The Black Sun

Difficulties
Level66
RequirementsFall of the Outcasts
Min Corruption0
Max Corruption50
Max Stability550
Blessings (slot 1)
Memory of Light
+(30 to 42) Health
Echo of Solarum
+(25% to 40%) Void Resistance
Shadow of the Eclipse
+(40 to 60) Dodge Rating
Blessings (slots 2 & 3)
Wrath of Rahyeh
+(1.5% to 3%) of Throwing Damage Leeched as Health
Whisper of Orobyss
+(40% to 60%) increased Void Damage
Flames of the Black Sun
+(40% to 60%) Chance to Ignite on Hit
Hunger of the Void
+(1.5% to 3%) of Spell Damage Leeched as Health
Strength of the Mountain
10 to 14 Health Gain on Block
Winds of Oblivion
+(30% to 50%) increased Critical Strike Chance
Depths of Infinity
+(10% to 20%) Chance to Shred Void Resistance on Hit
Greed of Darkness
10 to 14 Health Gain on Kill
Emptiness of Ash
+(20% to 26%) Critical Strike Multiplier
Thirst of the Sun
20% to 30% Increased Leech Rate
Blessings (any slot)
Level100
RequirementsFinish level 90 timelines
Min Corruption100
Max Corruption-
Max Stability1600
Blessings (slot 1)
Grand Memory of Light
+(43 to 60) Health
Grand Echo of Solarum
+(45% to 75%) Void Resistance
Grand Shadow of the Eclipse
+(61 to 100) Dodge Rating
Blessings (slots 2 & 3)
Grand Wrath of Rahyeh
+(3.1% to 5%) of Throwing Damage Leeched as Health
Grand Whisper of Orobyss
+(65% to 100%) increased Void Damage
Grand Flames of the Black Sun
+(65% to 100%) Chance to Ignite on Hit
Grand Hunger of the Void
+(3.1% to 5%) of Spell Damage Leeched as Health
Grand Strength of the Mountain
15 to 22 Health Gain on Block
Grand Winds of Oblivion
+(51% to 80%) increased Critical Strike Chance
Grand Depths of Infinity
+(25% to 50%) Chance to Shred Void Resistance on Hit
Grand Greed of Darkness
15 to 22 Health Gain on Kill
Grand Emptiness of Ash
+(27% to 40%) Critical Strike Multiplier
Grand Thirst of the Sun
35% to 50% Increased Leech Rate
Blessings (any slot)
Boss Fight & Loot
Rahyeh, The Black Sun(Damage Types: Physical, Void)
Atrophy
Gloves
Unique Noble Gloves
Implicits
  • +32 Armor
  • +(3% to 10%) increased Cast Speed
Modifiers
  • 20% to 40% Increased Time Rot Duration
  • +(20% to 40%) Chance to Slow on Hit
  • 100% to 200% Increased Slow Duration
  • 20% to 40% Chance to Slow Attackers
  • +(20 to 25)% Penetration against All Resistances for Damage Over Time
Rust and corrosion stand as monuments to the inevitability of time.
Dropped By:
Rahyeh, The Black Sun (common, 50% chance)Requires Level 64
Dark Shroud of Cinders
Body Armour
Unique Copper Plate
Implicits
  • +114 Armor
  • +(5% to 14%) Lightning Resistance
Modifiers
  • +(17% to 25%) Chance to Blind on Hit
  • +(7 to 12) Spell Void Damage
  • +(12% to 17%) increased Fire Cast Speed
  • +(17% to 25%) Chance to cast Fire Aura when hit (1 second cooldown)
  • 30% to 50% Increased void damage per fire aura
Fire Aura
Deals fire damage in an area around you. Can be converted to cold or lightning.
Base Damage: 14 Fire
Scaling Tags: Fire, Spell, DoT, Intelligence
The dying embers of a god swiling around a blackened cloak.
Dropped By:
Rahyeh, The Black Sun (common, 50% chance)Requires Level 66
Eternal Eclipse
Two-Handed Sword
Unique Khopesh
Range 2.4
Base Attack Rate 1.1
Implicits
  • +50 Melee Physical Damage
Modifiers
  • +40% Fire Resistance
  • +(200% to 240%) increased Fire Damage
  • Every 2 seconds your next Fire Melee Attack has +(200 to 240) Melee Void Damage and +(200 to 240)% Time Rot Chance
  • Every 2 seconds your next Void Melee Attack has +(200 to 240) Melee Fire Damage and +(200 to 240)% Ignite Chance
  • +(200% to 240%) increased Void Damage
  • +40% Void Resistance
The triumph of man and osprix culminates upon the altar of Solarum. A frail sun rises behind an illuminable shadow, spreading a corona of half light upon the ruined world beneath. This feeble shadow is no salvation from the end, but only from the hope of what might have been.
Dropped By:
Rahyeh, The Black Sun (rare)Requires Level 36
The Confluence of Fate
Amulet
Unique Silver Amulet
Implicits
  • +(5% to 35%) increased Critical Strike Chance
Modifiers
  • +(5 to 13) Spell Fire Damage
  • +(5% to 13%) increased Fire Damage Taken on Hit
  • +(5 to 13) Spell Necrotic Damage
  • +(5% to 13%) increased Necrotic Damage Taken on Hit
  • +(5 to 13) Spell Void Damage
  • +(5% to 13%) increased Void Damage Taken on Hit
The fall of Eterra is inevitable, as it always has been.
Dropped By:
Rahyeh, The Black Sun (rare, empowered only)Requires Level 81
,
Exclusive Echo Rewards
Quests
Quest #Quest 1
ZoneThe Fall of Ledria
descriptionIn this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void for nefarious purposes. The Fallen Osprix and Void cultists have descended upon the town of Ledria.
Stability (normal)50
Stability (empowered)150
Quest #Quest 2
ZoneThe Dark Ascent
descriptionIn this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and plan to use the Void to bring back their god. Scale the mountain and confront the cultists and Fallen Osprix before they can resurrect Rahyeh.
Stability (normal)200
Stability (empowered)450
Quest #Quest 3
ZoneThe Ruins of Solarum
descriptionIn this timeline, the Void attacks the world before much of humanity was able to escape. Instead, more of the Fallen Osprix survived and use the Void to summon their god. Rahyeh's husk soars above the waning world like a black sun. Forestall the end. Slay Rahyeh.
Stability (normal)350
Stability (empowered)800
Modifiers
ModifierMin EchoesMax Echoes
enemies have +15% to all resistances.0-
enemies have a 70% chance to shred armour on hit0-
enemies have 20% critical strike avoidance and 20% increased health0-
enemies have +25% critical strike chance0-
enemies deal 12% increased damage and have 100% increased critical strike chance0-
enemies have 15% increased movement speed and damage0-
enemies have a chance to dodge0-
enemies enrage at half health0-
enemies have 25% increased health and focus on attacking players0-
enemies gain Frenzy and Haste when hit0-
enemies have a 35% chance to receive a Glancing Blow when hit0-
enemies have 25% increased health and damage0-
enemies deal 25% increased damage0-
enemies have 30% increased health0-
enemies deal 50% increased physical damage0-
Rare enemies have 40% increased cooldown recovery speed0-
Rare enemies have high speed and crit chance until approached0-
Rare enemies have 60% increased health and damage0-
Rare enemies regenerate health0-
Void enemies deal 75% increased damage0-
enemies have a 12% chance to slow on hit0-
High health enemies deal 30% increased damage0-
High health enemies take 25% less damage0-
Enemies have 30% Endurance0-
Zones & Enemies
ZonesBuried City, Devoured Armoury, Devoured Sanctum, Fallen Refuge, Flooded Cavern, Forgotten Graves, Forsaken Hamlet, Lost Catacombs, Ruined City, Ruined Shrine, Sealed Archive, Sheltered Abyss, Shrouded Plateau, Wrecked Fleet
Arena ZonesAbandoned Arena, Abyssal Arena, Docklands Arena, Solarum Arena, Tower Arena
Common EnemiesAbyssal Crawler, Ascendant Embermage, Ascendant Raider, Bitterwing, Bloated Husk, Cave Bear, Cave Lurker, Cave Scorpion, Chitid, Covenant of Dominion, Crested Ascendant, Dark Seer, Decayed Husk, Decaying Spriggan, Deep Chyrean, Devoured Husk, Drowned Visage, Dusk Spider, Eber, Fallen Osprix, Festering Cultist, Flame Gryphon, Flame Remnant, Giant Crab, Giant Rat, Giant Scorpion, Gulamander, Highland Bear, Hiveless Phrax, Jahith Bear, Lake Beetle, Lithrac, Lumoraan, Magma Gorn, Marsh Beetle, Mud Harvester, Oblivion Crawler, Osprix Lightmage, Osprix Raider, Osprix Vanguard, Osprix Warrior, Phrax, Ravenous Draal, Ravenous Voidform, Rime Giant, Ruin Skuttler, Rustland Stalker, Scarab, Shell Hound, Silent Disciple, Skullen Pyromancer, Sleet Weaver, Smoldering Lithrac, Solar Ascendant, Starving Myrcfoot, The Effigy of Oblivion, Thuluraan, Ulatri Scavenger, Umber Wolf, Umbral Crawler, Umbral Pursuer, Unseeing, Venom Weaver, Void Cleric, Void Cultist, Void Leech, Void Maul, Void Prophet, Void Thrall, Void Touched Archivist, Void Touched Harvester, Void Touched Scholar, Void Touched Spriggan, Void Worm, Void Zealot, Voidfire Maggot, Voidform, Voidfused Bear, Voidfused Earth, Voidstone Scorpion, Voidwing Nest, Volatile 'Maw, Waste Maggot, Winged Fire
Rare EnemiesGiant Crab, Gorgon, Marsh Beetle Queen, Storm Crawler, Void Centipede, Void Horror, Voidfused Armour
Very Rare EnemiesSiege Golem
BossesArgolos The Blessed, Haruspex Orian, Orchirian The Rampant, Ortra'ek the Survivor, Pontifex Aurelus, Primeval Dragon, Prophet of Ruin, The Husk of Elder Pannion, Uulikos The Betrayer, Void Amalgamation, Voidfused Forge