Icon | ![]() |
Name | Summon Raptor |
Class | Beastmaster Mastery Skill |
Description | Summons a primal raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it. The raptor counts as a companion. You can have a maximum of two companions at once by default. |
Cooldown | 4s |
Mana cost | 60 |
Range | 20 |
Scaling Tags | MinionCompanionStrength |
Minion Tags | PhysicalMelee |
Scaling | Per Point of Strength:
Per Level:
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Combo Skill | ![]() |
Skill Tree Nodes
Name | Max Points | Stats | Description | |
---|---|---|---|---|
Summon Raptor | 0 | Summons a primal raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it. The raptor counts as a companion. You can have a maximum of two companions at once by default. | ||
Iridescent Plumage | 5 |
| Your Raptor has additional elemental resistance and have additional dodge chance. | |
Screech | 1 |
| Your Raptor gains the ability to Screech at enemies, shredding their physical resistance for 4 seconds. 10 second cooldown. | |
Deep Roar | 5 |
| Screech is more effective. | |
Brilliant Display | 1 |
| Your Raptor automatically reduces the cooldown of your other companions' activatable abilities by 3 seconds. This effect has an 8 second cooldown. | |
Razor Wings | 5 |
| Your Raptor deals additional melee physical damage. | |
Thrill of the Hunt | 1 |
| When your Raptor kills an enemy, it gains Haste for 4 seconds. | |
Adaptation | 1 |
| If your Raptor has 10 kills in this zone it evolves, gaining 15% more size and damage while you remain in the zone (damage multiplicative with other modifiers). | |
Taste for Flesh | 1 |
| Your Raptor gains more damage for 10 seconds when it kills an enemy (multiplicative with other modifiers). This effect can stack. | |
Scent of Blood | 5 |
| Your Raptor deals more damage to bleeding targets (multiplicative with other modifiers). | |
In for the Kill | 1 |
| Your Raptor gains more melee damage for each nearby bleeding enemy (multiplicative with other modifiers). | |
Ravage | 5 |
| Raptor deals more critical strike damage and has a higher chance to critically strike against bleeding targets (both multiplicative with other modifiers). | |
Tear Flesh | 5 |
| Your Raptor's melee attacks have a chance to cause enemies to bleed. | |
Sharp Claws | 5 |
| Your Raptor deals increased damage over time. | |
Acidic Bile | 5 |
| Your Raptor gains the ability to cast Poison Spit, blinding the enemy and applying stacks of poison. 8 second cooldown. | |
Infected Wounds | 2 |
| Whenever your Raptor hits a bleeding enemy with a melee attack, its next melee attack has a slow chance multiplied by the number of bleed stacks on that enemy. | |
Dripping Blood | 1 |
| When you Raptor hits an enemy, bleeds on that enemy have a 25% chance to double in speed. | |
Cornered | 2 |
| Your Raptor deals more damage for each percent of its missing health (multiplicative with other modifiers). | |
Broken Tooth | 1 |
| Your Raptor has increased melee attack speed, but has a 10% chance to lose 10% of its current health on melee attack. | |
Vicious Rampage | 4 |
| Your Raptor gains increased effect from Rampage. | |
Predator | 4 |
| Your Raptor has increased chance to critically strike. | |
Vexation | 5 |
| Rampage lasts longer. | |
Eager | 3 |
| Rampage costs less mana. | |
Challenger | 1 |
| Your Raptor uses Rampage if it encounters a rare or boss minion, if it is able to. | |
Primal Rage | 1 |
| Rampage fears enemies when it is activated. | |
Menacing Aura | 3 |
| While Rampaging, enemies within 5 meters of your Raptor have a chance to be slowed each second. |