Icon | ![]() |
Name | Werebear Form |
Class | Druid Mastery Skill |
Description | Transform into a ferocious werebear, increasing your physical capabilities and gaining 4 new abilities. Your mana does not regenerate while in werebear form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana. |
Cooldown | 20s |
Mana cost | 0 |
Scaling Tags | PhysicalMeleeTransformMovementStrengthAttunement |
Transform Skills | ![]() ![]() ![]() ![]() ![]() |
Skill Tree Nodes
Name | Max Points | Stats | Description | |
---|---|---|---|---|
Werebear Form | 0 | Transform into a ferocious werebear, increasing your physical capabilities and gaining 4 new abilities. Your mana does not regenerate while in werebear form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana. | ||
Griz | 4 |
| While in Werebear Form, nearby minions have increased attack speed, cast speed, movement speed, and critical strike chance. | |
Bloodthirst | 3 |
| When you kill an enemy with Ravage, you have a chance to create a random totem that you are specialized in. | |
Ursine Harmony | 1 |
| While in Werebear Form, your companions are granted additional health regeneration. | |
Razor Claws | 4 |
| While in Werebear Form, melee attacks have a chance to cause enemies to bleed. | |
Tooth Chipper | 3 |
| Ravage hits deal more damage against bleeding enemies (multiplicative with other modifiers), but Ravage also has a health cost in addition to its mana cost. | |
Insatiable | 1 |
| Ravage critical strikes grant you health and refund the mana and health cost of Ravage. | |
Dauntless | 4 |
| While in Werebear Form, Stagger has increased effectiveness to enemies above 75% health. | |
Wizened Claws | 1 |
| While in Werebear Form, increases to spell damage also apply to melee damage. | |
Ice Bite | 3 |
| Automatically cast Ice Thorns additional times whenever you cast Ravage. | |
Food for Thought | 5 |
| While in Werebear Form, your skills cost less mana. | |
Ursine Wisdom | 1 |
| Your skills cost significantly less mana while in Werebear Form, but you have significantly less health regeneration and automatically transform back to human form while at or below 30% health. | |
Pummel | 3 |
| You deal additional melee physical damage while in Werebear Form. This bonus is doubled for Ravage. | |
Apex Predator | 3 |
| Ravage deals more damage (multiplicative with other modifiers), and Ravage instantly kills enemies that are below a threshold (a percentage of their maximum health). | |
Innervating Blow | 1 |
| While in Werebear Form, Swipe refunds its mana cost on critical strike. | |
Bash | 3 |
| While in Werebear Form, your attacks have an increased chance to stun enemies. | |
Skull Crush | 2 |
| While in Werebear Form, your hits deal more damage to stunned enemies (multiplicative with other modifiers). | |
Overwhelm | 1 |
| Charge stuns all enemies on arrival, but Charge costs more mana. | |
Rip and Tear | 4 |
| You deal increased damage and have increased critical strike chance if you have used Charge recently (last 4 seconds). | |
Hightail | 3 |
| Charge has a shorter cooldown. | |
Intimidating Roar | 3 |
| When you Roar you apply Frailty to nearby enemies. | |
Enrage | 4 |
| Roar grants you increased damage for 4 seconds for each percentage of health missing. | |
Invigoration | 1 |
| Roar restores health and mana for each enemy it hits. | |
Iron Hide | 3 |
| You gain health when you use Roar. | |
Woodland Bear | 1 |
| You cast Entangling Roots at your location when you Roar, but Roar costs more mana. | |
Wild Command | 1 |
| Enemies hit by Roar are no longer feared, but will target you for 5 seconds, and Roar grants Frenzy to all nearby allies. | |
Rallying Cry | 3 |
| When you Roar, you and nearby allies gain additional armor for each nearby enemy for 4 seconds. | |
Ursine Heart | 5 |
| While in Werebear Form, you have additional armor and increased armor. | |
Ice Burst | 2 |
| You cast Ice Thorns additional time(s) during the effect of Frozen Form. | |
Winterguard Fur | 3 |
| If you have entered Werebear Form in the last 4 seconds, you take less damage (multiplicative with other modifiers). | |
Frozen Form | 1 |
| When you enter Werebear Form, you are immune to damage but frozen, and you cast Ice Thorns 3 times. | |
Star Claw | 1 |
| While in Werebear Form, increases to spell damage also apply to critical strike chance. |