Home>Primalist>Summon Scorpion
Summon ScorpionSummon Scorpion
ClassBeastmaster level 15 skill
DescriptionSummons a scorpion that follows you into combat. Its attacks with its tails inflict a long lasting poison. When its health drops to 0 it is downed, and you can stand near it to revive it.

The scorpion counts as a companion. You can have a maximum of two companions at once by default.
Cooldown
4s
Mana cost70
Range20
Speed
0.733 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.43s
Speed Multiplier: 0.5
Settle Low Priority Ratio: 70%
Scales With: Cast Speed
Scaling TagsMinionCompanionStrength
Minion TagsPhysicalMelee
Scaling
Per Point of Strength:
  • +15 Minion Health
  • +4% increased Minion Damage
Per Level:
  • +15 Minion Health
Combo Skill
  • Venom Nova
Non-Damaging
NameSummon Scorpion
Summons
Skill Tree Nodes
Name
Max
Points
Stats
Related
Skill
Description
Summon Scorpion0
    Summons a scorpion that follows you into combat. Its attacks with its tails inflict a long lasting poison. When its health drops to 0 it is downed, and you can stand near it to revive it. The scorpion counts as a companion. You can have a maximum of two companions at once by default.
    Steel Carapace5
    • Physical Resistance +15% per point
    • Poison Resistance +15% per point
    • Size +8% per point
    Your Scorpion is larger and has additional physical and poison resistance
    Venomous Maw4
    • Health Gain On Hit +5 per point
    • Poison Chance +15% per point
    Your scorpion's attacks grant health on hit, and have a higher chance to poison on hit.
    Envenomed Prey1
    • Damage per Poison +1%
    Your Scorpion deals more damage (multiplicative with other modifiers) per stack of Poison on the target (up to 30).
    Pinches and Pokes3
    • Melee Area +20% per point
    • Size +10% per point
    Your Scorpion's melee attacks deal damage in a larger area, and your Scorpion is larger.
    Blood Poisoning5
    • Bleed Chance +10% per point
    • Damage Over Time +20% per point
    Your Scorpion's has a chance to cause enemies to bleed, and it deals more damage over time (multiplicative with other modifiers)
    Temper Tantrum4
    • Baby Scorpion More Damage +10% per point
    • Baby Scorpion Poison Chance +10% per point
    Baby Scorpions deal more damage (damage is multiplicative with other modifiers) and their attacks have a chance to poison enemies.
    Sweet Release3
    • Baby Scorpions Summoned 1 per point
    Activating your Scorpion's ability summons additional Baby Scorpions.
    Fertility Rites2
    • Baby Scorpion Summoning Frequency +50% per point
    Baby Scorpions are summoned more frequently.
    Scurry4
    • Baby Scorpion Attack Speed +15% per point
    • Baby Scorpion Movespeed +15% per point
    Baby Scorpions have increased attack and movement speed.
    Chromatic Carapace5
    • Elemental Resistance +10% per point
    Your Scorpion has additional elemental resistance.
    Ice Sting5
    • Cold Damage +6% per point
    • Freeze Rate Multiplier +60% per point
    Your Scorpion deals more cold damage (multiplicative with other modifiers) and has a higher chance to freeze enemies.
    Get Over Here1
    • Pulls Enemies Every 8 Seconds
    Your Scorpion now has the ability to pull an enemy that is out of range into melee range every 8 seconds.
    Shock and Claw5
    • Shock Chance +12% per point
    • Lightning Damage per Shock +2% per point
    Your Scorpion has a chance to Shock on hit and deals more lightning damage (multiplicative with other modifiers) per stack of shock on the target.
    Rest for the Wicked3
    • Percent Health Healed On Kill 10% per point
    Whenever your Scorpion kills an enemy, it heals for a percentage of its maximum health.
    Noxious Carapace5
    • Poison Damage +30% per point
    Your Scorpion deals more poison damage (multiplicative with other modifiers).
    Miasma5
    • Venom Nova Area +30% per point
    • Venom Nova Damage +30% per point
    Your scorpion's Venom Nova deals damage in a larger area, and deals more damage (multiplicative with other modifiers).
    Deeper Puddle4
    • Venom Nova Creates Poison Pool
    • Venom Nova Poison Pool Duration 1 per point
    Venom Nova leaves behind a Poison Pool for a duration, which applies a stack of poison each second to enemies standing in the pool.
    Pus Sacks3
    • Chance To Create Poison Pool When Hit 10% per point
    Your Scorpion has a chance when it is hit to create a Poison Pool. This effect has a 10 second cooldown.
    Brood Invigoration4
    • Attack Speed In Poison Pool +4% per point
    • Cast Speed In Poison Pool +4% per point
    • Poison Chance In Poison Pool +10% per point
    Poison Pools grant you and your minions increased attack speed and cast speed and a chance to poison enemies.
    Ironclad1
    • Melee Damage +12
    • Poison Chance -> Armour Shred Chance
    Your Scorpion deals additional melee damage, and its Poison Chance from all sources is converted to Armour Shred Chance.
    Maternal Instinct3
    • Maximum Baby Scorpions 1 per point
    Your Scorpion spawns a number of Baby Scorpions every 10 seconds. Baby Scorpions have an unlimited duration but can be killed.
    Cold-Blooded1
    • Melee Base Damage -> Cold 100%
    • Cold Damage Taken -35%
    Your scorpion takes less cold damage (multiplicative with other modifiers). The base physical damage of your scorpion's melee attacks is converted to cold. Consequently this damage scales with increases to minion cold damage, but not with increases to minion physical damage. These melee attacks now have a Cold tag instead of a Physical tag. Your scorpion's melee attacks also gain a chance to freeze, with a freeze rate equal to twice their base damage.
    Acid Lob1
    • Scorpion Casts Acid Lob
    Your Scorpion casts Acid Lob, a ranged spell that explodes on impact, poisoning enemies and reducing their armor. Acid Lob has a 6 second cooldown.
    Frost Thorns1
    • Scorpion Casts Frost Thorns
    • Frost Thorns Cooldown (Seconds) 5
    Your Scorpion can cast Frost Thorns, a cold spell with seeking projectiles.
    Winternid Jaws1
    • Frostbite Chance +35%
    • Bleed Chance -> Frosbite Chance 100%
    Your scorpion has a chance to inflict Frostbite on hit and its Bleed Chance from all sources is converted to Frostbite Chance.
    Thunder Stinger1
    • Scorpion Casts Lightning Nova
    • Melee Base Damage -> Lightning 100%
    Your Scorpion's activated ability is now Shock Nova, a spell that deals lightning damage and applies 3 stacks of Shock on hit. If you do not have the Cold-Blooded node the base physical damage of your scorpion's melee attacks is converted to lightning. Consequently this damage scales with increases to lightning damage, but not increases to physical damage. These melee attacks now have a Lightning tag instead of a Physical tag.
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