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Temporal Sanctum

Dungeon Ability
Temporal Shift
DescriptionTravel between the Divine and Ruined eras without moving
Boss Fight & Loot
Chronomancer Julra(Damage Types: Void, Cold, Lightning)
Julra's Stardial
Ring
Unique Sapphire Ring
Implicits
  • +(10 to 20) Mana
  • +(6% to 12%) increased Mana Regen
Modifiers
  • +(12% to 36%) of Mana Spent Gained as Ward
  • +(36% to 72%) increased Spell Damage
  • When you use a movement or time travel skill all stats on this item are tripled for 4 seconds (12 second cooldown)
"By the movement of the stars, thirteen centuries have passed, are ruins all that remains?"
Dropped By:
Chronomancer Julra (Tier 1+)Requires Level 40
Somnia
Helmet
Unique Gladiator Helmet
Implicits
  • +130 Armor
Modifiers
  • When you kill a stunned enemy a different nearby enemy is stunned for 2 seconds (excludes bosses)
  • 18% to 36% Increased Stun Duration
  • 45% to 105% Increased Stun Chance
  • +(30% to 60%) Ward Retention
The very atmosphere is different here, what once slumbered is now awoken and free.
Dropped By:
Chronomancer Julra (Tier 2+)Requires Level 65
Julra's Obsession
Gloves
Unique Crusader Gauntlets
Implicits
  • +80 Armor
  • +(30% to 45%) Void Resistance
Modifiers
  • +(5% to 40%) Cold Resistance
  • +(5% to 40%) Lightning Resistance
  • +(3 to 10) Adaptive Spell Damage
  • Stats on this item also apply to your minions
"This future must not come to pass. Surely there is some way, some power that can avert this horror?"
Dropped By:
Chronomancer Julra (Tier 3+)Requires Level 75
Vessel of Strife
Relic
Unique Silver Grail
Implicits
  • +(10 to 25) Mana
Modifiers
  • +(40% to 66%) of Health Regen also applies to Ward
  • +(40% to 66%) Ward Retention
  • +(40 to 66) Mana
  • +(4 to 6) Spell Void Damage
  • +(40% to 66%) increased Void Damage
The durance of strife is an impossible task. Boiling within, despair's sole fate is to erupt and envelop its vessel.
Dropped By:
Chronomancer Julra (Tier 4)Requires Level 86
,
Tiers
Eternity Cache
Unique Item Level Restriction: 50
Floor 1: The Temporal Sanctum
No modifiers
Floor 2: The Sanctum Cloisters
DescriptionModifiersDrop Info
enemies drop slightly more exalted amulets+20% increased Damage, +20% increased Health
Increased Chance: 3%
enemies drop slightly more exalted helmets+20% increased Damage, +20% increased Health
Increased Chance: 3%
enemies drop slightly more exalted relics+20% increased Damage, +20% increased Health
Increased Chance: 3%
enemies drop slightly more exalted rings+20% increased Damage, +20% increased Health
Increased Chance: 3%
enemies drop slightly more exalted weapons+10% increased Damage, +20% increased Health
Increased Chance: 3%
enemies drop slightly more glyphs+20% increased Damage
Increased Chance: 3%
enemies drop slightly more runes+20% increased Health
Increased Chance: 3%
Floor 3: The Sanctum Archive
DescriptionModifiersDrop Info
the dungeon boss drops Exalted Jewelry+20% increased Damage, +30% increased Health
Count: 3
the dungeon boss drops additional Exalted Items+30% increased Damage, +30% increased Health
Count: 3
the dungeon boss drops additional Exalted Weapons+30% increased Damage, +20% increased Health
Count: 3
the dungeon boss drops additional Glyphs+25% increased Damage, +15% increased Health
Count: 3-4
the dungeon boss drops additional Idols+20% increased Damage, +20% increased Health
Count: 3-4
the dungeon boss drops additional Runes+15% increased Damage, +25% increased Health
Count: 3-4