Home>Dungeons>Soulfire Bastion
Dungeon Ability
Soulfire ShieldSoulfire Shield
DescriptionToggles between fire immunity and necrotic immunity at the cost of one soul ember.
Speed
2.64 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.05s
Speed Multiplier: 1.8
Settle Low Priority Ratio: 70%
Scales With: None
Non-Damaging
NameSoulfire Shield
Buff
100% less Necrotic Damage Taken
Boss Fight & Loot
Cremorus(Damage Types: Fire, Necrotic)
Fire Lich Cremorus in Bestiary ยป
Loot GroupDrop ChanceWeightItem(s)Host Only
165%
Ashes of Mortality
No
230%
Lich's Envy
No
318%
Immolator's Oblation
No
412%
Pyre of Affliction
No
Tiers
Floor 1: Soulfire Bastion (daily mod)
DescriptionModifiersSchedule
The Soul Gambler's inventory contains 4 additional axes
+180% increased Damage, +180% increased Health
Active
The Soul Gambler's inventory contains 4 additional belts
+180% increased Damage, +180% increased Health
In 4 hours
The Soul Gambler's inventory contains 4 additional body armours
+180% increased Damage, +180% increased Health
In 1 day
The Soul Gambler's inventory contains 4 additional pairs of boots
+180% increased Damage, +180% increased Health
In 2 days
The Soul Gambler's inventory contains 4 additional bows
+180% increased Damage, +180% increased Health
In 3 days
The Soul Gambler's inventory contains 4 additional catalysts
+180% increased Damage, +180% increased Health
In 4 days
The Soul Gambler's inventory contains 4 additional pairs of gloves
+180% increased Damage, +180% increased Health
In 5 days
The Soul Gambler's inventory contains 4 additional helmets
+180% increased Damage, +180% increased Health
In 6 days
The Soul Gambler's inventory contains 4 additional maces
+180% increased Damage, +180% increased Health
In 7 days
The Soul Gambler's inventory contains 4 additional sceptres
+180% increased Damage, +180% increased Health
In 8 days
The Soul Gambler's inventory contains 4 additional shields
+180% increased Damage, +180% increased Health
In 9 days
The Soul Gambler's inventory contains 4 additional staves
+180% increased Damage, +180% increased Health
In 10 days
The Soul Gambler's inventory contains 4 additional swords
+180% increased Damage, +180% increased Health
In 11 days
Floor 2: Soulfire Keep
DescriptionModifiers
Exalted items from the Soul Gambler have a Tier 1 Sealed Affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler is an exalted item with a random Tier 2 sealed affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler is a rare item with a random Tier 5 sealed affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler will be a unique or set item
+100% increased Damage, +100% increased Health
The first 3 items purchased from the Soul Gambler have their soul ember cost refunded
+100% increased Damage, +100% increased Health
20% of the soul cost of each item purchased at the Soul Gambler is refunded
+100% increased Damage, +100% increased Health
Rare items from the Soul Gambler have a random Tier 3 Sealed Affix
+100% increased Damage, +100% increased Health
25% chance to refund the cost of each item purchased at the Soul Gambler
+100% increased Damage, +100% increased Health
Floor 3: The Soul Furnace
DescriptionModifiers
Each non-exalted affix on an exalted item from the Soul Gambler has a 30% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
The lowest tier affix of a rare or exalted item from the Soul Gambler has an 80% chance to gain a tier
+100% increased Damage, +100% increased Health
Uniques from the Soul Gambler have a 20% increased chance to have at least 1 Legendary Potential
+120% increased Damage, +120% increased Health
The lowest tier affix of each exalted item from the Soul Gambler has a 80% chance to roll perfectly within its tier
+100% increased Damage, +100% increased Health
The lowest tier affix of each rare item from the Soul Gambler has a 90% chance to roll perfectly within its tier
+100% increased Damage, +100% increased Health
The forging potential of each item from the Soul Gambler has a 40% chance to roll twice and pick the higher value
+100% increased Damage, +100% increased Health
Each implicit mod on a rare or exalted item from the Soul Gambler has a 25% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
Each affix on a rare item from the Soul Gambler has a 30% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
Each implicit mod on a unique or set item from the Soul Gambler has a 20% chance to roll twice within in its range and pick the higher value
+140% increased Damage, +140% increased Health
Enemies
14 Enemies
Name
Category
Level
Exp
Animated BonesMinion2565
Bastion ArbalestNormal3870
Fire Lich CremorusDungeon Boss489000
Immortal EyeNormal27100
Immortal IncineratorNormal24150
Imperial GuardNormal2550
Imperial PyromancerNormal31200
Imperial Shadow (Dungeon)
Normal3365
Imperial SoulmageNormal31200
Infernal CageNormal90200
Possessed ConstructNormal50130
Possessed GolemNormal50600
Searing FleshNormal90250
Thrall of CremorusNormal4855
Map Layouts
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