Level | 90 | ||||||||||||||||
Requirements | Reign of Dragons | ||||||||||||||||
Min Corruption | 0 | ||||||||||||||||
Max Corruption | 50 | ||||||||||||||||
Max Stability | 1000 | ||||||||||||||||
Blessings (slot 1) (drop chance) |
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Blessings (slots 2 & 3) (drop chance) |
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Level | 100 | ||||||||||||||||
Requirements | Finish level 90 timelines | ||||||||||||||||
Min Corruption | 100 | ||||||||||||||||
Max Corruption | - | ||||||||||||||||
Max Stability | 1800 | ||||||||||||||||
Blessings (slot 1) (drop chance) |
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Blessings (slots 2 & 3) (drop chance) |
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Name | Inc Rarity | Inc XP | Description |
---|---|---|---|
All Resistances | 10% | 5% | enemies have +25% to all resistances. |
Armour Shred | 18% | 10% | enemies have a 35% chance to shred armour on hit |
Crit Avoidance and Inc Health | 10% | 6% | enemies have 35% critical strike avoidance and 15% increased health |
Damage And Crit | 15% | 10% | enemies deal 12% increased damage and have 200% increased critical strike chance |
Damage And Movespeed | 15% | 10% | enemies have 15% increased movement speed and damage |
Damage On High Health | 12% | 8% | High health enemies deal 25% increased damage |
Deadly if not damaged recently | 40% | 40% | enemies are Deadly if they have not been damaged recently |
Dodge | 15% | 5% | enemies have a chance to dodge |
DR On High Health | 10% | 8% | High health enemies take 25% less damage |
Endurance | 12% | 8% | Enemies have 30% Endurance |
Enrages | 40% | 40% | enemies enrage at half health |
Focused | 15% | 10% | enemies have 25% increased health and focus on attacking players |
Glancing Blow | 15% | 5% | enemies have a 50% chance to receive a Glancing Blow when hit |
Inc Damage | 15% | 10% | enemies deal 20% increased damage |
Inc Damage And Health | 25% | 15% | enemies have 18% increased health and damage |
Inc Elemental Damage | 16% | 4% | enemies deal 25% increased elemental damage |
Inc Health | 8% | 12% | enemies have 30% increased health |
Mark For Death | 5% | 10% | enemies have a 40% chance to apply Mark for Death on hit |
Slow Chance | 8% | 12% | enemies have a 18% chance to slow on hit |
Undead Enemy Damage | 12% | 12% | Undead enemies have 20% increased damage and health |
Quest # | Quest 1 |
Zone | Ash Covered Maj'Elka |
description | In this timeline, the Immortal Shamans rule with necromancy and fire. They have brought destruction to Maj’elka, and soon to the rest of Eterra. |
Stability (normal) | 50 |
Stability (empowered) | 150 |
Quest # | Quest 2 |
Zone | The Magma Caverns |
description | In this timeline, the Immortal Shamans rule with necromancy and fire. Their minions toil in the fires below in an apocalyptic ritual. |
Stability (normal) | 220 |
Stability (empowered) | 450 |
Quest # | Quest 3 |
Zone | The Caldera of Souls |
description | In this timeline, the Immortal Shamans, Bhuldar, Herkir, and Logi, stand atop the caldera. Their world-shattering ritual is nearly complete. |
Stability (normal) | 400 |
Stability (empowered) | 900 |