
Implicits
- +55 Melee Damage
- +(55 to 65) Spell Damage
Modifiers
- +(1 to 2) to Runic Invocation
- After you directly cast a One Rune Invocation you gain Dawn to Dusk
- Directly casting a Two Rune Invocation consumes Dawn to Dusk to gain +48 Spell Damage and 24% increased area and grant you Dusk to Midnight
- Directly casting a Three Rune Invocation consumes Dusk to Midnight to gain +96 Spell Damage and 48% increased area
- +(24% to 36%) increased Cast Speed
- +(24% to 36%) increased Mana Regen
Passive: Whenever you directly use an elemental skill, gain 1 Rune of the corresponding element. For channelled skills you gain 1 rune per second instead.
Active: Consume all of your active Runes to cast a unique Invocation based on the combination and order of runes consumed.
The last Rune in the sequence determines the damage type.
Casting a fire skill grants a Rah Rune. Casting a lightning skill grants a Gon Rune. Casting a cold skill grants a Heo Rune.
Scaling Tags: Lightning, Cold, Fire, Spell, Intelligence