Level | 66 | ||||||||||||||||||||
Requirements | Fall of the Outcasts | Fall of the Outcasts | ||||||||||||||||||||
Min Corruption | 0 | ||||||||||||||||||||
Max Corruption | 50 | ||||||||||||||||||||
Max Stability | 550 | ||||||||||||||||||||
Blessings (slot 1) (drop chance) |
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Blessings (slots 2 & 3) (drop chance) |
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Level | 100 | ||||||||||||||||||||
Requirements | Finish level 90 timelines | ||||||||||||||||||||
Min Corruption | 100 | ||||||||||||||||||||
Max Corruption | - | ||||||||||||||||||||
Max Stability | 1600 | ||||||||||||||||||||
Blessings (slot 1) (drop chance) |
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Blessings (slots 2 & 3) (drop chance) |
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Loot Group | Drop Chance | Weight | Item(s) | Host Only |
---|---|---|---|---|
1 | 100% | 50% | Atrophy | No |
50% | Dark Shroud of Cinders | No | ||
2 | 0% - 45% (min level 100, chance increases with item rarity) | The Confluence of Fate | No | |
3 | 6% - 48% (chance increases with item rarity) | Eternal Eclipse | No | |
4 | 24% - 70% (chance increases with item rarity) | 33.33% | Temporal Sanctum Key | No |
33.33% | Lightless Arbor Key | No | ||
33.33% | Soulfire Bastion Key | No | ||
5 | 24% - 70% (chance increases with item rarity) | 33.33% | Temporal Sanctum Key | No |
33.33% | Lightless Arbor Key | No | ||
33.33% | Soulfire Bastion Key | No |
Loot Group | Drop Chance | Weight | Item(s) | Host Only |
---|---|---|---|---|
1 | 10% - 22% (min level 100, chance increases with item rarity) | World Splitter | No | |
2 | 15% - 55% (min level 100, chance increases with item rarity) | Harbinger's Needle | No | |
3 | 30% - 50% (chance increases with item rarity) | Glyph of Envy | No |
Name | Inc Rarity | Inc XP | Description |
---|---|---|---|
All Resistances | 10% | 5% | enemies have +25% to all resistances. |
Armour Shred | 18% | 10% | enemies have a 35% chance to shred armour on hit |
Crit Avoidance and Inc Health | 10% | 6% | enemies have 35% critical strike avoidance and 15% increased health |
Damage And Crit | 15% | 10% | enemies deal 12% increased damage and have 200% increased critical strike chance |
Damage And Movespeed | 15% | 10% | enemies have 15% increased movement speed and damage |
Damage On High Health | 12% | 8% | High health enemies deal 25% increased damage |
Dodge | 15% | 5% | enemies have a chance to dodge |
DR On High Health | 10% | 8% | High health enemies take 25% less damage |
Endurance | 12% | 8% | Enemies have 30% Endurance |
Enrages | 40% | 40% | enemies enrage at half health |
Focused | 15% | 10% | enemies have 25% increased health and focus on attacking players |
Gains Frenzy And Haste When Hit | 18% | 5% | enemies gain Frenzy and Haste when hit |
Glancing Blow | 15% | 5% | enemies have a 50% chance to receive a Glancing Blow when hit |
Inc Damage | 15% | 10% | enemies deal 20% increased damage |
Inc Damage And Health | 25% | 15% | enemies have 18% increased health and damage |
Inc Health | 8% | 12% | enemies have 30% increased health |
Inc Physical Damage | 15% | 5% | enemies deal 25% increased physical damage |
Rare Cooldown | 12% | 6% | Rare enemies have 50% increased cooldown recovery speed |
Rare Crit Until Approached | 12% | 8% | Rare enemies have high speed and crit chance until approached |
Rare Inc Damage And Health | 10% | 10% | Rare enemies have 35% increased health and damage |
Slow Chance | 8% | 12% | enemies have a 18% chance to slow on hit |
Void Enemy Damage | 12% | 12% | Void enemies deal 25% increased damage |
Quest # | Quest 1 |
Zone | The Fall of Ledria |
description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void for nefarious purposes. The Fallen Osprix and Void cultists have descended upon the town of Ledria. |
Stability (normal) | 50 |
Stability (empowered) | 150 |
Quest # | Quest 2 |
Zone | The Dark Ascent |
description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void to bring back their god. Scale the mountain and confront the cultists and Fallen Osprix before they can resurrect Rahyeh. |
Stability (normal) | 150 |
Stability (empowered) | 450 |
Quest # | Quest 3 |
Zone | The Ruins of Solarum |
description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and use the Void to summon their god. Rahyeh's husk soars above the waning world like a black sun. Forestall the end. Slay Rahyeh. |
Stability (normal) | 250 |
Stability (empowered) | 800 |