
Implicits
- +20 Armor
- +(8% to 10%) increased Movement Speed
- +1 Evade Charge
Modifiers
- Aura of Decay is converted to fire, inflicting ignite instead of poison
- Your Volatile Zombies which explode inside your Aura of Decay have a (20 to 25)% chance to resurrect
- +(14% to 20%) increased Movement Speed
- (30% to 50%) Increased effect of Haste on you while Aura of Decay is active
- +(50 to 90)% Chance to Ignite on Hit for You and your Minions
- +(1% to 3%) of Fire Damage Over Time Damage Leeched as Health
Toggles Aura of Decay, which poisons you every second, and leaves a trail of decay. Enemies near you or in the trail are poisoned four times a second, and your chance to poison on hit applies to each of these instances at 100% effectiveness.
While Aura of Decay is active you take 30% less poison damage. Additionally, you take 50% less damage from your own Aura of Decay.
Scaling Tags: Poison, DoT, Instant Cast, Area, Intelligence