The Black Sun Timeline
Difficulties
| Level 70 | Level 100 | |
|---|---|---|
| Min Corruption | 0 | 100 |
| Max Corruption | 50 | - |
| Max Stability | 550 | 1600 |
| Blessings (slot 1) | 33.33% chance | <200 corruption: 40% chance ≥200 corruption: 46.67% chance |
Memory of Light +(30 to 42) Health | Grand Memory of Light +(45 to 70) Health | |
Echo of Solarum +(25% to 40%) Void Resistance | Grand Echo of Solarum +(55% to 75%) Void Resistance | |
Shadow of the Eclipse +(60 to 100) Dodge Rating | Grand Shadow of the Eclipse +(101 to 200) Dodge Rating | |
| Blessings (slots 2 & 3) | 20% chance | <200 corruption: 28% chance ≥200 corruption: 36% chance |
Wrath of Rahyeh +(1.2% to 2%) of Throwing Damage Leeched as Health | Grand Wrath of Rahyeh +(2.2% to 3.5%) of Throwing Damage Leeched as Health | |
Whisper of Orobyss +(40% to 60%) increased Void Damage | Grand Whisper of Orobyss +(65% to 100%) increased Void Damage | |
Flames of the Black Sun +(40% to 60%) Chance to Ignite on Hit | Grand Flames of the Black Sun +(65% to 100%) Chance to Ignite on Hit | |
Hunger of the Void +(1.2% to 2%) of Spell Damage Leeched as Health | Grand Hunger of the Void +(2.2% to 3.5%) of Spell Damage Leeched as Health | |
Strength of the Mountain (10 to 14) Health Gain on Block | Grand Strength of the Mountain (15 to 22) Health Gain on Block | |
Winds of Oblivion +(30% to 50%) increased Critical Strike Chance | Grand Winds of Oblivion +(51% to 80%) increased Critical Strike Chance | |
Depths of Infinity +(10% to 20%) Chance to Shred Void Resistance on Hit | Grand Depths of Infinity +(25% to 50%) Chance to Shred Void Resistance on Hit | |
Greed of Darkness (6 to 10) Ward Gain on Kill +(60 to 100) Ward Decay Threshold | Grand Greed of Darkness (12 to 18) Ward Gain on Kill +(120 to 200) Ward Decay Threshold | |
Emptiness of Ash +(20% to 26%) Critical Strike Multiplier | Grand Emptiness of Ash +(27% to 40%) Critical Strike Multiplier | |
Thirst of the Sun (20% to 30%) Increased Leech Rate | Grand Thirst of the Sun (35% to 50%) Increased Leech Rate |
Boss Fight & Loot
Timeline Boss: Rahyeh, The Black Sun
Harbinger: Harbinger of Hatred
Rahyeh, The Black Sun
| Loot Group | Drop Chance | Weight | Item(s) |
|---|---|---|---|
| 1 | 100% | 50% | |
| 50% | |||
| 2 | 0% - 45% (min level 100, chance increases with item rarity) | ||
| 3 | 6% - 48% (chance increases with item rarity) | ||
| 4 | 24% - 70% (chance increases with item rarity) | 33.33% | |
| 33.33% | |||
| 33.33% | |||
| 5 | 24% - 70% (chance increases with item rarity) | 33.33% | |
| 33.33% | |||
| 33.33% |
Harbinger of Hatred
| Loot Group | Drop Chance | Item(s) |
|---|---|---|
| 1 | 10% - 22% (min level 100, chance increases with item rarity) | |
| 2 | 15% - 55% (min level 100, chance increases with item rarity) | |
| 3 | 30% - 50% (chance increases with item rarity) | |
| 4 | 25% - 75% (min corruption 200, chance increases with corruption) |
Modifiers
Name | Inc Rarity | Inc XP | Description |
|---|---|---|---|
| All Resistances | 10% | 5% | enemies have +25% to all resistances. |
| Armour Shred | 18% | 10% | enemies have a 35% chance to shred armor on hit |
| Crit Avoidance and Inc Health | 10% | 6% | enemies have 35% critical strike avoidance and 15% increased health |
| Damage And Crit | 15% | 10% | enemies deal 12% increased damage and have 200% increased critical strike chance |
| Damage And Movespeed | 15% | 10% | enemies have 15% increased movement speed and damage |
| Damage On High Health | 12% | 8% | High health enemies deal 25% increased damage |
| Dodge | 15% | 5% | enemies have a chance to dodge |
| DR On High Health | 10% | 8% | High health enemies take 25% less damage |
| Endurance | 12% | 8% | Enemies have 30% Endurance |
| Enrages | 40% | 40% | enemies enrage at half health |
| Focused | 15% | 10% | enemies have 25% increased health and focus on attacking players |
| Gains Frenzy And Haste When Hit | 18% | 5% | enemies gain Frenzy and Haste when hit |
| Glancing Blow | 15% | 5% | enemies have a 50% chance to receive a Glancing Blow when hit |
| Inc Damage | 15% | 10% | enemies deal 20% increased damage |
| Inc Damage And Health | 25% | 15% | enemies have 18% increased health and damage |
| Inc Health | 8% | 12% | enemies have 30% increased health |
| Inc Physical Damage | 15% | 5% | enemies deal 25% increased physical damage |
| Rare Cooldown | 12% | 6% | Rare enemies have 50% increased cooldown recovery speed |
| Rare Crit Until Approached | 12% | 8% | Rare enemies have high speed and crit chance until approached |
| Rare Inc Damage And Health | 10% | 10% | Rare enemies have 35% increased health and damage |
| Slow Chance | 8% | 12% | enemies have a 18% chance to slow on hit |
| Void Enemy Damage | 12% | 12% | Void enemies deal 25% increased damage |
Exclusive Echo Rewards
Quests
| Quest # | Quest 1 |
|---|---|
| Zone | The Fall of Ledria |
| description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void for nefarious purposes. The Fallen Osprix and Void cultists have descended upon the town of Ledria. |
| Stability (normal) | 50 |
| Stability (empowered) | 150 |
| Quest # | Quest 2 |
|---|---|
| Zone | The Dark Ascent |
| description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void to bring back their god. Scale the mountain and confront the cultists and Fallen Osprix before they can resurrect Rahyeh. |
| Stability (normal) | 150 |
| Stability (empowered) | 450 |
| Quest # | Quest 3 |
|---|---|
| Zone | The Ruins of Solarum |
| description | In this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and use the Void to summon their god. Rahyeh's husk soars above the waning world like a black sun. Forestall the end. Slay Rahyeh. |
| Stability (normal) | 250 |
| Stability (empowered) | 800 |
