Home>Dungeons>Soulfire Bastion
Dungeon Ability
Soulfire ShieldSoulfire Shield
DescriptionToggles between fire immunity and necrotic immunity at the cost of one soul ember.
Speed
2.64 per second (if no cooldown)
Use Duration: 0.75s
Use Delay: 0.05s
Speed Multiplier: 1.8
Settle Low Priority Ratio: 70%
Scales With: None
Non-Damaging
NameSoulfire Shield
Buff
100% less Necrotic Damage Taken
Boss Fight & Loot
Cremorus(Damage Types: Fire, Necrotic)
Fire Lich Cremorus in Bestiary ยป
Loot GroupDrop ChanceWeightItem(s)Host Only
165%
Ashes of Mortality
No
230%
Lich's Envy
No
318%
Immolator's Oblation
No
412%
Pyre of Affliction
No
Tiers
Floor 1: Soulfire Bastion (daily mod)
DescriptionModifiersSchedule
The Soul Gambler's inventory contains 4 additional axes
+180% increased Damage, +180% increased Health
In 6 days
The Soul Gambler's inventory contains 4 additional belts
+180% increased Damage, +180% increased Health
In 7 days
The Soul Gambler's inventory contains 4 additional body armors
+180% increased Damage, +180% increased Health
In 8 days
The Soul Gambler's inventory contains 4 additional pairs of boots
+180% increased Damage, +180% increased Health
In 9 days
The Soul Gambler's inventory contains 4 additional bows
+180% increased Damage, +180% increased Health
In 10 days
The Soul Gambler's inventory contains 4 additional catalysts
+180% increased Damage, +180% increased Health
In 11 days
The Soul Gambler's inventory contains 4 additional pairs of gloves
+180% increased Damage, +180% increased Health
Active
The Soul Gambler's inventory contains 4 additional helmets
+180% increased Damage, +180% increased Health
In 44 minutes
The Soul Gambler's inventory contains 4 additional maces
+180% increased Damage, +180% increased Health
In 1 day
The Soul Gambler's inventory contains 4 additional sceptres
+180% increased Damage, +180% increased Health
In 2 days
The Soul Gambler's inventory contains 4 additional shields
+180% increased Damage, +180% increased Health
In 3 days
The Soul Gambler's inventory contains 4 additional staves
+180% increased Damage, +180% increased Health
In 4 days
The Soul Gambler's inventory contains 4 additional swords
+180% increased Damage, +180% increased Health
In 5 days
Floor 2: Soulfire Keep
DescriptionModifiers
Exalted items from the Soul Gambler have a Tier 1 Sealed Affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler is an exalted item with a random Tier 2 sealed affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler is a rare item with a random Tier 5 sealed affix
+100% increased Damage, +100% increased Health
The first item purchased from the Soul Gambler will be a unique or set item
+100% increased Damage, +100% increased Health
The first 3 items purchased from the Soul Gambler have their soul ember cost refunded
+100% increased Damage, +100% increased Health
20% of the soul cost of each item purchased at the Soul Gambler is refunded
+100% increased Damage, +100% increased Health
Rare items from the Soul Gambler have a random Tier 3 Sealed Affix
+100% increased Damage, +100% increased Health
25% chance to refund the cost of each item purchased at the Soul Gambler
+100% increased Damage, +100% increased Health
Floor 3: The Soul Furnace
DescriptionModifiers
Each non-exalted affix on an exalted item from the Soul Gambler has a 30% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
The lowest tier affix of a rare or exalted item from the Soul Gambler has an 80% chance to gain a tier
+100% increased Damage, +100% increased Health
Uniques from the Soul Gambler have a 20% increased chance to have at least 1 Legendary Potential
+120% increased Damage, +120% increased Health
The lowest tier affix of each exalted item from the Soul Gambler has a 80% chance to roll perfectly within its tier
+100% increased Damage, +100% increased Health
The lowest tier affix of each rare item from the Soul Gambler has a 90% chance to roll perfectly within its tier
+100% increased Damage, +100% increased Health
The forging potential of each item from the Soul Gambler has a 40% chance to roll twice and pick the higher value
+100% increased Damage, +100% increased Health
Each implicit mod on a rare or exalted item from the Soul Gambler has a 25% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
Each affix on a rare item from the Soul Gambler has a 30% chance to roll twice within in its range and pick the higher value
+100% increased Damage, +100% increased Health
Each implicit mod on a unique or set item from the Soul Gambler has a 20% chance to roll twice within in its range and pick the higher value
+140% increased Damage, +140% increased Health
Enemies
14 Enemy Types
Name
Category
TypesTags
Description
Level
Exp
Spawns
in
Campaign
Spawns
in
Monolith
Spawns
in
Arena
Spawns
in
Dungeon
Animated BonesMinion
2565
Bastion ArbalestNormal
Undead
PhysicalRanged
Inflicts Bleeding on Hit
3870
Fire Lich CremorusDungeon Boss
Immolator of Souls
489000
Immortal EyeNormal
Undead
NecroticRanged
Immune to Stun and Freeze
27100
Immortal IncineratorNormal
Undead
FireRanged
Blocks hits from Distant Enemies
24150
Imperial GuardNormal
Undead
PhysicalMelee
Blocks hits from Distant Enemies
2550
Imperial PyromancerNormal
Undead
FireRanged
More Damage to Distant Enemies
31200
Imperial Shadow (Dungeon)
Normal
Undead
PhysicalMeleeVery Mobile
3365
Imperial SoulmageNormal
Undead
NecroticRanged
Applies Mark for Death on hit, More Damage to Distant Enemies
31200
Infernal CageNormal
Undead
Fire
90200
Possessed ConstructNormal
NecroticRanged
50130
Possessed GolemNormal
NecroticRanged
50600
Searing FleshNormal
Undead
FireRanged
Resists Fire Damage
90250
Thrall of CremorusNormal
4855
Map Layouts
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