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Class | Sentinel level 1 skill | ||||||||||||
Description | A melee attack that also prepares you to riposte incoming hits. If vengeance successfully hits an enemy and you take a hit in the next 2 seconds you will riposte, taking 25% less damage and striking at a nearby enemy. | ||||||||||||
Cooldown | 0s | ||||||||||||
Mana cost | 0 | ||||||||||||
Speed | 1.467 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.2s Speed Multiplier: 1 Settle Low Priority Ratio: 32% Scales With: Attack Speed | ||||||||||||
Scaling Tags | PhysicalMeleeAreaStrength | ||||||||||||
Scaling | Per Point of Strength:
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Chance on Hit | ![]() Riposte (Chance: 100%) | ||||||||||||
Damage |
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Name | Max Points | Stats | Related Skill | Description | |
---|---|---|---|---|---|
Vengeance | 0 | A melee attack that also prepares you to riposte incoming hits. If vengeance successfully hits an enemy and you take a hit in the next 2 seconds you will riposte, taking 25% less damage and striking at a nearby enemy. | |||
Dark Duellist | 5 |
| You deal more global damage (multiplicative with other modifiers) while preparing to riposte. | ||
Rapid Strikes | 5 |
| Vengeance has increased attack speed. | ||
Vengeful Fighter | 5 |
| Vengeance deals more damage (multiplicative with other modifiers). This effect is doubled if you have blocked or parried a hit recently. | ||
Vital Puncture | 3 |
| ![]() | Iron Blade deals more damage (multiplicative with other modifiers). | |
Shattering Blade | 2 |
| ![]() | Iron Blade has a chance to reduce enemy armor. | |
Winged Steel | 2 |
| ![]() | Iron Blade travels faster, causing it to also travel further. Additionally, Vengeance and Riposte hits have a chance to attack with Iron Blade per point of Attunement up to a maximum. | |
Bladewall | 1 |
| ![]() | You gain an additional chance to parry per Forged Weapon for 4 seconds after using Vengeance. | |
Executioner | 5 |
| Vengeance hits deal more damage (multiplicative with other modifiers). This effect is doubled against enemies on low health (below 35% health). | ||
Disarming Strike | 3 |
| Vengeance deals more damage (multiplicative with other modifiers), and its hits have a chance to apply Frailty on enemies. | ||
Bolster | 2 |
| You take less damage (multiplicative with other modifiers) and have increased armor if you've hit an enemy with Vengeance in the past 2 seconds. | ||
Essence of Revenge | 2 |
| Vengeance and Riposte hits have a chance to grant a Void Essence. | ||
Abyssal Retribution | 3 |
| Your next Void Cleave or Erasing Strike deal more damage (multiplicative with other modifiers) after you use and hit with Vengeance. | ||
Smelter's Vengeance | 4 |
| Vengeance hits have a chance to shred enemy armor and physical resistance. | ||
Eviscerating Blades | 4 |
| ![]() | Increases the effectiveness of all armor shred applied by Vengeance and Riposte. | |
Blade Paladin | 1 |
| Vengeance gains additional physical penetration with bleed per 1% overcapped physical resistance. | ||
Molten Riposte | 4 |
| Riposte deals more fire damage (multiplicative with other modifiers) and its hits have a chance to ignite enemies. | ||
Double Riposte | 1 |
| ![]() | You can Riposte an additional time after Vengeance hits an enemy, but Riposte mitigates less damage. | |
Zealot's Technique | 1 |
| ![]() | You can Riposte an additional time after Vengeance hits an enemy. | |
Blade Assault | 1 |
| ![]() | Vengeance and Riposte hits have a chance to attack with Iron Blade. | |
Weaponsmith's Reprisal | 4 |
| ![]() | Iron Blades now have a chance to be summoned as Forged Weapons instead. | |
Perfect Riposte | 1 |
| ![]() | Hits that you Riposte cannot critically strike you. Additionally, improves Vengeance's base critical strike chance. | |
Flaming Sword | 1 |
| Vengeance' base physical damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to physical damage or other damage types. Chance to shred physical resistance from all sources is converted to chance to shred fire resistance. Bleed chance from all sources is converted to ignite. Swaps Vengeance' Physical tag for a Fire tag. | ||
Gladiator's Arsenal | 3 |
| Iron Blades and Riposte gains different benefits depending on your equipped weapons. Mace: Riposte deals more damage (multiplicative with other modifiers). Axe: Riposte instantly kill enemies that are below a health threshold (a percentage of their maximum health). Sword: Improves Iron Blades' base critical strike chance. Spear: Iron Blades have increased bleed duration. | ||
Blade of Darkness | 1 |
| Vengeance' base physical damage is converted to void. Consequently this damage scales with increases to void damage, but not increases to physical damage or other damage types. Chance to shred physical resistance from all sources is converted to chance to shred void resistance. Bleed chance from all sources is converted to chance to inflict Time Rot for Vengeance. Swaps Vengeance' Physical tag for a Void tag. | ||
Woundcarver | 4 |
| Vengeance hits have a chance to cause enemies to bleed. | ||
Endless Dark | 3 |
| Vengeance hits have a chance to inflict Time Rot. Additionally, Vengeance has additional chance to Echo if it can Echo. | ||
Vengeful Echoes | 4 |
| Vengeance deals more void damage (multiplicative with other modifiers) and additional melee void damage. Additionally, Echoed Vengeance cannot be dodged. | ||
Precision Strike | 3 |
| Vengeance critical strikes deal more damage. | ||
Fiery Frenzy | 4 |
| Vengeance has a chance to grant you Frenzy for 2 seconds when hitting ignited enemies. Additionally, Vengeance deals more fire hit damage (multiplicative with other modifiers) per ignite on the enemy, up to a maximum. |