Home>Bestiary>Imperial Guard
Imperial Guard
DescriptionBlocks hits from Distant Enemies
Difficulty
Normal
Types
Undead
Tags
PhysicalMelee
Rarity Chance
Common: 75%
Magic: 25%
Rare: 0%
Base Level25
Base Exp50
Base Health
Campaign
Common: 845
Magic: 1,732
Rare: 2,158
Level 100
Common: 2,825(100 Corruption = 4,520)
Magic: 5,791(100 Corruption = 9,265)
Rare: 8,935(100 Corruption = 14,296)
Spawns in CampaignYes
Spawns in ArenaNo
Spawns in MonolithYes
Spawns in DungeonYes
Zones
Monolith Timelines
Stats
+10% more Damage
+25% more Attack Speed
+10% more Movement Speed
+100% Block Chance Against Distant Enemies
95% less Damage Taken on Block
Skills
Melee Attack
Speed
0.833 per second (if no cooldown)
Use Duration: 1.2s
Use Delay: 0.7s
Speed Multiplier: 1
Settle Low Priority Ratio: 80%
Scales With: Attack Speed
CooldownNo cooldown
Range0 - 1.5
Engage Range1
Pursuit Range40
Increased Damage120%
Increased Radius10%
Added Range10%
Damage
NameMelee Attack
Base Damage18 Physical
Critical Chance5%
Critical Multiplier200%
Added Damage Scaling
100%
Is Hit
Yes
Page slapped together by Tunk