Home>Dungeons>Temporal Sanctum
Dungeon Ability
Temporal ShiftTemporal Shift
DescriptionTravel between the Divine and Ruined eras without moving
Speed
2 per second (if no cooldown)
Use Duration: 0.55s
Use Delay: 0.15s
Speed Multiplier: 1
Settle Low Priority Ratio: 48%
Scales With: None
Boss Fight & Loot
Chronomancer Julra(Damage Types: Void, Cold, Lightning)
Chronomancer Julra in Bestiary ยป
Loot GroupDrop ChanceWeightItem(s)Host Only
1100%37.04%
Julra's Stardial (1 Legendary Potential)
Exalted (4 Affixes) Ring
No
37.04%
Somnia (1 Legendary Potential)
Exalted (4 Affixes) Helmet
No
18.52%
Julra's Obsession (1 Legendary Potential)
Exalted (4 Affixes) Gloves
No
7.41%
Vessel of Strife (1 Legendary Potential)
Exalted (4 Affixes) Relic
No
Tiers
Eternity Cache
Unique Item Level Restriction: None
Floor 1: The Temporal Sanctum (daily mod)
DescriptionModifiersDrop InfoSchedule
the dungeon boss drops a horde of Exalted Jewelry
+90% increased Damage, +120% increased Health
Drop Count: 6-7
In 7 days
enemies drop substantially more exalted relics
+90% increased Damage, +100% increased Health
Increased Chance: 7%
In 8 days
the dungeon boss drops a horde of Exalted Weapons
+120% increased Damage, +90% increased Health
Drop Count: 6-7
In 9 days
the dungeon boss drops a horde of Runes
+80% increased Damage, +110% increased Health
Drop Count: 7-8
In 10 days
enemies drop substantially more exalted amulets
+100% increased Damage, +90% increased Health
Increased Chance: 7%
In 11 days
the dungeon boss drops a Glyph of Despair
+120% increased Damage, +120% increased Health
Drop Count: 1
In 12 days
the dungeon boss drops a Unique Weapon
+110% increased Damage, +110% increased Health
Drop Count: 1
In 13 days
enemies drop substantially more glyphs
+90% increased Damage, +60% increased Health
Increased Chance: 7%
In 14 days
the dungeon boss drops 2 Unique Items
+140% increased Damage, +140% increased Health
Drop Count: 2
Active
enemies drop substantially more exalted helmets
+90% increased Damage, +100% increased Health
Increased Chance: 7%
In 9 hours
the dungeon boss drops a horde of Idols
+90% increased Damage, +100% increased Health
Drop Count: 7-8
In 1 day
the dungeon boss drops a horde of Exalted Items
+120% increased Damage, +120% increased Health
Drop Count: 6-7
In 2 days
enemies drop substantially more exalted rings
+100% increased Damage, +90% increased Health
Increased Chance: 7%
In 3 days
the dungeon boss drops a horde of Glyphs
+110% increased Damage, +80% increased Health
Drop Count: 6-7
In 4 days
enemies drop substantially more exalted weapons
+110% increased Damage, +90% increased Health
Increased Chance: 7%
In 5 days
enemies drop substantially more runes
+60% increased Damage, +90% increased Health
Increased Chance: 7%
In 6 days
Floor 2: The Sanctum Cloisters
DescriptionModifiersDrop Info
enemies drop substantially more exalted amulets
+100% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more exalted helmets
+90% increased Damage, +100% increased Health
Increased Chance: 7%
enemies drop substantially more exalted relics
+90% increased Damage, +100% increased Health
Increased Chance: 7%
enemies drop substantially more exalted rings
+100% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more exalted weapons
+110% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more glyphs
+90% increased Damage, +60% increased Health
Increased Chance: 7%
enemies drop substantially more runes
+60% increased Damage, +90% increased Health
Increased Chance: 7%
Floor 3: The Sanctum Archive
DescriptionModifiersDrop Info
the dungeon boss drops a horde of Exalted Jewelry
+90% increased Damage, +120% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Exalted Items
+120% increased Damage, +120% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Exalted Weapons
+120% increased Damage, +90% increased Health
Drop Count: 6-7
the dungeon boss drops a Glyph of Despair
+120% increased Damage, +120% increased Health
Drop Count: 1
the dungeon boss drops a horde of Glyphs
+110% increased Damage, +80% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Idols
+90% increased Damage, +100% increased Health
Drop Count: 7-8
the dungeon boss drops a horde of Runes
+80% increased Damage, +110% increased Health
Drop Count: 7-8
the dungeon boss drops a Unique Weapon
+110% increased Damage, +110% increased Health
Drop Count: 1
the dungeon boss drops 2 Unique Items
+140% increased Damage, +140% increased Health
Drop Count: 2
Enemies
16 Enemies
Name
Category
Level
Exp
Chronomancer JulraBoss4010000
Divine PillarNormal40-
Festering CultistNormal1815
GorgonNormal54420
Healing FountainNormal40-
Normal40-
Infernal HuskNormal2360
Nagasa Void HuskNormal5155
NightmareNormal2170
Ruby NagasaNormal57130
Ruined PillarNormal40-
Sapphire NagasaNormal57150
Temporal HunterNormal55180
Void CentipedeNormal20200
Voidfire Maggot (Emerging)
Normal104
Voidfire MaggotNormal104
Map Layouts
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