Zerrick's Hand | |
Difficulty | Normal |
Types | Undead |
Tags | PhysicalMelee |
Rarity Chance | Common: 100% Magic: 0% Rare: 0% |
Base Level | 23 |
Health Drain | No |
Spawns in Campaign | Yes |
Spawns in Arena | No |
Spawns in Monolith | Yes |
Spawns in Dungeon | No |
Zones | |
Monolith Timelines | |
Stats | +100% more Melee Attack Speed +50% more Movement Speed |
Random Stats | +10% more Attack Speed * (-1 to 1) +10% more Movement Speed * (-1 to 1) |
Shurikens | |||||||||||||
Speed | 1.333 per second (if no cooldown) Use Duration: 1.5s Use Delay: 0.5s Speed Multiplier: 2 Settle Low Priority Ratio: 50% Scales With: Attack Speed | ||||||||||||
Cooldown | 4s | ||||||||||||
Range | 3 - 6 | ||||||||||||
Engage Range | 5.5 | ||||||||||||
Pursuit Range | 40 | ||||||||||||
Health Threshold | Skill is used when health is below 80% | ||||||||||||
Damage |
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Blade Dash | |||||||||||||
Speed | 7.5 per second (if no cooldown) Use Duration: 0.2s Use Delay: 0.02s Speed Multiplier: 1.5 Settle Low Priority Ratio: 56% Scales With: Attack Speed | ||||||||||||
Cooldown | 5.88s | ||||||||||||
Range | 0 - 5 | ||||||||||||
Engage Range | 4 | ||||||||||||
Pursuit Range | 40 | ||||||||||||
Damage |
|
Melee Attack | |||||||||||||
Speed | 0.8 per second (if no cooldown) Use Duration: 1.25s Use Delay: 0.56s Speed Multiplier: 1 Settle Low Priority Ratio: 80% Scales With: Attack Speed | ||||||||||||
Cooldown | No cooldown | ||||||||||||
Range | 0 - 0.6 | ||||||||||||
Engage Range | 0.4 | ||||||||||||
Pursuit Range | 40 | ||||||||||||
Increased Damage | 20% | ||||||||||||
Increased Radius | 15% | ||||||||||||
Added Range | 10% | ||||||||||||
Damage |
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