
    • Homing Bladestorm
    Bladestorms slowly seek out enemies.
    Lethal Darkness1
    • Inflict Shadow Dagger With Dagger
    Umbral Blades hits inflict a stack of Shadow Dagger on hit, while using a dagger.
    Edge of Obscurity4
    • Damage Per Dusk Shroud +2% per point
    • Doubled Inside Smoke Bomb
    Umbral Blades deals more damage (multiplicative with other modifiers) per stack of Dusk Shroud on you. This effect is doubled while inside the area of Smoke Bomb.
    Umbral Remnant1
    • Shadows Drop Umbral Blades
    Whenever one of your Shadows expire they now also leave behind an Umbral Blade.
    Soul Thief4
    • Attack Speed +4% per point
    • Ward Gain On Hit On Recall +4 per point
    Umbral Blades has increased attack speed and you gain ward on hit with recalled blades.
    Stabbing Blast1
    • Blades Target Nearby Enemies
    • Blades Don't Return
    • Recalled Blades Don't Pierce
    Recalling the blades now sends each blade toward a different nearby enemy instead of to you, but recalled blades no longer pierce.
    Shredding Daggers3
    • Recalled Blades Pierce Chance 34# per point
    Recalled blades now have a chance to pierce enemies (pass through enemies it hits).
    Nightmare Dash1
    • Blades Recalled From Shift Instead
    You can now only recall blades by using Shift, rather than the combo itself.
    Backstab4
    • Recalled Blades Damage +25% per point
    • Thrown Blades Damage -10% per point
    Recalled blades deal more damage, but blades thrown out deal less damage (both multiplicative with other modifiers).
    Slice the Legs5
    • Recalled Blades Slow Chance +30% per point
    • Recalled Blades Bleed Chance +30% per point
    Recalled blade hits have a chance to slow enemies and a chance to cause them to bleed.
    Bloody Trail3
    • Recalled Blades Hit Damage Per Slow +6% per point
    • Recalled Blades Hit Damage Per Bleed +3% per point
    • Maximum Damage Per Bleed 15% per point
    Recalled blade hits deal more damage (multiplicative with other modifiers) per stack of slow on the target and per bleed on the target, up to a maximum.
    Cut and Leave5
    • Bleed Chance +10% per point
    • Haste Chance On Recall +20% per point
    Umbral Blades hits have a chance to cause enemies to bleed and you have a chance to gain the Haste buff for 1 second, granting 30% increased movement speed, when your blades are recalled.
    Emerald Cutlass1
    • Bleed -> Poison Chance
    • Explosion Hit Damage -80%
    • Explosion Poison Chance +100%
    Converts bleed chance from all sources to poison chance for Umbral Blades and effects related to bleed now depend on poison instead. If you have the Explosive Blades, the explosion hit poisons enemies, but deals 80% less damage and it no longer deals any fire damage.
    Kunai Belt2
    • Extra Blades On Throw 2 +1 per point
    You now throw additional blades with Umbral Blades on the second throw.
    Hidden Blades2
    • Maximum Additional Blades 2 per point
    • Extra Blades On Next Throw Every 2 Seconds +1
    Every 2 seconds you throw additional blades with Umbral Blades on the next throw.
    Jagged Carvings5
    • Throwing Physical Damage +4 per point
    Umbral Blades deals additional throwing physical damage.
    Twilight Assault1
    • 3rd Throw Before Return
    • Blades On 3rd Throw 5
    You now throw a third time with Umbral Blades with 5 blades before recalling the blades.
    Duskhunter1
    • Extra Blades On Throw 3 +1
    You now throw additional blades with Umbral Blades on the third throw.
    Subzero Intrusion1
    • Physical -> Cold Damage
    • Freeze Rate 40
    Umbral Blades base physical damage and added damage from all sources is converted to cold. Consequently this damage scales with increases to cold damage, but not increases to physical damage. It also has a chance to freeze enemies. Shock chance from all sources is converted to Frostbite chance and effects related to shock now depend on Frostbite instead.
    Coldsnap Strike1
    • Freeze Rate +20
    • Chill Chance +20%
    Umbral Blades hits have additional freeze rate and have a chance to chill enemies.
    Precision Cuts1
    • Throw At Target Location
    • Damage +5%
    You now throw Umbral Blades at the target location and the blades deal more damage (multiplicative with other modifiers).
    Explosive Blades1
    • Arming Time (seconds) 0.5
    • Blades Explode When Touched
    • No Returning Blades
    • Attack Speed -15%
    Blades in the ground now arm after 0.5 seconds, but can no longer be recalled and have less attack speed (multiplicative with other modifiers). If enemies walk over them the blades will cause a Shard Explosion, a subskill dealing physical and fire damage in an area. Blades expire and explode after 3 seconds if no enemies walk over them.
    Burst of Agony4
    • More Explosion Area Per Second On Ground +20% per point
    • Explosion Damage Per Second On Ground +20% per point
    The Shard Explosion deals damage in a larger area and deals more damage per second the blade has remained on the ground (both multiplicative with other modifiers).