Home>Dungeons>Temporal Sanctum
Dungeon Ability
Temporal ShiftTemporal Shift
DescriptionTravel between the Divine and Ruined eras without moving
Speed
2 per second (if no cooldown)
Use Duration: 0.55s
Use Delay: 0.15s
Speed Multiplier: 1
Settle Low Priority Ratio: 48%
Scales With: None
Boss Fight & Loot
Chronomancer Julra(Damage Types: Void, Cold, Lightning)
Chronomancer Julra in Bestiary »
Loot GroupDrop ChanceWeightItem(s)Host Only
1100%37.04%
Julra's Stardial (1 Legendary Potential)
Exalted (4 Affixes) Ring
No
37.04%
Somnia (1 Legendary Potential)
Exalted (4 Affixes) Helmet
No
18.52%
Julra's Obsession (1 Legendary Potential)
Exalted (4 Affixes) Gloves
No
7.41%
Vessel of Strife (1 Legendary Potential)
Exalted (4 Affixes) Relic
No
Tiers
Eternity Cache
Unique Item Level Restriction: None
Floor 1: The Temporal Sanctum (daily mod)
DescriptionModifiersDrop InfoSchedule
the dungeon boss drops a horde of Exalted Jewelry
+90% increased Damage, +120% increased Health
Drop Count: 6-7
Active
enemies drop substantially more exalted relics
+90% increased Damage, +100% increased Health
Increased Chance: 7%
In 11 hours
the dungeon boss drops a horde of Exalted Weapons
+120% increased Damage, +90% increased Health
Drop Count: 6-7
In 1 day
the dungeon boss drops a horde of Runes
+80% increased Damage, +110% increased Health
Drop Count: 7-8
In 2 days
enemies drop substantially more exalted amulets
+100% increased Damage, +90% increased Health
Increased Chance: 7%
In 3 days
the dungeon boss drops a Glyph of Despair
+120% increased Damage, +120% increased Health
Drop Count: 1
In 4 days
the dungeon boss drops a Unique Weapon
+110% increased Damage, +110% increased Health
Drop Count: 1
In 5 days
enemies drop substantially more glyphs
+90% increased Damage, +60% increased Health
Increased Chance: 7%
In 6 days
the dungeon boss drops 2 Unique Items
+140% increased Damage, +140% increased Health
Drop Count: 2
In 7 days
enemies drop substantially more exalted helmets
+90% increased Damage, +100% increased Health
Increased Chance: 7%
In 8 days
the dungeon boss drops a horde of Idols
+90% increased Damage, +100% increased Health
Drop Count: 7-8
In 9 days
the dungeon boss drops a horde of Exalted Items
+120% increased Damage, +120% increased Health
Drop Count: 6-7
In 10 days
enemies drop substantially more exalted rings
+100% increased Damage, +90% increased Health
Increased Chance: 7%
In 11 days
the dungeon boss drops a horde of Glyphs
+110% increased Damage, +80% increased Health
Drop Count: 6-7
In 12 days
enemies drop substantially more exalted weapons
+110% increased Damage, +90% increased Health
Increased Chance: 7%
In 13 days
enemies drop substantially more runes
+60% increased Damage, +90% increased Health
Increased Chance: 7%
In 14 days
Floor 2: The Sanctum Cloisters
DescriptionModifiersDrop Info
enemies drop substantially more exalted amulets
+100% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more exalted helmets
+90% increased Damage, +100% increased Health
Increased Chance: 7%
enemies drop substantially more exalted relics
+90% increased Damage, +100% increased Health
Increased Chance: 7%
enemies drop substantially more exalted rings
+100% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more exalted weapons
+110% increased Damage, +90% increased Health
Increased Chance: 7%
enemies drop substantially more glyphs
+90% increased Damage, +60% increased Health
Increased Chance: 7%
enemies drop substantially more runes
+60% increased Damage, +90% increased Health
Increased Chance: 7%
Floor 3: The Sanctum Archive
DescriptionModifiersDrop Info
the dungeon boss drops a horde of Exalted Jewelry
+90% increased Damage, +120% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Exalted Items
+120% increased Damage, +120% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Exalted Weapons
+120% increased Damage, +90% increased Health
Drop Count: 6-7
the dungeon boss drops a Glyph of Despair
+120% increased Damage, +120% increased Health
Drop Count: 1
the dungeon boss drops a horde of Glyphs
+110% increased Damage, +80% increased Health
Drop Count: 6-7
the dungeon boss drops a horde of Idols
+90% increased Damage, +100% increased Health
Drop Count: 7-8
the dungeon boss drops a horde of Runes
+80% increased Damage, +110% increased Health
Drop Count: 7-8
the dungeon boss drops a Unique Weapon
+110% increased Damage, +110% increased Health
Drop Count: 1
the dungeon boss drops 2 Unique Items
+140% increased Damage, +140% increased Health
Drop Count: 2
Enemies
16 Enemy Types
Name
Category
TypesTags
Description
Level
Exp
Campaign
Monolith
Arena
Dungeon
Chronomancer JulraDungeon Boss
4010000
Divine PillarNormal
40-
Festering CultistNormal
Void Cultist
PhysicalMelee
1815
GorgonNormal
Nagasa
PoisonRanged
54420
Healing FountainNormal
40-
Normal
40-
Infernal HuskNormal
Voidfused
FireRangedSummoner
Resists Fire Damage
2360
Nagasa Void HuskNormal
Voidform
PhysicalVoidMelee
5155
NightmareNormal
Voidform
PhysicalVoid
2170
Ruby NagasaNormal
Nagasa
PhysicalMelee
57130
Ruined PillarNormal
40-
Sapphire NagasaNormal
Nagasa
ColdRanged
57150
Temporal HunterNormal
Nagasa
PhysicalVery Mobile
55180
Void CentipedeNormal
Voidfused
VoidMelee
20200
Voidfire Maggot (Emerging)
Normal
Voidform
PhysicalMelee
Explodes on Death
104
Voidfire MaggotNormal
Voidform
PhysicalMelee
104
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