1H Scepter
Class
Basic (14)
Unique (7)
Set (2)
Prefix (39)
Suffix (19)

Implicits
- +10 Melee Damage
- +3 Spell Damage

Implicits
- +9 Melee Damage
- +2 Spell Damage
Not random drop

Implicits
- +16 Melee Damage
- +(6 to 10) Spell Damage

Implicits
- +21 Melee Damage
- +(10 to 17) Spell Damage
- +(15% to 35%) increased Minion Damage

Implicits
- +25 Melee Damage
- +(25 to 30) Spell Damage
- +(25% to 60%) increased Elemental Damage

Implicits
- +43 Melee Cold Damage
- +43 Spell Cold Damage
- +(43% to 143%) Freeze Rate Multiplier

Implicits
- +38 Melee Damage
- +(38 to 48) Spell Damage

Implicits
- +42 Melee Damage
- +(48 to 52) Spell Damage
- +(48% to 72%) increased Damage Over Time
Not random drop

Implicits
- +46 Melee Damage
- +(50 to 56) Spell Damage
- +(40% to 70%) increased Minion Damage
Not random drop

Implicits
- +50 Melee Damage
- +(48 to 58) Spell Damage
- +(50% to 80%) increased Damage Over Time

Implicits
- +47 Melee Damage
- +(53 to 59) Spell Damage
- +(35% to 75%) increased Minion Damage

Implicits
- +55 Melee Damage
- +(55 to 65) Spell Damage

Implicits
- +61 Melee Damage
- +(8% to 9%) Spell Critical Strike Chance
- (1 to 4) Chance to Upgrade when you slay a Harbinger
Not random drop

Implicits
- +61 Melee Damage
- +(8% to 9%) Spell Critical Strike Chance
- +(16 to 21) Spell Damage
Not random drop