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Fall of the Empire

Difficulties
Level80
RequirementsEnding the Storm | Blood, Frost, and Death
Min Corruption0
Max Corruption50
Max Stability800
Blessings (slot 1)
Hope of the Beginning
7% to 14% Increased Prefix Shard Drop Rate
Safety of the Labyrinth
10% to 20% Increased Amulet Shard Drop Rate
Remnants of the Living
20% to 30% Increased Ring Shard Drop Rate
Blessings (slots 2 & 3)
Visions of Death
25% to 35% Increased Two-Handed Polearm Shard Drop Rate
Inevitability of the Void
16% to 26% Increased Two-Handed Staff Shard Drop Rate
Rot of the World
25% to 35% Increased Wand Shard Drop Rate
Boon of the Scarab
25% to 35% Increased Bow Shard Drop Rate
Shadows of Infinity
10% to 20% Increased Relic Shard Drop Rate
Despair of the Empire
25% to 40% Increased Ailment Shard Drop Rate
Blessings (any slot)
Level100
RequirementsFinish level 90 timelines
Min Corruption100
Max Corruption-
Max Stability1700
Blessings (slot 1)
Grand Hope of the Beginning
15% to 25% Increased Prefix Shard Drop Rate
Grand Safety of the Labyrinth
22% to 35% Increased Amulet Shard Drop Rate
Grand Remnants of the Living
33% to 50% Increased Ring Shard Drop Rate
Blessings (slots 2 & 3)
Grand Visions of Death
40% to 60% Increased Two-Handed Polearm Shard Drop Rate
Grand Inevitability of the Void
30% to 45% Increased Two-Handed Staff Shard Drop Rate
Grand Rot of the World
40% to 60% Increased Wand Shard Drop Rate
Grand Boon of the Scarab
40% to 60% Increased Bow Shard Drop Rate
Grand Shadows of Infinity
22% to 35% Increased Relic Shard Drop Rate
Grand Despair of the Empire
45% to 70% Increased Ailment Shard Drop Rate
Blessings (any slot)
Boss Fight & Loot
Harton's Husk(Damage Types: Physical, Void)
Bulwark of the Last Abyss
Shield
Unique Ironglass Shield
Implicits
  • +33% Block Chance
  • +(430 to 630) Block Effectiveness
Modifiers
  • +(10% to 20%) Block Chance
  • +(40% to 90%) increased Armor
  • Every 3 seconds if you are on high health you lose 25% of your current health and gain the Apocalypse buff for 3 seconds
  • 70% increased Void Damage during Apocalypse
  • +70% Melee Critical Strike Multiplier during Apocalypse
Hold steadfast at the edge of light.
Dropped By: Harton's Husk (common)
Gambleable: No
Requires Level 80
Trident of the Last Abyss
Two-Handed Polearm
Unique Ranseur
Range 3
Base Attack Rate 0.97
Implicits
  • +80 Melee Physical Damage
  • +(3% to 8%) Melee Critical Strike Chance
Modifiers
  • +(40 to 60) Melee Void Damage
  • +(50% to 90%) increased Void Damage
  • 100% Chance to cast Abyssal Echoes on Melee Kill (4 second cooldown)
  • +75% Void Resistance
  • +(5% to 7%) of Void Damage Leeched as Health on Hit
Abyssal Echoes
A nova that echoes from enemies it reaches and applies abyssal decay. Enemies with abyssal decay take void damage over time for 6 seconds, if they take a hit all the damage from abyssal decay is dealt to them immediately.
Scaling Tags: Void, Spell, DoT, Attunement
The dark ocean of void lies still. Echoes are all that remain of the strife that preceeded it.
Dropped By: Harton's Husk (rare)
Gambleable: No
Requires Level 79
Anchor of Oblivion
Relic
Unique Lost Anchor
Implicits
  • +(15% to 25%) increased Armor
Modifiers
  • +(40% to 100%) increased Void Damage
  • +40% Endurance
  • +(40 to 100) Endurance Threshold
  • When a hit leaves you below your endurance threshold you are slowed and release a powerful Wave of Void (4 second cooldown)
  • +(10 to 14) Strength
Oblivion Wave
A devastating wave of void centred on the caster. Added spell damage is applied at 500% effectiveness. Applies three stacks of slow to the caster.
Scaling Tags: Void, Spell
Hope pulls you forward, but the anchor ever stays your feet, as is the fate of mortals.
Dropped By: Harton's Husk (rare, empowered only)
Gambleable: No
Requires Level 80
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Quests
Quest #Quest 1
ZoneVoidscarred Necropolis
descriptionIn this timeline, the Immortal Empire is in its final days as the Void overwhelms it. Help Yulia break Soul Vessels of the hopeless undead so the Void doesn’t take them first.
Stability (normal)50
Stability (empowered)150
Quest #Quest 2
ZonePath of Despair
descriptionIn this timeline, the Immortal Empire is in its final days as the Void overwhelms it. Chase the Imperial Caravan transporting prisoners to save them from the remnants of the Empire and the Void.
Stability (normal)250
Stability (empowered)500
Quest #Quest 3
ZoneDreadnought's Wreckage
descriptionIn this timeline, the Immortal Empire is in its final days as the Void overwhelms it. However, to survive, Admiral Harton has turned to embrace the Void. Fight this Void-infused Harton among the wreckage of the Dreadnought.
Stability (normal)500
Stability (empowered)850
Modifiers
ModifierMin EchoesMax Echoes
enemies have +15% to all resistances.0-
enemies have a 70% chance to shred armour on hit0-
enemies heal if they have not been damaged recently0-
enemies have 25% critical strike avoidance and 25% increased health0-
enemies have +25% critical strike chance0-
enemies deal 12% increased damage and have 100% increased critical strike chance0-
enemies have 15% increased movement speed and damage0-
enemies are Deadly if they have not been damaged recently0-
enemies have a chance to dodge0-
enemies enrage at half health0-
enemies have 25% increased health and focus on attacking players0-
enemies gain Frenzy and Haste when hit0-
enemies have a 35% chance to receive a Glancing Blow when hit0-
enemies have 25% increased health and damage0-
enemies deal 25% increased damage0-
enemies deal 50% increased physical damage0-
enemies have a 25% chance to apply Mark for Death on hit0-
Rare enemies have 40% increased cooldown recovery speed0-
Rare enemies have high speed and crit chance until approached0-
Rare enemies have 60% increased health and damage0-
Rare enemies regenerate health0-
Void enemies deal 75% increased damage0-
enemies have a 12% chance to slow on hit0-
enemies have 30% increased health0-
High health enemies deal 30% increased damage0-
High health enemies take 25% less damage0-
Enemies have 30% Endurance0-
Zones
ZoneMin EchoesMax Echoes
Flooded Cavern0-
Devoured Armoury0-
Forsaken Hamlet0-
Lost Catacombs0-
Ruined City0-
Canyon Stronghold0-
Necropolis Streets0-
Festering Sewers0-
Devoured Sanctum0-
Ruined Shrine0-
Serpentine Desert0-
Shrouded Plateau0-
Desert Canyons0-
Defiled Valley0-
Buried City0-
Sealed Archive0-
Forgotten Graves0-
Harvested Titan0-
Twisted Mire0-
Wrecked Fleet0-
Imperial Maj’elka0-
Sheltered Abyss0-
Arena Zones
ZoneMin EchoesMax Echoes
Tower Arena0-
Docklands Arena0-
Abandoned Arena0-
Abyssal Arena0-