Reign of Dragons
Difficulties
Level | 100 | ||||||||||||||||||||
Mod Effect Multiplier | 100% | ||||||||||||||||||||
Requirements | Ending the Storm | Fall of the Empire | ||||||||||||||||||||
Blessings (slot 1) |
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Blessings (slots 2 & 3) |
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Blessings (any slot) |
Quests
Quest # | Quest 1 |
Zone | Heorot's Sanctum |
description | In this timeline, the gods failed to exterminate the dragons in the Ancient Era. Instead, the dragons continue to terrorize humanity. Search for Heorot inside his temple at the behest of a shaman. |
Min Echoes | 4 |
Max Chance Echoes | 12 |
Max Chance | 40% |
Quest # | Quest 2 |
Zone | Dragons' Grotto |
description | In this timeline, the gods failed to exterminate the dragons in the Ancient Era. Instead, the dragons overcame them and usurped the role of the gods in history. Find and destroy a clutch of Storm Dragon eggs. |
Min Echoes | 14 |
Max Chance Echoes | 25 |
Max Chance | 40% |
Quest # | Quest 3 |
Zone | The Rotting Hoard |
description | In this timeline, the dragons overcame the gods and usurped their role in history. Eventually, they get a taste of necrotic power and create their own reign of undead. Slay the Emperor of Corpses. |
Min Echoes | 25 |
Max Chance Echoes | 36 |
Max Chance | 40% |
Available Modifiers
Modifier | Min Echoes | Max Echoes |
---|---|---|
enemies have +15% to all resistances. | 0 | - |
enemies have a 70% chance to shred armour on hit | 0 | - |
enemies heal if they have not been damaged recently | 0 | - |
enemies have 40% critical strike avoidance and 20% increased health | 0 | - |
enemies deal 12% increased damage and have 100% increased critical strike chance | 0 | - |
enemies have 15% increased movement speed and damage | 0 | - |
enemies are Deadly if they have not been damaged recently | 0 | - |
enemies have a chance to dodge | 0 | - |
enemies enrage at half health | 0 | - |
enemies have 25% increased health and focus on attacking players | 0 | - |
enemies gain Frenzy and Haste when hit | 0 | - |
enemies have a 35% chance to receive a Glancing Blow when hit | 0 | - |
enemies have 25% increased health and damage | 0 | - |
enemies deal 25% increased damage | 0 | - |
enemies deal 50% increased physical damage | 0 | - |
enemies have a 25% chance to apply Mark for Death on hit | 0 | - |
enemies have a 15% chance to chill on hit | 0 | - |
enemies have a 12% chance to slow on hit | 0 | - |
Undead enemies have 25% increased damage and health | 0 | - |
enemies have 30% increased health | 0 | - |
Modifier Scaling
Available Zones
Zone | Min Echoes | Max Echoes |
---|---|---|
Jagged Outskirts | 0 | - |
Willow Marsh | 0 | - |
Serpentine Desert | 0 | - |
Imperial Majāelka | 0 | - |
Canyon Stronghold | 0 | - |
Waste Pools | 0 | - |
Frozen Tunnels | 0 | - |
Solarum Ascent | 0 | - |
Boreal Forest | 0 | - |
Rotting Fortress | 0 | - |
Imperial Warcamp | 0 | - |
Lakeside Trail | 0 | - |
Storm Swept Isle | 0 | - |
Serpentine Desert | 0 | - |
Burning Forest | 0 | - |
Volcanic City | 0 | - |
Broken Hills | 0 | - |
Forlorn Streets | 0 | - |
Majasan Slums | 0 | - |