Summon Raptor | |||||
Class | Beastmaster Mastery Skill | ||||
Description | Summons a primal raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it. The raptor counts as a companion. You can have a maximum of two companions at once by default. | ||||
Cooldown | 4s | ||||
Mana cost | 60 | ||||
Range | 20 | ||||
Speed | 0.733 per second (if no cooldown) Use Duration: 0.75s Use Delay: 0.43s Speed Multiplier: 0.5 Settle Low Priority Ratio: 70% Scales With: Cast Speed | ||||
Scaling Tags | MinionCompanionStrength | ||||
Minion Tags | PhysicalMelee | ||||
Scaling | Per Point of Strength:
Per Level:
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Combo Skill |
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Non-Damaging |
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Name | Max Points | Stats | Related Skill | Description | |
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Summon Raptor | 0 | Summons a primal raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it. The raptor counts as a companion. You can have a maximum of two companions at once by default. | |||
Iridescent Plumage | 5 |
| Your Raptor has additional elemental resistance and have additional dodge chance. | ||
Earsplitting Roar | 3 |
| Screech has increased cooldown recovery speed and causes enemies it hits to Bleed. | ||
Brilliant Display | 1 |
| Your Raptor automatically reduces the cooldown of your other companions' activatable abilities by 3 seconds. This effect has an 8 second cooldown. | ||
Razor Wings | 5 |
| Your Raptor deals additional melee physical damage. | ||
Adaptation | 1 |
| If your Raptor has 10 kills in this zone it evolves, gaining 15% more size and damage while you remain in the zone (damage multiplicative with other modifiers). | ||
Scent of Blood | 5 |
| Your Raptor deals more damage to bleeding targets (multiplicative with other modifiers). | ||
In for the Kill | 1 |
| Your Raptor gains more melee damage for each nearby bleeding enemy (multiplicative with other modifiers). | ||
Ravage | 5 |
| Raptor deals more critical strike damage and has a higher chance to critically strike against bleeding targets (both multiplicative with other modifiers). | ||
Tear Flesh | 5 |
| Your Raptor's melee attacks have a chance to cause enemies to bleed. | ||
Sharp Claws | 5 |
| Your Raptor deals more damage over time (multiplicative with other modifiers). | ||
Acidic Bile | 5 |
| Your Raptor gains the ability to cast Poison Spit, blinding the enemy and applying stacks of poison. 8 second cooldown. | ||
Infected Wounds | 2 |
| Whenever your Raptor hits a bleeding enemy with a melee attack, its next melee attack has additional slow chance based on the number of bleed stacks on that enemy. | ||
Cornered | 2 |
| Your Raptor deals more damage for each percent of its missing health (multiplicative with other modifiers). | ||
Vicious Rampage | 4 |
| Your Raptor gains increased effect from Rampage. | ||
Predator | 4 |
| Your Raptor has increased chance to critically strike. | ||
Vexation | 5 |
| Rampage lasts longer. | ||
Eager | 3 |
| Rampage costs less mana. | ||
Menacing Aura | 3 |
| While your Raptor is Rampaging, enemies within 5 meters of it have a chance to be slowed each second. | ||
Screech | 1 |
| Your Raptor gains the ability to Screech at enemies, shredding their physical resistance. Screech has a 10 second cooldown. | ||
Thrill of the Hunt | 1 |
| When your Raptor kills an enemy, it gains Haste for 4 seconds. | ||
Taste for Flesh | 1 |
| Your Raptor gains more damage for 10 seconds when it kills an enemy (multiplicative with other modifiers). This effect can stack. | ||
Dripping Blood | 1 |
| When you Raptor hits an enemy, bleeds on that enemy have a 25% chance to double in speed. | ||
Broken Tooth | 1 |
| Your Raptor has increased melee attack speed, but has a 10% chance to lose 10% of its current health on melee attack. | ||
Challenger | 1 |
| Your Raptor uses Rampage if it encounters a rare or boss minion, if it is able to. | ||
Primal Rage | 1 |
| Rampage fears enemies when it is activated. |