The Stolen Lance

Difficulties
Level62
Mod Effect Multiplier100%
RequirementsFall of the Outcasts
Blessings (slot 1)
Blessings (slots 2 & 3)
Blessings (any slot)
Arrogance of Argentus
15% to 30% Increased Helmet Drop Rate
Embrace of Ice
15% to 30% Increased Body Armour Drop Rate
Grip of the Lance
20% to 40% Increased Gloves Drop Rate
Right of Conquest
20% to 40% Increased Boots Drop Rate
Reach of Flame
20% to 40% Increased Off-Hand Catalyst Drop Rate
Binds of Sanctuary
20% to 40% Increased Shield Drop Rate
Slumber of Morditas
20% to 40% Increased Relic Drop Rate
Talon of Granduer
20% to 40% Increased Ring Drop Rate
Vision of the Aurora
20% to 40% Increased Amulet Drop Rate
Might of the Siege
20% to 40% Increased Belt Drop Rate
Quests
Quest #Quest 1
ZoneWengari Stronghold
descriptionIn this timeline, Osprix forces interfere with the retrieval of the Lance of Heorot. Race Rahyeh's forces to claim the Blessed Horn.
Min Echoes4
Max Chance Echoes6
Max Chance50%
Quest #Quest 2
ZoneThe Siege of Farwood
descriptionIn this timeline, Osprix forces interfere with the retrieval of the Lance of Heorot. Rahyeh's forces approach the Lance of Heorot. Stop them before they can take it.
Min Echoes9
Max Chance Echoes12
Max Chance40%
Quest #Quest 3
ZoneArgentum Spire
descriptionIn this timeline, Osprix forces interfere with the retrieval of the Lance of Heorot and take it for themselves. Defeat God Hunter Argentus and reclaim the Lance of Heorot.
Min Echoes14
Max Chance Echoes21
Max Chance40%
Available Modifiers
ModifierMin EchoesMax Echoes
enemies have +15% to all resistances.0-
enemies have a 70% chance to shred armour on hit0-
enemies heal if they have not been damaged recently0-
enemies have 40% critical strike avoidance and 20% increased health0-
enemies have +25% critical strike chance0-
enemies deal 12% increased damage and have 100% increased critical strike chance0-
enemies have 15% increased movement speed and damage0-
enemies are Deadly if they have not been damaged recently0-
enemies have a chance to dodge0-
enemies enrage at half health0-
enemies have 25% increased health and focus on attacking players0-
enemies gain Frenzy and Haste when hit0-
enemies have a 35% chance to receive a Glancing Blow when hit0-
enemies have 25% increased health and damage0-
enemies deal 25% increased damage0-
enemies have 30% increased health0-
enemies deal 50% increased physical damage0-
Rare enemies have 40% increased cooldown recovery speed0-
Rare enemies have high speed and crit chance until approached0-
Rare enemies have 100% increased health0-
Rare enemies regenerate health0-
Rare enemies have 100% shock chance0-
enemies have a 15% chance to chill on hit0-
enemies deal 50% increased elemental damage0-
enemies have a 12% chance to slow on hit0-
Modifier Scaling
Available Zones
ZoneMin EchoesMax Echoes
Willow Marsh0-
Frozen Tunnels0-
Solarum Ascent0-
Boreal Forest0-
Lakeside Trail0-
Storm Swept Isle0-
Midnight Strand0-
Burning Forest0-
Volcanic City0-
Frozen Woodland0-
Broken Hills0-
Forest Trails0-