Home>Acolyte>Ghostflame
GhostflameGhostflame
ClassWarlock level 15 skill
DescriptionChannel to releases a continuous jet of horrid flames in front of you dealing fire and necrotic damage over time.

You have no mana regen while channelling.
Cooldown
0.8s
Mana cost5
Speed
16.5 per second (if no cooldown)
Use Duration: 0.2s
Use Delay: 0.01s
Speed Multiplier: 3
Settle Low Priority Ratio: 0%
Scales With: Cast Speed
Scaling TagsFireNecroticSpellDoTChanneledIntelligence
Scaling
Per Point of Intelligence:
  • +4% increased Damage
Damage
NameGhostflame
Base Damage17.5 Fire, 17.5 Necrotic
Critical Chance50%
Critical Multiplier200%
Added Damage Scaling
175% (700% effectiveness per second)
Is Hit
No
Interval0.25s
Duration100000s
Damage TagsSpellDoT
Non-Damaging
NameGhostflame
Buff
+1 Stun Immunity
Duration100000s
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Ghost Flame0
    Channel to releases a continuous jet of horrid flames in front of you dealing fire and necrotic damage over time. You have no mana regen while channelling.
    Dread Furnace5
    • Ignite Chance per second +40% per point
    • Damned Chance per second +40% per point
    Ghostflame has a chance to inflict damned and ignite enemies each second.
    Arteries of Malice1
    • Necrotic and Fire -> Physical Conversion
    • Damned and Ignite -> Bleed Conversion
    • Current Health Drain per second 5%
    Ghostflames's base necrotic and fire damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to necrotic or fire damage. Damned and ignite chance from all sources are converted to bleed chance per second. Ghostflame now drains a portion of your health each second. Swaps Ghostflames's Necrotic and Fire tags for a Physical tag.
    Phantom Transfusion5
    • Physical Health Leech 0.2% per point
    • Bleed Chance -> Bleed Chance per second 50% per point
    You leech a portion of the physical damage you deal as health while channeling Ghostflame. A portion of your global bleed chance on hit now applies as bleed chance per second for Ghostflame.
    Feast of Bones1
    • Max Marrow Shards per second 2
    • Max Marrow Shards per second against 1 target 1
    Damaging an enemy with Ghostflame causes you to cast Marrow Shards towards them. This effect can occur a maximum number of times each second.
    Fuel of Anguish3
    • Marrow Shards frequency +20% per point
    • Crit Chance per 100 missing Health +1% per point
    Increases the frequency of Marrow Shards per second from the Feast of Bones node. Improves the Marrow Shards' base critical strike chance cast this way.
    Occult Embers1
    • Ignite Duration per Intelligence +2%
    • Damned Duration per Intelligence +2%
    Ghostflame has increased ignite and damned duration per point of Intelligence.
    Flames of Misery5
    • Ignite Chance -> Ignite Chance per second 40% per point
    • Damned Chance -> Damned Chance per second 60% per point
    A portion of your global ignite chance on hit now applies as ignite chance per second for Ghostflame. A portion of your global damned chance on hit now applies as damned chance per second for Ghostflame.
    Decrepit Mortals1
    • Decrepify Screech after 1.5 seconds
    After channelling Ghostflame for a short duration, the skull releases a terrible screech, cursing all nearby enemies with Decrepify. Ghost Flame gains the Curse tag, but its direct damage still does not scale with increased curse damage.
    Horrifying Shriek2
    • Delay before Screech -30% per point
    • Screech Area +30% per point
    The screech from the Decrepit Mortals node has a shorter delay before being released and a larger area.
    Banshee3
    • Screech Fear duration (seconds) 1 per point
    • Direct Damage to Feared +25% per point
    The screech from the Decrepit Mortals node now also fears enemies and Ghostflame deals more direct damage (multiplicative with other modifiers) to feared enemies.
    Atrocity4
    • Damage +12% per point
    • Channel Cost +8% per point
    Ghostflame deals more damage, but has a higher channel cost (both multiplicative with other modifiers).
    Disdain4
    • Damage Taken while channeling -10% per point
    You take less damage from ignited, damned or bleeding enemies while channeling Ghostflame.
    Domain of Torment5
    • Damage +5% per point
    • Area +10% per point
    Ghostflame deals more damage (multiplicative with other modifiers) in a larger area.
    Enfeebled Prey2
    • Health Leech against Cursed +0.5% per point
    • Damage Taken from Cursed -10% per point
    You leech a portion of the damage you deal as health against Cursed enemies while channeling Ghostflame. Additionally, you take less damage from Cursed enemies while channeling Ghostflame.
    Lingering Warmth3
    • Haste duration after Channeling (seconds) 1 per point
    • Ward Gain per Cursed enemy after Channeling 15 per point
    When you stop channeling Ghostflame after having channeled for at least 1 second, you gain the Haste buff for a short duration. Additionally, when you stop channeling you gain ward per Cursed enemy.
    Memorial of Flames5
    • Detached Duration (seconds) 0.5 per point
    After channeling for 1.1 seconds Ghostflame detaches itself, and persists for short duration without you needing to channel. This effect ends early if you start channeling Ghostflame again.
    Unending Ruin3
    • Detached duration +80% per point
    • Mana Cost +20 per point
    The duration from the Memorial of Flames node is longer, but Ghostflame now has an upfront mana cost.
    The Burning Skull1
    • Moves towards enemies
    The detached Ghostflame now slowly seeks out nearby enemies.
    Silver Oblation1
    • Ward Consumption of current ward 25%
    • Area per 10 Ward consumed +1%
    • Maximum Ward Consumption 1000
    After channeling for 1 second, Ghostflame consumes a portion of your current ward, and it deals damage in a larger area per ward consumed.
    Stygian Beams1
    • Cast Beam per 200 Ward consumed
    For each 200 ward consumed by the Silver Oblation node you now cast a Stygian Beam at a nearby enemy dealing spell necrotic damage. Enemies cannot be hit by more than 1 beam.
    Spirit Kindling1
    • Movespeed per stack +20%
    • Melee Attack Speed per stack +10%
    • Ignite Chance -> Minion Ignite Chance per stack 30%
    • Current Health Drain per second per stack 2%
    All your Wraiths, Spectres, and Revenants gain a stack of Spirit Kindling every 0.5 seconds while they are inside Ghostflame's area of effect. Each stack of Spirit Kindling lasts 5 seconds, drains health per second, and grants increased movement speed, melee attack speed, and ignite chance equal to a portion of your ignite chance.
    Fiery Desecration1
    • Deals damage in Circle
    • Channel Cost +30%
    Ghostflame now deals damage in a full circle around you, but it has a higher channel cost.
    Spirit of Dread1
    • Movespeed while Channeling +20%
    • Channel Cost +50%
    You now move towards the target location while channeling Ghostflame with increased movement speed, but it has a higher channel cost.
    Harrowing Path2
    • Channel Cost -15% per point
    • Movespeed while Channeling -20% per point
    Ghostflame has a lower channel cost, but you move slower while channeling Ghostflame.
    Doom Surge3
    • Movespeed while Channeling +10% per point
    You move faster while channeling Ghostflame.
    Domain of Agony5
    • Direct Damage bonus every second +6% per point
    • Maximum Direct Damage bonus 30% per point
    Ghostflame deals more direct damage (multiplicative with other modifiers) per second you spend channeling Ghostflame.
    Spectral Menace5
    • Channel Cost -14% per point
    • Current Mana -> Ward Gain while Channeling 14% per point
    Ghostflame has a lower channel cost and you gain a portion of your current mana as ward each second while channeling Ghostflame.
    Wraith Form4
    • Dodge Rating per Intelligence while Channeling +10 per point
    • More Dodge Rating while Channeling 25% per point
    You gain additional dodge rating per intelligence while channeling Ghostflame, as well as more dodge rating (multiplicative with other modifiers) while channeling Ghostflame.
    Ethereal Blockade1
    • Dodge Rating -> Armor while Channeling 100%
    All of your dodge rating is converted to armor while channeling Ghostflame.
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